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authorNicholas Estelami <NEstelami@users.noreply.github.com>2022-06-01 13:06:32 -0400
committerNicholas Estelami <NEstelami@users.noreply.github.com>2022-06-01 13:06:32 -0400
commit6f5ce7d7157d60c22ca7cd43ff576fc54dc50dbc (patch)
treee1951884c7dc3dd77b45e46d8a615361c0ae9dd4
parent72bacabf4556ea6c3bc49fdd333d84e49e54b8b3 (diff)
Audio decompiled and WIP custom sample support
-rw-r--r--OTRExporter/.gitignore1
-rw-r--r--OTRExporter/OTRExporter/AudioExporter.cpp174
-rw-r--r--OTRExporter/OTRExporter/AudioExporter.h16
-rw-r--r--OTRExporter/OTRExporter/DisplayListExporter.cpp23
-rw-r--r--OTRExporter/OTRExporter/Main.cpp27
-rw-r--r--OTRExporter/OTRExporter/Main.h4
-rw-r--r--OTRExporter/OTRExporter/OTRExporter.vcxproj2
-rw-r--r--OTRExporter/OTRExporter/OTRExporter.vcxproj.filters6
-rw-r--r--OTRExporter/OTRExporter/RoomExporter.cpp17
-rw-r--r--ZAPDTR/ZAPD/Main.cpp2
-rw-r--r--ZAPDTR/ZAPD/ZAPD.vcxproj3
-rw-r--r--ZAPDTR/ZAPD/ZAPD.vcxproj.filters9
-rw-r--r--ZAPDTR/ZAPD/ZAudio.cpp325
-rw-r--r--ZAPDTR/ZAPD/ZAudio.h122
-rw-r--r--ZAPDTR/ZAPD/ZAudioDecode.cpp669
-rw-r--r--ZAPDTR/ZAPD/ZResource.h3
-rw-r--r--ZAPDTR/ZAPD/ZRom.cpp2
-rw-r--r--libultraship/libultraship/Archive.cpp7
-rw-r--r--libultraship/libultraship/Array.h1
-rw-r--r--libultraship/libultraship/Audio.cpp168
-rw-r--r--libultraship/libultraship/Audio.h120
-rw-r--r--libultraship/libultraship/Cutscene.cpp2
-rw-r--r--libultraship/libultraship/Factories/AudioFactory.cpp69
-rw-r--r--libultraship/libultraship/Factories/AudioFactory.h23
-rw-r--r--libultraship/libultraship/Factories/ResourceLoader.cpp10
-rw-r--r--libultraship/libultraship/Resource.h3
-rw-r--r--libultraship/libultraship/ResourceMgr.cpp3
-rw-r--r--libultraship/libultraship/StormLibDUS32.libbin2605152 -> 2619046 bytes
-rw-r--r--libultraship/libultraship/StormLibRUS32.libbin3035064 -> 3042768 bytes
-rw-r--r--libultraship/libultraship/StormLibRUS64.libbin3248440 -> 3233804 bytes
-rw-r--r--libultraship/libultraship/Window.cpp2
-rw-r--r--libultraship/libultraship/libultraship.vcxproj4
-rw-r--r--libultraship/libultraship/libultraship.vcxproj.filters12
-rw-r--r--soh/assets/xml/GC_NMQ_D/audio/Audio.xml5
-rw-r--r--soh/assets/xml/GC_NMQ_PAL_F/audio/Audio.xml5
-rw-r--r--soh/include/z64.h3
-rw-r--r--soh/include/z64audio.h3
-rw-r--r--soh/soh.vcxproj.filters4993
-rw-r--r--soh/soh/OTRGlobals.cpp234
-rw-r--r--soh/soh/OTRGlobals.h4
-rw-r--r--soh/soh/stubs.c19
-rw-r--r--soh/src/code/audio_heap.c8
-rw-r--r--soh/src/code/audio_load.c365
-rw-r--r--soh/src/code/audio_playback.c57
-rw-r--r--soh/src/code/audio_seqplayer.c12
-rw-r--r--soh/src/code/audio_synthesis.c14
-rw-r--r--soh/src/code/code_800E4FE0.c4
47 files changed, 3619 insertions, 3936 deletions
diff --git a/OTRExporter/.gitignore b/OTRExporter/.gitignore
index 005fe6b8c..2080ab480 100644
--- a/OTRExporter/.gitignore
+++ b/OTRExporter/.gitignore
@@ -341,6 +341,7 @@ build/
ZAPDUtils/build/
ZAPD/BuildInfo.h
baserom/
+baserom_ntsc/
*.vtx.inc
*.otr
*.swp
diff --git a/OTRExporter/OTRExporter/AudioExporter.cpp b/OTRExporter/OTRExporter/AudioExporter.cpp
new file mode 100644
index 000000000..7fb065831
--- /dev/null
+++ b/OTRExporter/OTRExporter/AudioExporter.cpp
@@ -0,0 +1,174 @@
+#include "AudioExporter.h"
+#include "Main.h"
+#include <Animation.h>
+#include <Utils/MemoryStream.h>
+#include <Globals.h>
+#include <Utils/File.h>
+#include "DisplayListExporter.h"
+
+void OTRExporter_Audio::WriteSampleEntryReference(SampleEntry* entry, std::map<uint32_t, SampleEntry*> samples, BinaryWriter* writer)
+{
+ writer->Write((uint8_t)(entry != nullptr ? 1 : 0));
+
+ uint32_t addr = 0;
+
+ for (auto pair : samples)
+ {
+ if (pair.second == entry)
+ {
+ addr = pair.first;
+ break;
+ }
+ }
+
+ writer->Write(addr);
+}
+
+void OTRExporter_Audio::WriteSampleEntry(SampleEntry* entry, BinaryWriter* writer)
+{
+ WriteHeader(nullptr, "", writer, Ship::ResourceType::AudioSample);
+
+ writer->Write(entry->codec);
+ writer->Write(entry->medium);
+ writer->Write(entry->unk_bit26);
+ writer->Write(entry->unk_bit25);
+
+ writer->Write((uint32_t)entry->data.size());
+ writer->Write((char*)entry->data.data(), entry->data.size());
+
+ writer->Write((uint32_t)(entry->loop.start));
+ writer->Write((uint32_t)(entry->loop.end));
+ writer->Write((uint32_t)(entry->loop.count));
+ writer->Write((uint32_t)entry->loop.states.size());
+
+ for (int i = 0; i < entry->loop.states.size(); i++)
+ writer->Write((entry->loop.states[i]));
+
+ writer->Write((uint32_t)(entry->book.order));
+ writer->Write((uint32_t)(entry->book.npredictors));
+ writer->Write((uint32_t)entry->book.books.size());
+
+ for (int i = 0; i < entry->book.books.size(); i++)
+ writer->Write((entry->book.books[i]));
+}
+
+void OTRExporter_Audio::WriteSoundFontEntry(SoundFontEntry* entry, std::map<uint32_t, SampleEntry*> samples, BinaryWriter* writer)
+{
+ writer->Write((uint8_t)(entry != nullptr ? 1 : 0));
+
+ if (entry != nullptr)
+ {
+ WriteSampleEntryReference(entry->sampleEntry, samples, writer);
+ writer->Write(entry->tuning);
+ }
+}
+
+void OTRExporter_Audio::WriteEnvData(std::vector<AdsrEnvelope*> envelopes, BinaryWriter* writer)
+{
+ writer->Write((uint32_t)envelopes.size());
+
+ for (auto env : envelopes)
+ {
+ writer->Write(env->delay);
+ writer->Write(env->arg);
+ }
+}
+
+void OTRExporter_Audio::Save(ZResource* res, const fs::path& outPath, BinaryWriter* writer)
+{
+ ZAudio* audio = (ZAudio*)res;
+
+ WriteHeader(res, outPath, writer, Ship::ResourceType::Audio);
+
+ // Write Samples as individual files
+ for (auto pair : audio->samples)
+ {
+ MemoryStream* sampleStream = new MemoryStream();
+ BinaryWriter sampleWriter = BinaryWriter(sampleStream);
+
+ WriteSampleEntry(pair.second, &sampleWriter);
+
+ std::string fName = OTRExporter_DisplayList::GetPathToRes(res, StringHelper::Sprintf("samples/sample_%08X", pair.first));
+ AddFile(fName, sampleStream->ToVector());
+ }
+
+ // Write the samplebank table
+ //writer->Write((uint32_t)audio->sampleBankTable.size());
+ //for (size_t i = 0; i < audio->sampleBankTable.size(); i++)
+ //{
+ //}
+
+ // Write the soundfont table
+ //writer->Write((uint32_t)audio->soundFontTable.size());
+
+ for (size_t i = 0; i < audio->soundFontTable.size(); i++)
+ {
+ MemoryStream* fntStream = new MemoryStream();
+ BinaryWriter fntWriter = BinaryWriter(fntStream);
+
+ WriteHeader(nullptr, "", &fntWriter, Ship::ResourceType::AudioSoundFont);
+
+ fntWriter.Write(audio->soundFontTable[i].medium);
+ fntWriter.Write(audio->soundFontTable[i].cachePolicy);
+ fntWriter.Write(audio->soundFontTable[i].data1);
+ fntWriter.Write(audio->soundFontTable[i].data2);
+ fntWriter.Write(audio->soundFontTable[i].data3);
+
+ fntWriter.Write((uint32_t)audio->soundFontTable[i].drums.size());
+ fntWriter.Write((uint32_t)audio->soundFontTable[i].instruments.size());
+ fntWriter.Write((uint32_t)audio->soundFontTable[i].soundEffects.size());
+
+ for (int k = 0; k < audio->soundFontTable[i].drums.size(); k++)
+ {
+ fntWriter.Write(audio->soundFontTable[i].drums[k].releaseRate);
+ fntWriter.Write(audio->soundFontTable[i].drums[k].pan);
+ fntWriter.Write(audio->soundFontTable[i].drums[k].loaded);
+
+ WriteEnvData(audio->soundFontTable[i].drums[k].env, &fntWriter);
+
+ WriteSampleEntryReference(audio->soundFontTable[i].drums[k].sample, audio->samples, &fntWriter);
+ fntWriter.Write(audio->soundFontTable[i].drums[k].tuning);
+ }
+
+ for (int k = 0; k < audio->soundFontTable[i].instruments.size(); k++)
+ {
+ fntWriter.Write((uint8_t)audio->soundFontTable[i].instruments[k].isValidInstrument);
+
+ fntWriter.Write(audio->soundFontTable[i].instruments[k].loaded);
+ fntWriter.Write(audio->soundFontTable[i].instruments[k].normalRangeLo);
+ fntWriter.Write(audio->soundFontTable[i].instruments[k].normalRangeHi);
+ fntWriter.Write(audio->soundFontTable[i].instruments[k].releaseRate);
+
+ WriteEnvData(audio->soundFontTable[i].instruments[k].env, &fntWriter);
+
+ WriteSoundFontEntry(audio->soundFontTable[i].instruments[k].lowNotesSound, audio->samples, &fntWriter);
+ WriteSoundFontEntry(audio->soundFontTable[i].instruments[k].normalNotesSound, audio->samples, &fntWriter);
+ WriteSoundFontEntry(audio->soundFontTable[i].instruments[k].highNotesSound, audio->samples, &fntWriter);
+ }
+
+ for (int k = 0; k < audio->soundFontTable[i].soundEffects.size(); k++)
+ {
+ WriteSoundFontEntry(audio->soundFontTable[i].soundEffects[k], audio->samples, &fntWriter);
+ }
+
+ std::string fName = OTRExporter_DisplayList::GetPathToRes(res, StringHelper::Sprintf("fonts/font_%02X", i));
+ AddFile(fName, fntStream->ToVector());
+ }
+
+ // Write Sequences
+ for (int i = 0; i < audio->sequences.size(); i++)
+ {
+ auto seq = audio->sequences[i];
+
+ MemoryStream* seqStream = new MemoryStream();
+ BinaryWriter seqWriter = BinaryWriter(seqStream);
+
+ seqWriter.Write((uint8_t)audio->sequenceTable[i].medium);
+ seqWriter.Write((uint8_t)audio->sequenceTable[i].cachePolicy);
+
+ seqWriter.Write(seq.data(), seq.size());
+
+ std::string fName = OTRExporter_DisplayList::GetPathToRes(res, StringHelper::Sprintf("sequences/seq_%02X", i));
+ AddFile(fName, seqStream->ToVector());
+ }
+}
diff --git a/OTRExporter/OTRExporter/AudioExporter.h b/OTRExporter/OTRExporter/AudioExporter.h
new file mode 100644
index 000000000..bd91da67f
--- /dev/null
+++ b/OTRExporter/OTRExporter/AudioExporter.h
@@ -0,0 +1,16 @@
+#pragma once
+
+#include "ZResource.h"
+#include "ZAudio.h"
+#include "Exporter.h"
+#include <Utils/BinaryWriter.h>
+
+class OTRExporter_Audio : public OTRExporter
+{
+public:
+ void WriteSampleEntry(SampleEntry* entry, BinaryWriter* writer);
+ void WriteSampleEntryReference(SampleEntry* entry, std::map<uint32_t, SampleEntry*> samples, BinaryWriter* writer);
+ void WriteSoundFontEntry(SoundFontEntry* entry, std::map<uint32_t, SampleEntry*> samples, BinaryWriter* writer);
+ void WriteEnvData(std::vector<AdsrEnvelope*> envelopes, BinaryWriter* writer);
+ virtual void Save(ZResource* res, const fs::path& outPath, BinaryWriter* writer) override;
+}; \ No newline at end of file
diff --git a/OTRExporter/OTRExporter/DisplayListExporter.cpp b/OTRExporter/OTRExporter/DisplayListExporter.cpp
index d03a06333..ed4694397 100644
--- a/OTRExporter/OTRExporter/DisplayListExporter.cpp
+++ b/OTRExporter/OTRExporter/DisplayListExporter.cpp
@@ -362,18 +362,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
BinaryWriter dlWriter = BinaryWriter(dlStream);
Save(dList->otherDLists[i], outPath, &dlWriter);
-
-#ifdef _DEBUG
- //if (otrArchive->HasFile(fName))
- //otrArchive->RemoveFile(fName);
-#endif
-
- if (Globals::Instance->fileMode != ZFileMode::ExtractDirectory)
- File::WriteAllBytes("Extract/" + fName, dlStream->ToVector());
- else
- files[fName] = dlStream->ToVector();
-
- //otrArchive->AddFile(fName, (uintptr_t)dlStream->ToVector().data(), dlWriter.GetBaseAddress());
+ AddFile(fName, dlStream->ToVector());
}
}
else
@@ -460,10 +449,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
Save(dList->otherDLists[i], outPath, &dlWriter);
- if (Globals::Instance->fileMode != ZFileMode::ExtractDirectory)
- File::WriteAllBytes("Extract/" + fName, dlStream->ToVector());
- else
- files[fName] = dlStream->ToVector();
+ AddFile(fName, dlStream->ToVector());
}
}
else
@@ -827,10 +813,7 @@ void OTRExporter_DisplayList::Save(ZResource* res, const fs::path& outPath, Bina
}
}
- if (Globals::Instance->fileMode != ZFileMode::ExtractDirectory)
- File::WriteAllBytes("Extract/" + fName, vtxStream->ToVector());
- else
- files[fName] = vtxStream->ToVector();
+ AddFile(fName, vtxStream->ToVector());
auto end = std::chrono::steady_clock::now();
size_t diff = std::chrono::duration_cast<std::chrono::milliseconds>(end - start).count();
diff --git a/OTRExporter/OTRExporter/Main.cpp b/OTRExporter/OTRExporter/Main.cpp
index 2ed9cb427..e0a5254c5 100644
--- a/OTRExporter/OTRExporter/Main.cpp
+++ b/OTRExporter/OTRExporter/Main.cpp
@@ -15,6 +15,7 @@
#include "TextExporter.h"
#include "BlobExporter.h"
#include "MtxExporter.h"
+#include "AudioExporter.h"
#include <Globals.h>
#include <Utils/File.h>
#include <Utils/Directory.h>
@@ -26,6 +27,7 @@ std::shared_ptr<Ship::Archive> otrArchive;
BinaryWriter* fileWriter;
std::chrono::steady_clock::time_point fileStart, resStart;
std::map<std::string, std::vector<char>> files;
+std::mutex fileMutex;
void InitVersionInfo();
@@ -45,7 +47,7 @@ static void ExporterParseFileMode(const std::string& buildMode, ZFileMode& fileM
if (File::Exists(otrFileName))
otrArchive = std::shared_ptr<Ship::Archive>(new Ship::Archive(otrFileName, true));
else
- otrArchive = Ship::Archive::CreateArchive(otrFileName, 65536 / 2);
+ otrArchive = Ship::Archive::CreateArchive(otrFileName, 40000);
auto lst = Directory::ListFiles("Extract");
@@ -62,7 +64,7 @@ static void ExporterProgramEnd()
if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
{
printf("Generating OTR Archive...\n");
- otrArchive = Ship::Archive::CreateArchive(otrFileName, 65536 / 2);
+ otrArchive = Ship::Archive::CreateArchive(otrFileName, 40000);
for (auto item : files)
{
@@ -79,9 +81,9 @@ static void ExporterProgramEnd()
otrArchive->AddFile(StringHelper::Split(item, "Extract/")[1], (uintptr_t)fileData.data(), fileData.size());
}
- otrArchive->AddFile("Audiobank", (uintptr_t)Globals::Instance->GetBaseromFile("Audiobank").data(), Globals::Instance->GetBaseromFile("Audiobank").size());
- otrArchive->AddFile("Audioseq", (uintptr_t)Globals::Instance->GetBaseromFile("Audioseq").data(), Globals::Instance->GetBaseromFile("Audioseq").size());
- otrArchive->AddFile("Audiotable", (uintptr_t)Globals::Instance->GetBaseromFile("Audiotable").data(), Globals::Instance->GetBaseromFile("Audiotable").size());
+ //otrArchive->AddFile("Audiobank", (uintptr_t)Globals::Instance->GetBaseromFile("Audiobank").data(), Globals::Instance->GetBaseromFile("Audiobank").size());
+ //otrArchive->AddFile("Audioseq", (uintptr_t)Globals::Instance->GetBaseromFile("Audioseq").data(), Globals::Instance->GetBaseromFile("Audioseq").size());
+ //otrArchive->AddFile("Audiotable", (uintptr_t)Globals::Instance->GetBaseromFile("Audiotable").data(), Globals::Instance->GetBaseromFile("Audiotable").size());
}
}
@@ -158,7 +160,10 @@ static void ExporterResourceEnd(ZResource* res, BinaryWriter& writer)
fName = StringHelper::Sprintf("%s/%s", oName.c_str(), rName.c_str());
if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
+ {
+ std::unique_lock Lock(fileMutex);
files[fName] = strem->ToVector();
+ }
else
File::WriteAllBytes("Extract/" + fName, strem->ToVector());
}
@@ -178,6 +183,17 @@ static void ExporterXMLEnd()
{
}
+void AddFile(std::string fName, std::vector<char> data)
+{
+ if (Globals::Instance->fileMode != ZFileMode::ExtractDirectory)
+ File::WriteAllBytes("Extract/" + fName, data);
+ else
+ {
+ std::unique_lock Lock(fileMutex);
+ files[fName] = data;
+ }
+}
+
static void ImportExporters()
{
// In this example we set up a new exporter called "EXAMPLE".
@@ -211,6 +227,7 @@ static void ImportExporters()
exporterSet->exporters[ZResourceType::Text] = new OTRExporter_Text();
exporterSet->exporters[ZResourceType::Blob] = new OTRExporter_Blob();
exporterSet->exporters[ZResourceType::Mtx] = new OTRExporter_MtxExporter();
+ exporterSet->exporters[ZResourceType::Audio] = new OTRExporter_Audio();
Globals::AddExporter("OTR", exporterSet);
diff --git a/OTRExporter/OTRExporter/Main.h b/OTRExporter/OTRExporter/Main.h
index af4ada763..df98bfe15 100644
--- a/OTRExporter/OTRExporter/Main.h
+++ b/OTRExporter/OTRExporter/Main.h
@@ -3,4 +3,6 @@
#include <Archive.h>
extern std::shared_ptr<Ship::Archive> otrArchive;
-extern std::map<std::string, std::vector<char>> files; \ No newline at end of file
+extern std::map<std::string, std::vector<char>> files;
+
+void AddFile(std::string fName, std::vector<char> data); \ No newline at end of file
diff --git a/OTRExporter/OTRExporter/OTRExporter.vcxproj b/OTRExporter/OTRExporter/OTRExporter.vcxproj
index 4ed7d72e1..9ec691d79 100644
--- a/OTRExporter/OTRExporter/OTRExporter.vcxproj
+++ b/OTRExporter/OTRExporter/OTRExporter.vcxproj
@@ -20,6 +20,7 @@
</ItemGroup>
<ItemGroup>
<ClInclude Include="ArrayExporter.h" />
+ <ClInclude Include="AudioExporter.h" />
<ClInclude Include="BackgroundExporter.h" />
<ClInclude Include="BlobExporter.h" />
<ClInclude Include="CollisionExporter.h" />
@@ -44,6 +45,7 @@
</ItemGroup>
<ItemGroup>
<ClCompile Include="ArrayExporter.cpp" />
+ <ClCompile Include="AudioExporter.cpp" />
<ClCompile Include="BackgroundExporter.cpp" />
<ClCompile Include="BlobExporter.cpp" />
<ClCompile Include="CollisionExporter.cpp" />
diff --git a/OTRExporter/OTRExporter/OTRExporter.vcxproj.filters b/OTRExporter/OTRExporter/OTRExporter.vcxproj.filters
index 8ecc347dc..a8cf56737 100644
--- a/OTRExporter/OTRExporter/OTRExporter.vcxproj.filters
+++ b/OTRExporter/OTRExporter/OTRExporter.vcxproj.filters
@@ -81,6 +81,9 @@
<ClInclude Include="VersionInfo.h">
<Filter>Header Files</Filter>
</ClInclude>
+ <ClInclude Include="AudioExporter.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="CollisionExporter.cpp">
@@ -140,5 +143,8 @@
<ClCompile Include="VersionInfo.cpp">
<Filter>Source Files</Filter>
</ClCompile>
+ <ClCompile Include="AudioExporter.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
</ItemGroup>
</Project> \ No newline at end of file
diff --git a/OTRExporter/OTRExporter/RoomExporter.cpp b/OTRExporter/OTRExporter/RoomExporter.cpp
index 9a5704bbc..fe022a691 100644
--- a/OTRExporter/OTRExporter/RoomExporter.cpp
+++ b/OTRExporter/OTRExporter/RoomExporter.cpp
@@ -453,13 +453,7 @@ void OTRExporter_Room::Save(ZResource* res, const fs::path& outPath, BinaryWrite
OTRExporter_Cutscene cs;
cs.Save(cmdSetCutscenes->cutscenes[0], "", &csWriter);
- if (Globals::Instance->fileMode != ZFileMode::ExtractDirectory)
- File::WriteAllBytes("Extract/" + fName, csStream->ToVector());
- else
- files[fName] = csStream->ToVector();
-
- //std::string fName = OTRExporter_DisplayList::GetPathToRes(res, vtxDecl->varName);
- //otrArchive->AddFile(fName, (uintptr_t)csStream->ToVector().data(), csWriter.GetBaseAddress());
+ AddFile(fName, csStream->ToVector());
}
break;
case RoomCommand::SetPathways:
@@ -480,14 +474,7 @@ void OTRExporter_Room::Save(ZResource* res, const fs::path& outPath, BinaryWrite
OTRExporter_Path pathExp;
pathExp.Save(&cmdSetPathways->pathwayList, outPath, &pathWriter);
- if (Globals::Instance->fileMode != ZFileMode::ExtractDirectory)
- File::WriteAllBytes("Extract/" + path, pathStream->ToVector());
- else
- files[path] = pathStream->ToVector();
-
- //otrArchive->AddFile(path, (uintptr_t)pathStream->ToVector().data(), pathWriter.GetBaseAddress());
-
- int bp = 0;
+ AddFile(path, pathStream->ToVector());
}
}
break;
diff --git a/ZAPDTR/ZAPD/Main.cpp b/ZAPDTR/ZAPD/Main.cpp
index 65a65fea6..a9f70eed5 100644
--- a/ZAPDTR/ZAPD/Main.cpp
+++ b/ZAPDTR/ZAPD/Main.cpp
@@ -39,7 +39,7 @@ extern "C" void Audio_SetGameVolume(int player_id, float volume)
extern "C" int ResourceMgr_OTRSigCheck(char* imgData)
{
-
+ return 0;
}
void DebugConsole_SaveCVars()
diff --git a/ZAPDTR/ZAPD/ZAPD.vcxproj b/ZAPDTR/ZAPD/ZAPD.vcxproj
index 91ff515a2..940d3b2ed 100644
--- a/ZAPDTR/ZAPD/ZAPD.vcxproj
+++ b/ZAPDTR/ZAPD/ZAPD.vcxproj
@@ -195,6 +195,8 @@
<ClCompile Include="WarningHandler.cpp" />
<ClCompile Include="yaz0\yaz0.cpp" />
<ClCompile Include="ZArray.cpp" />
+ <ClCompile Include="ZAudio.cpp" />
+ <ClCompile Include="ZAudioDecode.cpp" />
<ClCompile Include="ZBackground.cpp" />
<ClCompile Include="ZCutsceneMM.cpp" />
<ClCompile Include="ZLimb.cpp" />
@@ -288,6 +290,7 @@
<ClInclude Include="yaz0\yaz0.h" />
<ClInclude Include="ZAnimation.h" />
<ClInclude Include="ZArray.h" />
+ <ClInclude Include="ZAudio.h" />
<ClInclude Include="ZBackground.h" />
<ClInclude Include="ZBlob.h" />
<ClInclude Include="ZCollision.h" />
diff --git a/ZAPDTR/ZAPD/ZAPD.vcxproj.filters b/ZAPDTR/ZAPD/ZAPD.vcxproj.filters
index c122b7e56..82fa8acb2 100644
--- a/ZAPDTR/ZAPD/ZAPD.vcxproj.filters
+++ b/ZAPDTR/ZAPD/ZAPD.vcxproj.filters
@@ -297,6 +297,12 @@
<ClCompile Include="FileWorker.cpp">
<Filter>Source Files</Filter>
</ClCompile>
+ <ClCompile Include="ZAudio.cpp">
+ <Filter>Source Files\Z64</Filter>
+ </ClCompile>
+ <ClCompile Include="ZAudioDecode.cpp">
+ <Filter>Source Files\Z64</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="ZRoom\ZRoom.h">
@@ -569,6 +575,9 @@
<ClInclude Include="ctpl_stl.h">
<Filter>Header Files\Libraries</Filter>
</ClInclude>
+ <ClInclude Include="ZAudio.h">
+ <Filter>Header Files\Z64</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<Text Include="..\SymbolMap_OoTMqDbg.txt">
diff --git a/ZAPDTR/ZAPD/ZAudio.cpp b/ZAPDTR/ZAPD/ZAudio.cpp
new file mode 100644
index 000000000..1c24c824a
--- /dev/null
+++ b/ZAPDTR/ZAPD/ZAudio.cpp
@@ -0,0 +1,325 @@
+#include "ZAudio.h"
+
+#include "Globals.h"
+#include "Utils/BitConverter.h"
+#include "Utils/File.h"
+#include "Utils/Path.h"
+#include "Utils/StringHelper.h"
+#include "ZFile.h"
+
+REGISTER_ZFILENODE(Audio, ZAudio);
+
+ZAudio::ZAudio(ZFile* nParent) : ZResource(nParent)
+{
+ //RegisterRequiredAttribute("CodeOffset");
+ //RegisterOptionalAttribute("LangOffset", "0");
+}
+
+void ZAudio::DecodeADPCMSample(SampleEntry* sample)
+{
+ int16_t buffer[1024 * 128];
+
+ int16_t* out = &buffer[0];
+}
+
+std::vector<AdsrEnvelope*> ZAudio::ParseEnvelopeData(std::vector<uint8_t> audioBank, std::vector<uint8_t> audioTable, int envelopeOffset, int baseOffset)
+{
+ std::vector<AdsrEnvelope*> result;
+
+ //bool process = true;
+
+ //for (int i = 0; i < 4; i++)
+ while (true)
+ {
+ AdsrEnvelope* env = new AdsrEnvelope();
+
+ env->delay = BitConverter::ToInt16BE(audioBank, envelopeOffset + 0);
+ env->arg = BitConverter::ToInt16BE(audioBank, envelopeOffset + 2);
+
+ envelopeOffset += 4;
+
+ result.push_back(env);
+
+ if (env->delay < 0)
+ break;
+ }
+
+ return result;
+}
+
+SoundFontEntry* ZAudio::ParseSoundFontEntry(std::vector<uint8_t> audioBank,
+ std::vector<uint8_t> audioTable,
+ AudioTableEntry audioSampleBankEntry,
+ int soundFontOffset,
+ int baseOffset)
+{
+ SoundFontEntry* soundFont = new SoundFontEntry();
+ soundFont->sampleEntry = ParseSampleEntry(
+ audioBank, audioTable, audioSampleBankEntry,
+ BitConverter::ToInt32BE(audioBank, soundFontOffset + 0) + baseOffset, baseOffset);
+ soundFont->tuning = BitConverter::ToFloatBE(audioBank, soundFontOffset + 4);
+
+ return soundFont;
+}
+
+SampleEntry* ZAudio::ParseSampleEntry(std::vector<uint8_t> audioBank,
+ std::vector<uint8_t> audioTable,
+ AudioTableEntry audioSampleBankEntry,
+ int sampleOffset,
+ int baseOffset)
+{
+ int sampleDataOffset = BitConverter::ToInt32BE(audioBank, sampleOffset + 4) + audioSampleBankEntry.ptr;
+
+ if (samples.find(sampleOffset) == samples.end())
+ {
+ SampleEntry* sample = new SampleEntry();
+
+ int sampleSize = BitConverter::ToInt32BE(audioBank, sampleOffset + 0) & 0x00FFFFFF;
+ int loopOffset = BitConverter::ToInt32BE(audioBank, sampleOffset + 8) + baseOffset;
+ int bookOffset = BitConverter::ToInt32BE(audioBank, sampleOffset + 12) + baseOffset;
+
+ char* sampleData = (char*)malloc(sampleSize);
+ memcpy(sampleData, audioTable.data() + sampleDataOffset, sampleSize);
+ sample->data = std::vector<uint8_t>(sampleSize);
+ memcpy(sample->data.data(), sampleData, sampleSize);
+
+ uint32_t origField = (BitConverter::ToUInt32BE(audioBank, sampleOffset + 0));
+ sample->codec = (origField >> 28) & 0x0F;
+ sample->medium = (origField >> 24) & 0x03;
+ sample->unk_bit26 = (origField >> 22) & 0x01;
+ sample->unk_bit25 = (origField >> 21) & 0x01;
+
+ sample->loop.start = BitConverter::ToInt32BE(audioBank, loopOffset + 0);
+ sample->loop.end = BitConverter::ToInt32BE(audioBank, loopOffset + 4);
+ sample->loop.count = BitConverter::ToInt32BE(audioBank, loopOffset + 8);
+
+ if (sample->loop.count != 0xFFFFFFFF)
+ {
+ for (int i = 0; i < sample->loop.count; i++)
+ {
+ int16_t state = BitConverter::ToInt16BE(sample->data, loopOffset + 16 + (i * 2));
+ sample->loop.states.push_back(state);
+ }
+ }
+
+ sample->book.order = BitConverter::ToInt32BE(audioBank, bookOffset + 0);
+ sample->book.npredictors = BitConverter::ToInt32BE(audioBank, bookOffset + 4);
+
+ for (int i = 0; i < sample->book.npredictors * sample->book.order * 8; i++)
+ {
+ sample->book.books.push_back(
+ BitConverter::ToInt16BE(audioBank, bookOffset + 8 + (i * 2)));
+ }
+
+ samples[sampleOffset] = sample;
+
+ return sample;
+ }
+ else
+ {
+ return samples[sampleOffset];
+ }
+}
+
+std::vector<AudioTableEntry> ZAudio::ParseAudioTable(std::vector<uint8_t> codeData, int baseOffset)
+{
+ std::vector<AudioTableEntry> entries;
+
+ int numEntries = BitConverter::ToInt16BE(codeData, baseOffset + 0);
+ int romAddr = BitConverter::ToInt16BE(codeData, baseOffset + 4);
+
+ int currentOffset = baseOffset + 16;
+
+ for (int i = 0; i < numEntries; i++)
+ {
+ AudioTableEntry entry;
+
+ entry.ptr = BitConverter::ToInt32BE(codeData, currentOffset + 0);
+ entry.size = BitConverter::ToInt32BE(codeData, currentOffset + 4);
+ entry.medium = codeData[currentOffset + 8];
+ entry.cachePolicy = codeData[currentOffset + 9];
+ entry.data1 = BitConverter::ToInt16BE(codeData, currentOffset + 10);
+ entry.data2 = BitConverter::ToInt16BE(codeData, currentOffset + 12);
+ entry.data3 = BitConverter::ToInt16BE(codeData, currentOffset + 14);
+
+ entries.push_back(entry);
+
+ currentOffset += 16;
+ }
+
+ return entries;
+}
+
+void ZAudio::ParseSoundFont(std::vector<uint8_t> codeData, std::vector<uint8_t> audioTable,
+ std::vector<AudioTableEntry> audioSampleBank,
+ AudioTableEntry& entry)
+{
+ int ptr = entry.ptr;
+ int size = entry.size;
+ int sampleBankId1 = (entry.data1 >> 8) & 0xFF;
+ int sampleBankId2 = (entry.data1) & 0xFF;
+ int numInstruments = (entry.data2 >> 8) & 0xFF;
+ int numDrums = entry.data2 & 0xFF;
+ int numSfx = entry.data3;
+
+ int currentOffset = BitConverter::ToInt32BE(codeData, ptr) + ptr;
+ for (int i = 0; i < numDrums; i++)
+ {
+ DrumEntry drum;
+
+ int samplePtr = BitConverter::ToInt32BE(codeData, currentOffset);
+
+ if (samplePtr != 0)
+ {
+ samplePtr += ptr;
+
+ drum.sample = ParseSampleEntry(codeData, audioTable, audioSampleBank[sampleBankId1],
+ BitConverter::ToInt32BE(codeData, samplePtr + 4) + ptr, ptr);
+
+ drum.releaseRate = codeData[samplePtr + 0];
+ drum.pan = codeData[samplePtr + 1];
+ drum.loaded = codeData[samplePtr + 2];
+ drum.tuning = BitConverter::ToFloatBE(codeData, samplePtr + 8);
+
+ //int sampleDefOffset = BitConverter::ToInt32BE(codeData, samplePtr + 4);
+ drum.env = ParseEnvelopeData(codeData, audioTable, BitConverter::ToInt32BE(codeData, samplePtr + 12) + ptr, ptr);
+ }
+
+ entry.drums.push_back(drum);
+
+ currentOffset += 4;
+ }
+
+ currentOffset = BitConverter::ToInt32BE(codeData, ptr + 4) + ptr;
+ for (int i = 0; i < numSfx; i++)
+ {
+ SoundFontEntry* sfx;
+ sfx = ParseSoundFontEntry(codeData, audioTable, audioSampleBank[sampleBankId1],
+ currentOffset, ptr);
+ entry.soundEffects.push_back(sfx);
+
+ currentOffset += 8;
+ }
+
+ for (int i = 0; i < numInstruments; i++)
+ {
+ InstrumentEntry instrument;
+
+ currentOffset = BitConverter::ToInt32BE(codeData, ptr + 8 + (i * 4));
+
+ instrument.isValidInstrument = currentOffset != 0;
+
+ if (currentOffset != 0)
+ {
+ currentOffset += ptr;
+
+ instrument.loaded = codeData[currentOffset + 0];
+ instrument.normalRangeLo = codeData[currentOffset + 1];
+ instrument.normalRangeHi = codeData[currentOffset + 2];
+ instrument.releaseRate = codeData[currentOffset + 3];
+ instrument.env = ParseEnvelopeData(codeData, audioTable, BitConverter::ToInt32BE(codeData, currentOffset + 4) + ptr, ptr);
+
+ if (BitConverter::ToInt32BE(codeData, currentOffset + 8) != 0)
+ instrument.lowNotesSound = ParseSoundFontEntry(
+ codeData, audioTable, audioSampleBank[sampleBankId1], currentOffset + 8, ptr);
+
+ if (BitConverter::ToInt32BE(codeData, currentOffset + 16) != 0)
+ instrument.normalNotesSound = ParseSoundFontEntry(
+ codeData, audioTable, audioSampleBank[sampleBankId1], currentOffset + 16, ptr);
+
+ if (BitConverter::ToInt32BE(codeData, currentOffset + 24) != 0 &&
+ instrument.normalRangeHi != 0x7F)
+ instrument.highNotesSound = ParseSoundFontEntry(
+ codeData, audioTable, audioSampleBank[sampleBankId1], currentOffset + 24, ptr);
+ }
+
+ entry.instruments.push_back(instrument);
+ }
+}
+
+void ZAudio::ParseRawData()
+{
+ ZResource::ParseRawData();
+
+ std::vector<uint8_t> codeData;
+ std::vector<uint8_t> audioTableData;
+ std::vector<uint8_t> audioBankData;
+ std::vector<uint8_t> audioSeqData;
+
+ if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
+ codeData = Globals::Instance->GetBaseromFile("code");
+ else
+ codeData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() + "code");
+
+ if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
+ audioTableData = Globals::Instance->GetBaseromFile("Audiotable");
+ else
+ audioTableData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() + "Audiotable");
+
+ if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
+ audioBankData = Globals::Instance->GetBaseromFile("Audiobank");
+ else
+ audioBankData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() + "Audiobank");
+
+ if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
+ audioSeqData = Globals::Instance->GetBaseromFile("Audioseq");
+ else
+ audioSeqData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() +
+ "Audioseq");
+
+ // TABLE PARSING
+ //int gSoundFontTableOffset = 0x138270; // OTRTODO: Make this an XML Param
+ //int gSequenceTableOffset = 0x1386A0; // OTRTODO: Make this an XML Param
+ //int gSampleBankTableOffset = 0x138D90; // OTRTODO: Make this an XML Param
+ int gSoundFontTableOffset = 0x138290; // OTRTODO: Make this an XML Param
+ int gSequenceTableOffset = 0x1386C0; // OTRTODO: Make this an XML Param
+ int gSampleBankTableOffset = 0x138DB0; // OTRTODO: Make this an XML Param
+ soundFontTable = ParseAudioTable(codeData, gSoundFontTableOffset);
+ sequenceTable = ParseAudioTable(codeData, gSequenceTableOffset);
+ sampleBankTable = ParseAudioTable(codeData, gSampleBankTableOffset);
+ // int gSequenceFontTableOffset = 0x1384E0; // OTRTODO: Make this an XML Param
+
+
+ // SAMPLE/FONT PARSING
+ for (int i = 0; i < soundFontTable.size(); i++)
+ {
+ ParseSoundFont(audioBankData, audioTableData, sampleBankTable, soundFontTable[i]);
+ }
+
+
+ // SOUNDBANK PARSING
+ /*for (int i = 0; i < sampleBankTable.size(); i++)
+ {
+
+ }*/
+
+ // SEQUENCE PARSING
+ for (int i = 0; i < sequenceTable.size(); i++)
+ {
+ int seqDestIdx = i;
+
+ if (sequenceTable[i].size == 0)
+ seqDestIdx = sequenceTable[i].ptr;
+
+ std::vector<char> seqVec = std::vector<char>(sequenceTable[seqDestIdx].size);
+ memcpy(seqVec.data(), audioSeqData.data() + sequenceTable[seqDestIdx].ptr,
+ sequenceTable[seqDestIdx].size);
+
+ sequences.push_back(seqVec);
+ }
+}
+
+std::string ZAudio::GetSourceTypeName() const
+{
+ return "u8";
+}
+
+size_t ZAudio::GetRawDataSize() const
+{
+ return 1;
+}
+
+ZResourceType ZAudio::GetResourceType() const
+{
+ return ZResourceType::Audio;
+}
diff --git a/ZAPDTR/ZAPD/ZAudio.h b/ZAPDTR/ZAPD/ZAudio.h
new file mode 100644
index 000000000..a7c88410f
--- /dev/null
+++ b/ZAPDTR/ZAPD/ZAudio.h
@@ -0,0 +1,122 @@
+#pragma once
+
+#include "ZResource.h"
+#include "tinyxml2.h"
+
+struct AdsrEnvelope
+{
+ int16_t delay;
+ int16_t arg;
+};
+
+struct AdpcmBook
+{
+ /* 0x00 */ int32_t order;
+ /* 0x04 */ int32_t npredictors;
+ /* 0x08 */ std::vector<int16_t> books; // size 8 * order * npredictors. 8-byte aligned
+};
+
+struct AdpcmLoop
+{
+ /* 0x00 */ uint32_t start;
+ /* 0x04 */ uint32_t end;
+ /* 0x08 */ uint32_t count;
+ ///* 0x10 */ int16_t state[16]; // only exists if count != 0. 8-byte aligned
+ /* 0x10 */ std::vector<int16_t> states;
+};
+
+struct SampleEntry
+{
+ uint8_t codec;
+ uint8_t medium;
+ uint8_t unk_bit26;
+ uint8_t unk_bit25;
+
+ std::vector<uint8_t> data;
+ AdpcmLoop loop;
+ AdpcmBook book;
+};
+
+struct SoundFontEntry
+{
+ SampleEntry* sampleEntry = nullptr;
+ float tuning;
+};
+
+struct DrumEntry
+{
+ uint8_t releaseRate;
+ uint8_t pan;
+ uint8_t loaded;
+ uint32_t offset;
+ float tuning;
+ std::vector<AdsrEnvelope*> env;
+ //AdsrEnvelope* env = nullptr;
+ SampleEntry* sample = nullptr;
+};
+
+struct InstrumentEntry
+{
+ bool isValidInstrument;
+ uint8_t loaded;
+ uint8_t normalRangeLo;
+ uint8_t normalRangeHi;
+ uint8_t releaseRate;
+ std::vector<AdsrEnvelope*> env;
+ //AdsrEnvelope* env = nullptr;
+ SoundFontEntry* lowNotesSound = nullptr;
+ SoundFontEntry* normalNotesSound = nullptr;
+ SoundFontEntry* highNotesSound = nullptr;
+};
+
+struct AudioTableEntry
+{
+ uint32_t ptr;
+ uint32_t size;
+ uint8_t medium;
+ uint8_t cachePolicy;
+ uint16_t data1;
+ uint16_t data2;
+ uint16_t data3;
+
+ std::vector<DrumEntry> drums;
+ std::vector<SoundFontEntry*> soundEffects;
+ std::vector<InstrumentEntry> instruments;
+};
+
+class ZAudio : public ZResource
+{
+public:
+ std::vector<AudioTableEntry> soundFontTable;
+ std::vector<AudioTableEntry> sequenceTable;
+ std::vector<AudioTableEntry> sampleBankTable;
+ std::vector<std::vector<char>> sequences;
+ std::map<uint32_t, SampleEntry*> samples;
+
+ ZAudio(ZFile* nParent);
+
+ void DecodeADPCMSample(SampleEntry* sample);
+ std::vector<AdsrEnvelope*> ParseEnvelopeData(std::vector<uint8_t> audioBank, std::vector<uint8_t> audioTable,
+ int envelopeOffset, int baseOffset);
+
+ SoundFontEntry* ParseSoundFontEntry(std::vector<uint8_t> audioBank,
+ std::vector<uint8_t> audioTable,
+ AudioTableEntry audioSampleBankEntry,
+ int soundFontOffset,
+ int baseOffset);
+
+ SampleEntry* ParseSampleEntry(std::vector<uint8_t> audioBank, std::vector<uint8_t> audioTable,
+ AudioTableEntry audioSampleBankEntry,
+ int sampleOffset, int baseOffset);
+
+ std::vector<AudioTableEntry> ParseAudioTable(std::vector<uint8_t> codeData, int baseOffset);
+ void ParseSoundFont(std::vector<uint8_t> codeData, std::vector<uint8_t> audioTable,
+ std::vector<AudioTableEntry> audioSampleBank, AudioTableEntry& entry);
+
+ void ParseRawData() override;
+
+ std::string GetSourceTypeName() const override;
+ ZResourceType GetResourceType() const override;
+
+ size_t GetRawDataSize() const override;
+};
diff --git a/ZAPDTR/ZAPD/ZAudioDecode.cpp b/ZAPDTR/ZAPD/ZAudioDecode.cpp
new file mode 100644
index 000000000..b8b066474
--- /dev/null
+++ b/ZAPDTR/ZAPD/ZAudioDecode.cpp
@@ -0,0 +1,669 @@
+/**
+ * Bruteforcing decoder for converting ADPCM-encoded AIFC into AIFF, in a way
+ * that roundtrips with vadpcm_enc.
+ */
+#include <assert.h>
+#include <math.h>
+#include <stdarg.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+//#include <unistd.h>
+
+typedef signed char s8;
+typedef short s16;
+typedef int s32;
+typedef long long s64;
+typedef unsigned char u8;
+typedef unsigned short u16;
+typedef unsigned int u32;
+typedef unsigned long long u64;
+typedef float f32;
+typedef double f64;
+
+#ifdef _MSC_VER
+#define __builtin_bswap16 _byteswap_ushort
+#define __builtin_bswap32 _byteswap_ulong
+#endif
+
+#define bswap16(x) __builtin_bswap16(x)
+#define bswap32(x) __builtin_bswap32(x)
+#define BSWAP16(x) x = __builtin_bswap16(x)
+#define BSWAP32(x) x = __builtin_bswap32(x)
+#define BSWAP16_MANY(x, n) \
+ for (s32 _i = 0; _i < n; _i++) \
+ BSWAP16((x)[_i])
+
+#define NORETURN __attribute__((noreturn))
+#define UNUSED __attribute__((unused))
+
+typedef struct
+{
+ u32 ckID;
+ u32 ckSize;
+} ChunkHeader;
+
+typedef struct
+{
+ u32 ckID;
+ u32 ckSize;
+ u32 formType;
+} Chunk;
+
+typedef struct
+{
+ s16 numChannels;
+ u16 numFramesH;
+ u16 numFramesL;
+ s16 sampleSize;
+ s16 sampleRate[5]; // 80-bit float
+ u16 compressionTypeH;
+ u16 compressionTypeL;
+} CommonChunk;
+
+typedef struct
+{
+ s16 MarkerID;
+ u16 positionH;
+ u16 positionL;
+} Marker;
+
+typedef struct
+{
+ s16 playMode;
+ s16 beginLoop;
+ s16 endLoop;
+} Loop;
+
+typedef struct
+{
+ s8 baseNote;
+ s8 detune;
+ s8 lowNote;
+ s8 highNote;
+ s8 lowVelocity;
+ s8 highVelocity;
+ s16 gain;
+ Loop sustainLoop;
+ Loop releaseLoop;
+} InstrumentChunk;
+
+typedef struct
+{
+ s32 offset;
+ s32 blockSize;
+} SoundDataChunk;
+
+typedef struct
+{
+ s16 version;
+ s16 order;
+ s16 nEntries;
+} CodeChunk;
+
+typedef struct
+{
+ u32 start;
+ u32 end;
+ u32 count;
+ s16 state[16];
+} ALADPCMloop;
+
+static char usage[] = "input.aifc output.aiff";
+static const char *progname, *infilename;
+static int framesize = 9;
+
+void fail_parse(const char* fmt, ...)
+{
+ char* formatted = NULL;
+ va_list ap;
+ va_start(ap, fmt);
+ int size = vsnprintf(NULL, 0, fmt, ap);
+ va_end(ap);
+ if (size >= 0)
+ {
+ size++;
+ formatted = (char*)malloc(size);
+ if (formatted != NULL)
+ {
+ va_start(ap, fmt);
+ size = vsnprintf(formatted, size, fmt, ap);
+ va_end(ap);
+ if (size < 0)
+ {
+ free(formatted);
+ formatted = NULL;
+ }
+ }
+ }
+
+ if (formatted != NULL)
+ {
+ fprintf(stderr, "%s: %s [%s]\n", progname, formatted, infilename);
+ free(formatted);
+ }
+ exit(1);
+}
+
+
+s32 myrand()
+{
+ static u64 state = 1619236481962341ULL;
+ state *= 3123692312237ULL;
+ state += 1;
+ return state >> 33;
+}
+
+s16 qsample(f32 x, s32 scale)
+{
+ if (x > 0.0f)
+ {
+ return (s16)((x / scale) + 0.4999999);
+ }
+ else
+ {
+ return (s16)((x / scale) - 0.4999999);
+ }
+}
+
+void clamp_to_s16(f32* in, s32* out)
+{
+ f32 llevel = -0x8000;
+ f32 ulevel = 0x7fff;
+
+ for (s32 i = 0; i < 16; i++)
+ {
+ if (in[i] > ulevel)
+ in[i] = ulevel;
+ if (in[i] < llevel)
+ in[i] = llevel;
+
+ if (in[i] > 0.0f)
+ {
+ out[i] = (s32)(in[i] + 0.5);
+ }
+ else
+ {
+ out[i] = (s32)(in[i] - 0.5);
+ }
+ }
+}
+
+s16 clamp_bits(s32 x, s32 bits)
+{
+ s32 lim = 1 << (bits - 1);
+ if (x < -lim)
+ return -lim;
+ if (x > lim - 1)
+ return lim - 1;
+ return x;
+}
+
+s32 readaifccodebook(FILE* fhandle, s32**** table, s16* order, s16* npredictors)
+{
+ BSWAP16(*order);
+ BSWAP16(*npredictors);
+ *table = (s32***)malloc(*npredictors * sizeof(s32**));
+ for (s32 i = 0; i < *npredictors; i++)
+ {
+ (*table)[i] = (s32**)malloc(8 * sizeof(s32*));
+ for (s32 j = 0; j < 8; j++)
+ {
+ (*table)[i][j] = (s32*)malloc((*order + 8) * sizeof(s32));
+ }
+ }
+
+ for (s32 i = 0; i < *npredictors; i++)
+ {
+ s32** table_entry = (*table)[i];
+ for (s32 j = 0; j < *order; j++)
+ {
+ for (s32 k = 0; k < 8; k++)
+ {
+ s16 ts = 0;
+ BSWAP16(ts);
+ table_entry[k][j] = ts;
+ }
+ }
+
+ for (s32 k = 1; k < 8; k++)
+ {
+ table_entry[k][*order] = table_entry[k - 1][*order - 1];
+ }
+
+ table_entry[0][*order] = 1 << 11;
+
+ for (s32 k = 1; k < 8; k++)
+ {
+ s32 j = 0;
+ for (; j < k; j++)
+ {
+ table_entry[j][k + *order] = 0;
+ }
+
+ for (; j < 8; j++)
+ {
+ table_entry[j][k + *order] = table_entry[j - k][*order];
+ }
+ }
+ }
+ return 0;
+}
+
+ALADPCMloop* readlooppoints(FILE* ifile, s16* nloops)
+{
+ BSWAP16(*nloops);
+ ALADPCMloop* al = (ALADPCMloop*)malloc(*nloops * sizeof(ALADPCMloop));
+ for (s32 i = 0; i < *nloops; i++)
+ {
+ BSWAP32(al[i].start);
+ BSWAP32(al[i].end);
+ BSWAP32(al[i].count);
+ BSWAP16_MANY(al[i].state, 16);
+ }
+ return al;
+}
+
+s32 inner_product(s32 length, s32* v1, s32* v2)
+{
+ s32 out = 0;
+ for (s32 i = 0; i < length; i++)
+ {
+ out += v1[i] * v2[i];
+ }
+
+ // Compute "out / 2^11", rounded down.
+ s32 dout = out / (1 << 11);
+ s32 fiout = dout * (1 << 11);
+ return dout - (out - fiout < 0);
+}
+
+void my_decodeframe(u8* frame, s32* decompressed, s32* state, s32 order, s32*** coefTable)
+{
+ s32 ix[16];
+
+ u8 header = frame[0];
+ s32 scale = 1 << (header >> 4);
+ s32 optimalp = header & 0xf;
+
+ if (framesize == 5)
+ {
+ for (s32 i = 0; i < 16; i += 4)
+ {
+ u8 c = frame[1 + i / 4];
+ ix[i] = c >> 6;
+ ix[i + 1] = (c >> 4) & 0x3;
+ ix[i + 2] = (c >> 2) & 0x3;
+ ix[i + 3] = c & 0x3;
+ }
+ }
+ else
+ {
+ for (s32 i = 0; i < 16; i += 2)
+ {
+ u8 c = frame[1 + i / 2];
+ ix[i] = c >> 4;
+ ix[i + 1] = c & 0xf;
+ }
+ }
+
+ for (s32 i = 0; i < 16; i++)
+ {
+ if (framesize == 5)
+ {
+ if (ix[i] >= 2)
+ ix[i] -= 4;
+ }
+ else
+ {
+ if (ix[i] >= 8)
+ ix[i] -= 16;
+ }
+ decompressed[i] = ix[i];
+ ix[i] *= scale;
+ }
+
+ for (s32 j = 0; j < 2; j++)
+ {
+ s32 in_vec[16];
+ if (j == 0)
+ {
+ for (s32 i = 0; i < order; i++)
+ {
+ in_vec[i] = state[16 - order + i];
+ }
+ }
+ else
+ {
+ for (s32 i = 0; i < order; i++)
+ {
+ in_vec[i] = state[8 - order + i];
+ }
+ }
+
+ for (s32 i = 0; i < 8; i++)
+ {
+ s32 ind = j * 8 + i;
+ in_vec[order + i] = ix[ind];
+ state[ind] = inner_product(order + i, coefTable[optimalp][i], in_vec) + ix[ind];
+ }
+ }
+}
+
+void get_bounds(s32* in, s32* decompressed, s32 scale, s32* minVals, s32* maxVals)
+{
+ s32 minv, maxv;
+ if (framesize == 9)
+ {
+ minv = -8;
+ maxv = 7;
+ }
+ else
+ {
+ minv = -2;
+ maxv = 1;
+ }
+ for (s32 i = 0; i < 16; i++)
+ {
+ s32 lo = in[i] - scale / 2;
+ s32 hi = in[i] + scale / 2;
+ lo -= scale;
+ hi += scale;
+ if (decompressed[i] == minv)
+ lo -= scale;
+ else if (decompressed[i] == maxv)
+ hi += scale;
+ minVals[i] = lo;
+ maxVals[i] = hi;
+ }
+}
+
+void write_header(FILE* ofile, const char* id, s32 size)
+{
+ fwrite(id, 4, 1, ofile);
+ BSWAP32(size);
+ fwrite(&size, sizeof(s32), 1, ofile);
+}
+
+char* OldMain(char* infilename)
+{
+ s16 order = -1;
+ s16 nloops = 0;
+ ALADPCMloop* aloops = NULL;
+ s16 npredictors = -1;
+ s32*** coefTable = NULL;
+ s32 state[16];
+ s32 decompressed[16];
+ s32 soundPointer = -1;
+ s32 currPos = 0;
+ s32 nSamples = 0;
+ Chunk FormChunk = Chunk();
+ ChunkHeader Header = ChunkHeader();
+ CommonChunk CommChunk = CommonChunk();
+ InstrumentChunk InstChunk;
+ SoundDataChunk SndDChunk = SoundDataChunk();
+ FILE* ifile = NULL;
+ FILE* ofile = NULL;
+
+ if ((ifile = fopen(infilename, "rb")) == NULL)
+ {
+ fail_parse("AIFF-C file could not be opened");
+ exit(1);
+ }
+
+ memset(&InstChunk, 0, sizeof(InstChunk));
+
+ BSWAP32(FormChunk.ckID);
+ BSWAP32(FormChunk.formType);
+ if ((FormChunk.ckID != 0x464f524d) || (FormChunk.formType != 0x41494643))
+ { // FORM, AIFC
+ fail_parse("not an AIFF-C file");
+ }
+
+ for (;;)
+ {
+ s32 num = fread(&Header, sizeof(Header), 1, ifile);
+ u32 ts = 0;
+
+ if (num <= 0)
+ break;
+
+ BSWAP32(Header.ckID);
+ BSWAP32(Header.ckSize);
+
+ Header.ckSize++;
+ Header.ckSize &= ~1;
+ s32 offset = ftell(ifile);
+
+ switch (Header.ckID)
+ {
+ case 0x434f4d4d: // COMM
+ {
+ BSWAP16(CommChunk.numChannels);
+ BSWAP16(CommChunk.numFramesH);
+ BSWAP16(CommChunk.numFramesL);
+ BSWAP16(CommChunk.sampleSize);
+ BSWAP16(CommChunk.compressionTypeH);
+ BSWAP16(CommChunk.compressionTypeL);
+ s32 cType = (CommChunk.compressionTypeH << 16) + CommChunk.compressionTypeL;
+ if (cType == 0x56415043 || cType == 0x41445039)
+ { // VAPC or ADP9
+ framesize = 9;
+ }
+ else if (cType == 0x41445035)
+ { // ADP5
+ framesize = 5;
+ }
+ else if (cType == 0x4850434d)
+ { // HPCM
+ framesize = 16;
+ }
+ else
+ {
+ char comprType[5] = {
+ CommChunk.compressionTypeH >> 8, CommChunk.compressionTypeH & 0xFF,
+ CommChunk.compressionTypeL >> 8, CommChunk.compressionTypeL & 0xFF, 0};
+ fail_parse("file is of the wrong compression type [got %s (%08x)]", &comprType,
+ cType);
+ }
+ if (CommChunk.numChannels != 1)
+ {
+ fail_parse("file contains %d channels, only 1 channel supported",
+ CommChunk.numChannels);
+ }
+ if (CommChunk.sampleSize != 16)
+ {
+ fail_parse("file contains %d bit samples, only 16 bit samples supported",
+ CommChunk.sampleSize);
+ }
+
+ nSamples = (CommChunk.numFramesH << 16) + CommChunk.numFramesL;
+
+ // Allow broken input lengths
+ if (nSamples % 16)
+ {
+ nSamples -= (nSamples % 16);
+ }
+
+ if (nSamples % 16 != 0)
+ {
+ fail_parse("number of chunks must be a multiple of 16, found %d with remainder %d",
+ nSamples, nSamples % 16);
+ }
+ }
+ break;
+
+ case 0x53534e44: // SSND
+ BSWAP32(SndDChunk.offset);
+ BSWAP32(SndDChunk.blockSize);
+ assert(SndDChunk.offset == 0);
+ assert(SndDChunk.blockSize == 0);
+ soundPointer = ftell(ifile);
+ break;
+
+ case 0x4150504c: // APPL
+ BSWAP32(ts);
+ if (ts == 0x73746f63)
+ { // stoc
+ u8 len = 0;
+ if (len == 11)
+ {
+ char ChunkName[12];
+ s16 version;
+ ChunkName[11] = '\0';
+ if (strcmp("VADPCMCODES", ChunkName) == 0)
+ {
+ BSWAP16(version);
+ if (version != 1)
+ {
+ fail_parse("Unknown codebook chunk version");
+ }
+ readaifccodebook(ifile, &coefTable, &order, &npredictors);
+ }
+ else if (strcmp("VADPCMLOOPS", ChunkName) == 0)
+ {
+ BSWAP16(version);
+ if (version != 1)
+ {
+ fail_parse("Unknown loop chunk version");
+ }
+ aloops = readlooppoints(ifile, &nloops);
+ if (nloops != 1)
+ {
+ fail_parse("Only a single loop supported");
+ }
+ }
+ }
+ }
+ break;
+ }
+
+ fseek(ifile, offset + Header.ckSize, SEEK_SET);
+ }
+
+ if (coefTable == NULL)
+ {
+ fail_parse("Codebook missing from bitstream");
+ }
+
+ for (s32 i = 0; i < order; i++)
+ {
+ state[15 - i] = 0;
+ }
+
+ u32 outputBytes = nSamples * sizeof(s16);
+ u8* outputBuf = (u8*)malloc(outputBytes);
+
+ fseek(ifile, soundPointer, SEEK_SET);
+ s32 fails = 0;
+ while (currPos < nSamples)
+ {
+ u8 input[9];
+ u8 encoded[9];
+ s32 lastState[16];
+ s32 decoded[16];
+ s16 guess[16];
+ s16 origGuess[16];
+
+ memcpy(lastState, state, sizeof(state));
+
+ // Decode for real
+ my_decodeframe(input, decompressed, state, order, coefTable);
+ memcpy(decoded, state, sizeof(state));
+
+ // Create a guess from that, by clamping to 16 bits
+ for (s32 i = 0; i < 16; i++)
+ {
+ origGuess[i] = clamp_bits(state[i], 16);
+ }
+
+ memcpy(state, decoded, sizeof(state));
+ memcpy(outputBuf + currPos * 2, decoded, sizeof(decoded));
+ currPos += 16;
+ }
+ if (fails)
+ {
+ fprintf(stderr, "%s %d\n", infilename, fails);
+ }
+
+ // Write an incomplete file header. We'll fill in the size later.
+ fwrite("FORM\0\0\0\0AIFF", 12, 1, ofile);
+
+ // Subtract 4 from the COMM size to skip the compression field.
+ write_header(ofile, "COMM", sizeof(CommonChunk) - 4);
+ CommChunk.numFramesH = nSamples >> 16;
+ CommChunk.numFramesL = nSamples & 0xffff;
+ BSWAP16(CommChunk.numChannels);
+ BSWAP16(CommChunk.numFramesH);
+ BSWAP16(CommChunk.numFramesL);
+ BSWAP16(CommChunk.sampleSize);
+ fwrite(&CommChunk, sizeof(CommonChunk) - 4, 1, ofile);
+
+ if (nloops > 0)
+ {
+ s32 startPos = aloops[0].start, endPos = aloops[0].end;
+ const char* markerNames[2] = {"start", "end"};
+ Marker markers[2] = {{1, startPos >> 16, startPos & 0xffff},
+ {2, endPos >> 16, endPos & 0xffff}};
+ write_header(ofile, "MARK", 2 + 2 * sizeof(Marker) + 1 + 5 + 1 + 3);
+ s16 numMarkers = bswap16(2);
+ fwrite(&numMarkers, sizeof(s16), 1, ofile);
+ for (s32 i = 0; i < 2; i++)
+ {
+ u8 len = (u8)strlen(markerNames[i]);
+ BSWAP16(markers[i].MarkerID);
+ BSWAP16(markers[i].positionH);
+ BSWAP16(markers[i].positionL);
+ fwrite(&markers[i], sizeof(Marker), 1, ofile);
+ fwrite(&len, 1, 1, ofile);
+ fwrite(markerNames[i], len, 1, ofile);
+ }
+
+ write_header(ofile, "INST", sizeof(InstrumentChunk));
+ InstChunk.sustainLoop.playMode = bswap16(1);
+ InstChunk.sustainLoop.beginLoop = bswap16(1);
+ InstChunk.sustainLoop.endLoop = bswap16(2);
+ InstChunk.releaseLoop.playMode = 0;
+ InstChunk.releaseLoop.beginLoop = 0;
+ InstChunk.releaseLoop.endLoop = 0;
+ fwrite(&InstChunk, sizeof(InstrumentChunk), 1, ofile);
+ }
+
+ // Save the coefficient table for use when encoding. Ideally this wouldn't
+ // be needed and "tabledesign -s 1" would generate the right table, but in
+ // practice it's difficult to adjust samples to make that happen.
+ write_header(ofile, "APPL", 4 + 12 + sizeof(CodeChunk) + npredictors * order * 8 * 2);
+ fwrite("stoc", 4, 1, ofile);
+ CodeChunk cChunk;
+ cChunk.version = bswap16(1);
+ cChunk.order = bswap16(order);
+ cChunk.nEntries = bswap16(npredictors);
+ fwrite("\x0bVADPCMCODES", 12, 1, ofile);
+ fwrite(&cChunk, sizeof(CodeChunk), 1, ofile);
+ for (s32 i = 0; i < npredictors; i++)
+ {
+ for (s32 j = 0; j < order; j++)
+ {
+ for (s32 k = 0; k < 8; k++)
+ {
+ s16 ts = bswap16(coefTable[i][k][j]);
+ fwrite(&ts, sizeof(s16), 1, ofile);
+ }
+ }
+ }
+
+ write_header(ofile, "SSND", outputBytes + 8);
+ SndDChunk.offset = 0;
+ SndDChunk.blockSize = 0;
+ fwrite(&SndDChunk, sizeof(SoundDataChunk), 1, ofile);
+ fwrite(outputBuf, outputBytes, 1, ofile);
+
+ // Fix the size in the header
+ s32 fileSize = bswap32(ftell(ofile) - 8);
+ fseek(ofile, 4, SEEK_SET);
+ fwrite(&fileSize, 4, 1, ofile);
+
+ fclose(ifile);
+ fclose(ofile);
+ return 0;
+} \ No newline at end of file
diff --git a/ZAPDTR/ZAPD/ZResource.h b/ZAPDTR/ZAPD/ZResource.h
index 82709aec0..8b1055a4b 100644
--- a/ZAPDTR/ZAPD/ZResource.h
+++ b/ZAPDTR/ZAPD/ZResource.h
@@ -50,7 +50,8 @@ enum class ZResourceType
TextureAnimationParams,
Vector,
Vertex,
- Text
+ Text,
+ Audio
};
class ResourceAttribute
diff --git a/ZAPDTR/ZAPD/ZRom.cpp b/ZAPDTR/ZAPD/ZRom.cpp
index 2a1d3c8a1..a311714dd 100644
--- a/ZAPDTR/ZAPD/ZRom.cpp
+++ b/ZAPDTR/ZAPD/ZRom.cpp
@@ -191,6 +191,8 @@ ZRom::ZRom(std::string romPath)
}
else
files[lines[i]] = outData;
+
+ //File::WriteAllBytes(StringHelper::Sprintf("baserom/%s", lines[i]), files[lines[i]]);
}
int bp = 0;
diff --git a/libultraship/libultraship/Archive.cpp b/libultraship/libultraship/Archive.cpp
index e4646c305..8bc4948b2 100644
--- a/libultraship/libultraship/Archive.cpp
+++ b/libultraship/libultraship/Archive.cpp
@@ -142,7 +142,7 @@ namespace Ship {
return FileToLoad;
}
- bool Archive::AddFile(const std::string& path, uintptr_t fileData, DWORD dwFileSize) {
+ bool Archive::AddFile(const std::string& oPath, uintptr_t fileData, DWORD dwFileSize) {
HANDLE hFile;
#ifdef _WIN32
SYSTEMTIME sysTime;
@@ -154,6 +154,11 @@ namespace Ship {
time_t stupidHack;
time(&stupidHack);
#endif
+
+ std::string path = oPath;
+
+ StringHelper::ReplaceOriginal(path, "\\", "/");
+
if (!SFileCreateFile(mainMPQ, path.c_str(), stupidHack, dwFileSize, 0, MPQ_FILE_COMPRESS, &hFile)) {
SPDLOG_ERROR("({}) Failed to create file of {} bytes {} in archive {}", GetLastError(), dwFileSize, path.c_str(), MainPath.c_str());
return false;
diff --git a/libultraship/libultraship/Array.h b/libultraship/libultraship/Array.h
index 6bccb2d7d..a84d8ec17 100644
--- a/libultraship/libultraship/Array.h
+++ b/libultraship/libultraship/Array.h
@@ -67,6 +67,7 @@ namespace Ship
TextureAnimationParams,
Vector,
Vertex,
+ Audio
};
class ArrayV0 : public ResourceFile
diff --git a/libultraship/libultraship/Audio.cpp b/libultraship/libultraship/Audio.cpp
new file mode 100644
index 000000000..801fac554
--- /dev/null
+++ b/libultraship/libultraship/Audio.cpp
@@ -0,0 +1,168 @@
+#include "Audio.h"
+
+namespace Ship
+{
+ void AudioSampleV1::ParseFileBinary(BinaryReader* reader, Resource* res)
+ {
+ AudioSample* entry = (AudioSample*)res;
+
+ ResourceFile::ParseFileBinary(reader, res);
+
+ entry->codec = reader->ReadByte();
+ entry->medium = reader->ReadByte();
+ entry->unk_bit26 = reader->ReadByte();
+ entry->unk_bit25 = reader->ReadByte();
+
+ int dataSize = reader->ReadInt32();
+
+ for (size_t i = 0; i < dataSize; i++)
+ entry->data.push_back(reader->ReadUByte());
+
+ entry->loop.start = reader->ReadUInt32();
+ entry->loop.end = reader->ReadUInt32();
+ entry->loop.count = reader->ReadUInt32();
+
+ int loopStateCnt = reader->ReadUInt32();
+
+ for (size_t i = 0; i < loopStateCnt; i++)
+ entry->loop.states.push_back(reader->ReadInt16());
+
+ entry->book.order = reader->ReadInt32();
+ entry->book.npredictors = reader->ReadInt32();
+
+ int bookSize = reader->ReadInt32();
+
+ for (size_t i = 0; i < bookSize; i++)
+ entry->book.books.push_back(reader->ReadInt16());
+ }
+
+ void AudioSoundFontV1::ParseFileBinary(BinaryReader* reader, Resource* res)
+ {
+ AudioSoundFont* soundFont = (AudioSoundFont*)res;
+
+ ResourceFile::ParseFileBinary(reader, res);
+
+ soundFont->medium = reader->ReadByte();
+ soundFont->cachePolicy = reader->ReadByte();
+ soundFont->data1 = reader->ReadInt16();
+ soundFont->data2 = reader->ReadInt16();
+ soundFont->data3 = reader->ReadInt16();
+
+ int drumCnt = reader->ReadInt32();
+ int instrumentCnt = reader->ReadInt32();
+ int sfxCnt = reader->ReadInt32();
+
+ for (int i = 0; i < drumCnt; i++)
+ {
+ DrumEntry drum;
+ drum.releaseRate = reader->ReadUByte();
+ drum.pan = reader->ReadUByte();
+ drum.loaded = reader->ReadUByte();
+
+ drum.env = ReadEnvelopeData(reader);
+
+ bool hasSample = reader->ReadByte();
+ drum.offset = reader->ReadInt32();
+ drum.tuning = reader->ReadSingle();
+
+ soundFont->drums.push_back(drum);
+ }
+
+ for (int i = 0; i < instrumentCnt; i++)
+ {
+ InstrumentEntry entry;
+
+ entry.isValidEntry = reader->ReadByte();
+ entry.loaded = reader->ReadByte();
+ entry.normalRangeLo = reader->ReadByte();
+ entry.normalRangeHi = reader->ReadByte();
+ entry.releaseRate = reader->ReadByte();
+
+ entry.env = ReadEnvelopeData(reader);
+
+ {
+ bool hasSFEntry = reader->ReadByte();
+
+ if (hasSFEntry)
+ {
+ entry.lowNotesSound = new SoundFontEntry();
+ bool hasSampleRef = reader->ReadByte();
+ entry.lowNotesSound->sampleOffset = reader->ReadInt32();
+ entry.lowNotesSound->tuning = reader->ReadSingle();
+ }
+ }
+
+ {
+ bool hasSFEntry = reader->ReadByte();
+
+ if (hasSFEntry)
+ {
+ entry.normalNotesSound = new SoundFontEntry();
+ bool hasSampleRef = reader->ReadByte();
+ entry.normalNotesSound->sampleOffset = reader->ReadInt32();
+ entry.normalNotesSound->tuning = reader->ReadSingle();
+ }
+ }
+
+ {
+ bool hasSFEntry = reader->ReadByte();
+
+ if (hasSFEntry)
+ {
+ entry.highNotesSound = new SoundFontEntry();
+ bool hasSampleRef = reader->ReadByte();
+ entry.highNotesSound->sampleOffset = reader->ReadInt32();
+ entry.highNotesSound->tuning = reader->ReadSingle();
+ }
+ }
+
+ soundFont->instruments.push_back(entry);
+ }
+
+ for (int i = 0; i < sfxCnt; i++)
+ {
+ SoundFontEntry* entry = new SoundFontEntry();
+
+ bool hasSFEntry = reader->ReadByte();
+
+ if (hasSFEntry)
+ {
+ bool hasSampleRef = reader->ReadByte();
+ entry->sampleOffset = reader->ReadInt32();
+ entry->tuning = reader->ReadSingle();
+ }
+
+ soundFont->soundEffects.push_back(entry);
+ }
+ }
+
+ std::vector<AdsrEnvelope*> AudioSoundFontV1::ReadEnvelopeData(BinaryReader* reader)
+ {
+ std::vector<AdsrEnvelope*> envelopes;
+
+ int envelopeCnt = reader->ReadInt32();
+
+ for (int i = 0; i < envelopeCnt; i++)
+ {
+ AdsrEnvelope* env = new AdsrEnvelope();
+ env->delay = reader->ReadInt16();
+ env->arg = reader->ReadInt16();
+
+ envelopes.push_back(env);
+ }
+
+ return envelopes;
+ }
+
+ void AudioV1::ParseFileBinary(BinaryReader* reader, Resource* res)
+ {
+ Audio* audio = (Audio*)res;
+
+ ResourceFile::ParseFileBinary(reader, res);
+
+ //int sampleCnt = reader->ReadInt32();
+
+ //for (size_t i = 0; i < sampleCnt; i++)
+ //audio->samples.push_back(ReadSampleEntry(reader));
+ }
+} \ No newline at end of file
diff --git a/libultraship/libultraship/Audio.h b/libultraship/libultraship/Audio.h
new file mode 100644
index 000000000..e66846bc0
--- /dev/null
+++ b/libultraship/libultraship/Audio.h
@@ -0,0 +1,120 @@
+#pragma once
+
+#include "Resource.h"
+#include <vector>
+#include <map>
+
+namespace Ship
+{
+ struct AdsrEnvelope
+ {
+ int16_t delay;
+ int16_t arg;
+ };
+
+ struct AdpcmBook
+ {
+ /* 0x00 */ int32_t order;
+ /* 0x04 */ int32_t npredictors;
+ /* 0x08 */ std::vector<int16_t> books; // size 8 * order * npredictors. 8-byte aligned
+ };
+
+ struct AdpcmLoop
+ {
+ /* 0x00 */ uint32_t start;
+ /* 0x04 */ uint32_t end;
+ /* 0x08 */ uint32_t count;
+ ///* 0x10 */ int16_t state[16]; // only exists if count != 0. 8-byte aligned
+ /* 0x10 */ std::vector<int16_t> states;
+ };
+
+ struct SoundFontEntry
+ {
+ //SampleEntry* sampleEntry = nullptr;
+ uint32_t sampleOffset;
+ float tuning;
+ };
+
+ struct DrumEntry
+ {
+ uint8_t releaseRate;
+ uint8_t pan;
+ uint8_t loaded;
+ uint32_t offset;
+ float tuning;
+ std::vector<AdsrEnvelope*> env;
+ //SampleEntry* sample = nullptr;
+ };
+
+ struct InstrumentEntry
+ {
+ bool isValidEntry;
+ uint8_t loaded;
+ uint8_t normalRangeLo;
+ uint8_t normalRangeHi;
+ uint8_t releaseRate;
+ std::vector<AdsrEnvelope*> env;
+ SoundFontEntry* lowNotesSound = nullptr;
+ SoundFontEntry* normalNotesSound = nullptr;
+ SoundFontEntry* highNotesSound = nullptr;
+ };
+
+ class AudioSoundFontV1 : public ResourceFile
+ {
+ public:
+ void ParseFileBinary(BinaryReader* reader, Resource* res) override;
+ static std::vector<AdsrEnvelope*> ReadEnvelopeData(BinaryReader* reader);
+ };
+
+ class AudioSampleV1 : public ResourceFile
+ {
+ public:
+ void ParseFileBinary(BinaryReader* reader, Resource* res) override;
+ };
+
+ class AudioV1 : public ResourceFile
+ {
+ public:
+ void ParseFileBinary(BinaryReader* reader, Resource* res) override;
+ };
+
+ struct AudioSoundFont : public Resource
+ {
+ public:
+ uint32_t ptr;
+ uint32_t size;
+ uint8_t medium;
+ uint8_t cachePolicy;
+ uint16_t data1;
+ uint16_t data2;
+ uint16_t data3;
+
+ std::vector<DrumEntry> drums;
+ std::vector<SoundFontEntry*> soundEffects;
+ std::vector<InstrumentEntry> instruments;
+ };
+
+ class AudioSample : public Resource
+ {
+ public:
+ uint8_t codec;
+ uint8_t medium;
+ uint8_t unk_bit26;
+ uint8_t unk_bit25;
+
+ std::vector<uint8_t> data;
+ AdpcmLoop loop;
+ AdpcmBook book;
+ };
+
+ class Audio : public Resource
+ {
+ public:
+ //std::vector<AudioTableEntry> soundFontTable;
+ //std::vector<AudioTableEntry> sequenceTable;
+ //std::vector<AudioTableEntry> sampleBankTable;
+ //std::vector<char*> sequences;
+ //std::vector<SampleEntry*> samples;
+
+ };
+} \ No newline at end of file
diff --git a/libultraship/libultraship/Cutscene.cpp b/libultraship/libultraship/Cutscene.cpp
index 4d804167b..420d491f1 100644
--- a/libultraship/libultraship/Cutscene.cpp
+++ b/libultraship/libultraship/Cutscene.cpp
@@ -16,6 +16,4 @@ void Ship::CutsceneV0::ParseFileBinary(BinaryReader* reader, Resource* res)
cs->commands.push_back(data);
}
-
- //int bp = 0;
}
diff --git a/libultraship/libultraship/Factories/AudioFactory.cpp b/libultraship/libultraship/Factories/AudioFactory.cpp
new file mode 100644
index 000000000..e4639feae
--- /dev/null
+++ b/libultraship/libultraship/Factories/AudioFactory.cpp
@@ -0,0 +1,69 @@
+#include "AudioFactory.h"
+
+namespace Ship
+{
+ Audio* AudioFactory::ReadAudio(BinaryReader* reader)
+ {
+ Audio* audio = new Audio();
+ Version version = (Version)reader->ReadUInt32();
+
+ switch (version)
+ {
+ case Version::Roy:
+ {
+ AudioV1 audioFac = AudioV1();
+ audioFac.ParseFileBinary(reader, audio);
+ }
+ break;
+ default:
+ // VERSION NOT SUPPORTED
+ break;
+ }
+
+ return audio;
+ }
+
+ AudioSample* AudioSampleFactory::ReadAudioSample(BinaryReader* reader)
+ {
+ AudioSample* audioSample = new AudioSample();
+ Version version = (Version)reader->ReadUInt32();
+
+ switch (version)
+ {
+ case Version::Deckard: // OTRTODO: Remove this line after we merge in that refactor
+ case Version::Roy:
+ {
+ AudioSampleV1 audioSampleFac = AudioSampleV1();
+ audioSampleFac.ParseFileBinary(reader, audioSample);
+ }
+ break;
+ default:
+ // VERSION NOT SUPPORTED
+ break;
+ }
+
+ return audioSample;
+ }
+
+ AudioSoundFont* AudioSoundFontFactory::ReadAudioSoundFont(BinaryReader* reader)
+ {
+ AudioSoundFont* audioSF = new AudioSoundFont();
+ Version version = (Version)reader->ReadUInt32();
+
+ switch (version)
+ {
+ case Version::Deckard: // OTRTODO: Remove this line after we merge in that refactor
+ case Version::Roy:
+ {
+ AudioSoundFontV1 audioSFFac = AudioSoundFontV1();
+ audioSFFac.ParseFileBinary(reader, audioSF);
+ }
+ break;
+ default:
+ // VERSION NOT SUPPORTED
+ break;
+ }
+
+ return audioSF;
+ }
+}; \ No newline at end of file
diff --git a/libultraship/libultraship/Factories/AudioFactory.h b/libultraship/libultraship/Factories/AudioFactory.h
new file mode 100644
index 000000000..40c0c689b
--- /dev/null
+++ b/libultraship/libultraship/Factories/AudioFactory.h
@@ -0,0 +1,23 @@
+#include "../Audio.h"
+#include "Utils/BinaryReader.h"
+
+namespace Ship
+{
+ class AudioFactory
+ {
+ public:
+ static Audio* ReadAudio(BinaryReader* reader);
+ };
+
+ class AudioSampleFactory
+ {
+ public:
+ static AudioSample* ReadAudioSample(BinaryReader* reader);
+ };
+
+ class AudioSoundFontFactory
+ {
+ public:
+ static AudioSoundFont* ReadAudioSoundFont(BinaryReader* reader);
+ };
+} \ No newline at end of file
diff --git a/libultraship/libultraship/Factories/ResourceLoader.cpp b/libultraship/libultraship/Factories/ResourceLoader.cpp
index 7faec20f7..099d71931 100644
--- a/libultraship/libultraship/Factories/ResourceLoader.cpp
+++ b/libultraship/libultraship/Factories/ResourceLoader.cpp
@@ -15,6 +15,7 @@
#include "TextureFactory.h"
#include "BlobFactory.h"
#include "MtxFactory.h"
+#include "AudioFactory.h"
#include <Utils/MemoryStream.h>
namespace Ship
@@ -84,6 +85,15 @@ namespace Ship
case ResourceType::Matrix:
result = MtxFactory::ReadMtx(reader.get());
break;
+ case ResourceType::Audio:
+ result = AudioFactory::ReadAudio(reader.get());
+ break;
+ case ResourceType::AudioSample:
+ result = AudioSampleFactory::ReadAudioSample(reader.get());
+ break;
+ case ResourceType::AudioSoundFont:
+ result = AudioSoundFontFactory::ReadAudioSoundFont(reader.get());
+ break;
default:
// RESOURCE TYPE NOT SUPPORTED
break;
diff --git a/libultraship/libultraship/Resource.h b/libultraship/libultraship/Resource.h
index ae8dc6ce5..01949675e 100644
--- a/libultraship/libultraship/Resource.h
+++ b/libultraship/libultraship/Resource.h
@@ -30,6 +30,9 @@ namespace Ship
Array = 0x4F415252, // OARR
Text = 0x4F545854, // OTXT
Blob = 0x4F424C42, // OBLB
+ Audio = 'OAUD',
+ AudioSample = 'OSMP',
+ AudioSoundFont = 'OSFT',
};
enum class DataType
diff --git a/libultraship/libultraship/ResourceMgr.cpp b/libultraship/libultraship/ResourceMgr.cpp
index 0033ef442..2c8e60026 100644
--- a/libultraship/libultraship/ResourceMgr.cpp
+++ b/libultraship/libultraship/ResourceMgr.cpp
@@ -204,7 +204,8 @@ namespace Ship {
return fileCacheFind->second;
}
- std::shared_ptr<File> ResourceMgr::LoadFile(std::string FilePath) {
+ std::shared_ptr<File> ResourceMgr::LoadFile(std::string FilePath)
+ {
auto ToLoad = LoadFileAsync(FilePath);
// Wait for the File to actually be loaded if we are told to block.
std::unique_lock<std::mutex> Lock(ToLoad->FileLoadMutex);
diff --git a/libultraship/libultraship/StormLibDUS32.lib b/libultraship/libultraship/StormLibDUS32.lib
index 4619586a9..35259b775 100644
--- a/libultraship/libultraship/StormLibDUS32.lib
+++ b/libultraship/libultraship/StormLibDUS32.lib
Binary files differ
diff --git a/libultraship/libultraship/StormLibRUS32.lib b/libultraship/libultraship/StormLibRUS32.lib
index 23af59fe5..aab5f12a0 100644
--- a/libultraship/libultraship/StormLibRUS32.lib
+++ b/libultraship/libultraship/StormLibRUS32.lib
Binary files differ
diff --git a/libultraship/libultraship/StormLibRUS64.lib b/libultraship/libultraship/StormLibRUS64.lib
index 266f5ee2f..6803e9462 100644
--- a/libultraship/libultraship/StormLibRUS64.lib
+++ b/libultraship/libultraship/StormLibRUS64.lib
Binary files differ
diff --git a/libultraship/libultraship/Window.cpp b/libultraship/libultraship/Window.cpp
index bbd906c76..b6c5f9e8f 100644
--- a/libultraship/libultraship/Window.cpp
+++ b/libultraship/libultraship/Window.cpp
@@ -200,12 +200,14 @@ extern "C" {
char* ResourceMgr_LoadTexByName(char* texPath) {
const auto res = static_cast<Ship::Texture*>(Ship::GlobalCtx2::GetInstance()->GetResourceManager()->LoadResource(texPath).get());
+
ModInternal::bindHook(LOAD_TEXTURE);
ModInternal::initBindHook(2,
HookParameter({ .name = "path", .parameter = (void*)texPath }),
HookParameter({ .name = "texture", .parameter = static_cast<void*>(&res->imageData) })
);
ModInternal::callBindHook(0);
+
return (char*)res->imageData;
}
diff --git a/libultraship/libultraship/libultraship.vcxproj b/libultraship/libultraship/libultraship.vcxproj
index b3448e7b0..5439e7466 100644
--- a/libultraship/libultraship/libultraship.vcxproj
+++ b/libultraship/libultraship/libultraship.vcxproj
@@ -253,9 +253,11 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
+ <ClCompile Include="Audio.cpp" />
<ClCompile Include="Blob.cpp" />
<ClCompile Include="Cvar.cpp" />
<ClCompile Include="Environment.cpp" />
+ <ClCompile Include="Factories\AudioFactory.cpp" />
<ClCompile Include="GameOverlay.cpp" />
<ClCompile Include="GameSettings.cpp" />
<ClCompile Include="Lib\ImGui\backends\imgui_impl_dx11.cpp" />
@@ -340,10 +342,12 @@
</ItemGroup>
<ItemGroup>
<ClInclude Include="abi.h" />
+ <ClInclude Include="Audio.h" />
<ClInclude Include="AudioPlayer.h" />
<ClInclude Include="Blob.h" />
<ClInclude Include="Cvar.h" />
<ClInclude Include="Environment.h" />
+ <ClInclude Include="Factories\AudioFactory.h" />
<ClInclude Include="GameOverlay.h" />
<ClInclude Include="GameSettings.h" />
<ClInclude Include="GameVersions.h" />
diff --git a/libultraship/libultraship/libultraship.vcxproj.filters b/libultraship/libultraship/libultraship.vcxproj.filters
index 8ac4f0afb..074b32bbe 100644
--- a/libultraship/libultraship/libultraship.vcxproj.filters
+++ b/libultraship/libultraship/libultraship.vcxproj.filters
@@ -345,6 +345,12 @@
<ClCompile Include="GameOverlay.cpp">
<Filter>Source Files\CustomImpl\Overlay</Filter>
</ClCompile>
+ <ClCompile Include="Audio.cpp">
+ <Filter>Source Files\Resources\Files</Filter>
+ </ClCompile>
+ <ClCompile Include="Factories\AudioFactory.cpp">
+ <Filter>Source Files\Resources\Factories</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="Lib\tinyxml2\tinyxml2.h">
@@ -638,5 +644,11 @@
<ClInclude Include="GameOverlay.h">
<Filter>Source Files\CustomImpl\Overlay</Filter>
</ClInclude>
+ <ClInclude Include="Audio.h">
+ <Filter>Header Files\Resources\Files</Filter>
+ </ClInclude>
+ <ClInclude Include="Factories\AudioFactory.h">
+ <Filter>Header Files\Resources\Factories</Filter>
+ </ClInclude>
</ItemGroup>
</Project> \ No newline at end of file
diff --git a/soh/assets/xml/GC_NMQ_D/audio/Audio.xml b/soh/assets/xml/GC_NMQ_D/audio/Audio.xml
new file mode 100644
index 000000000..af810ab0c
--- /dev/null
+++ b/soh/assets/xml/GC_NMQ_D/audio/Audio.xml
@@ -0,0 +1,5 @@
+<Root>
+ <File Name="code" OutName="audio" RangeStart="0x0" RangeEnd="0x12CBB0">
+ <Audio Name="audio" Offset="0x00"/>
+ </File>
+</Root>
diff --git a/soh/assets/xml/GC_NMQ_PAL_F/audio/Audio.xml b/soh/assets/xml/GC_NMQ_PAL_F/audio/Audio.xml
new file mode 100644
index 000000000..af810ab0c
--- /dev/null
+++ b/soh/assets/xml/GC_NMQ_PAL_F/audio/Audio.xml
@@ -0,0 +1,5 @@
+<Root>
+ <File Name="code" OutName="audio" RangeStart="0x0" RangeEnd="0x12CBB0">
+ <Audio Name="audio" Offset="0x00"/>
+ </File>
+</Root>
diff --git a/soh/include/z64.h b/soh/include/z64.h
index 7720144b4..05a32a1f9 100644
--- a/soh/include/z64.h
+++ b/soh/include/z64.h
@@ -30,7 +30,8 @@
#include "ichain.h"
#include "regs.h"
-#define AUDIO_HEAP_SIZE 0x38000
+//#define AUDIO_HEAP_SIZE 0x38000
+#define AUDIO_HEAP_SIZE 0x3800000 // The original audio heap size was too small. The heap would exceed capacity and corrupt everything in its path.
#define SYSTEM_HEAP_SIZE (1024 * 1024 * 4)
#ifdef __cplusplus
diff --git a/soh/include/z64audio.h b/soh/include/z64audio.h
index 78f262dbf..09840def7 100644
--- a/soh/include/z64audio.h
+++ b/soh/include/z64audio.h
@@ -120,7 +120,8 @@ typedef struct {
/* 0x08 */ s16 book[1]; // size 8 * order * npredictors. 8-byte aligned
} AdpcmBook; // size >= 0x8
-typedef struct {
+typedef struct
+{
union {
struct {
/* 0x00 */ u32 codec : 4;
diff --git a/soh/soh.vcxproj.filters b/soh/soh.vcxproj.filters
index 04f6030a8..6783efdc4 100644
--- a/soh/soh.vcxproj.filters
+++ b/soh/soh.vcxproj.filters
@@ -1,3778 +1,1241 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
- <Filter Include="Source Files">
- <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
- <Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
- </Filter>
- <Filter Include="Header Files">
- <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
- <Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
- </Filter>
- <Filter Include="Resource Files">
- <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
- <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
- </Filter>
- <Filter Include="Source Files\src">
- <UniqueIdentifier>{8d479b58-9306-40c3-9728-2cf5b185f5c4}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source Files\src\libultra">
- <UniqueIdentifier>{8ebc52ba-5b1d-4bb3-9848-ba9ea57fc49f}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source Files\src\buffers">
- <UniqueIdentifier>{54c2fe99-a68e-4ce2-813d-bce0ab1ac24f}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source Files\src\code">
- <UniqueIdentifier>{0b91ecc8-6f20-4da1-87ca-6c7263aab3db}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source Files\src\boot">
- <UniqueIdentifier>{2104d3ab-707c-4ab2-bb1a-5cdce5c3d07d}</UniqueIdentifier>
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+ <ClCompile Include="soh\Enhancements\debugger\debugger.cpp" />
+ <ClCompile Include="soh\Enhancements\debugger\debugSaveEditor.cpp" />
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+ <ClCompile Include="soh\GbiWrap.cpp" />
+ <ClCompile Include="soh\gu_pc.c" />
+ <ClCompile Include="soh\OTRGlobals.cpp" />
+ <ClCompile Include="soh\stubs.c" />
+ <ClCompile Include="soh\util.cpp" />
+ <ClCompile Include="soh\z_message_OTR.cpp" />
+ <ClCompile Include="soh\z_play_otr.cpp" />
+ <ClCompile Include="soh\z_scene_otr.cpp" />
+ <ClCompile Include="src\boot\assert.c" />
+ <ClCompile Include="src\boot\boot_main.c" />
+ <ClCompile Include="src\boot\build.c" />
+ <ClCompile Include="src\boot\idle.c" />
+ <ClCompile Include="src\boot\is_debug.c" />
+ <ClCompile Include="src\boot\logutils.c" />
+ <ClCompile Include="src\boot\missing_gcc_functions.c" />
+ <ClCompile Include="src\boot\stackcheck.c" />
+ <ClCompile Include="src\boot\viconfig.c" />
+ <ClCompile Include="src\boot\yaz0.c" />
+ <ClCompile Include="src\boot\z_locale.c" />
+ <ClCompile Include="src\boot\z_std_dma.c" />
+ <ClCompile Include="src\buffers\gfxbuffers.c" />
+ <ClCompile Include="src\buffers\heaps.c" />
+ <ClCompile Include="src\buffers\zbuffer.c" />
+ <ClCompile Include="src\code\audioMgr.c" />
+ <ClCompile Include="src\code\audio_data.c" />
+ <ClCompile Include="src\code\audio_effects.c" />
+ <ClCompile Include="src\code\audio_heap.c" />
+ <ClCompile Include="src\code\audio_init_params.c" />
+ <ClCompile Include="src\code\audio_load.c" />
+ <ClCompile Include="src\code\audio_playback.c" />
+ <ClCompile Include="src\code\audio_seqplayer.c" />
+ <ClCompile Include="src\code\audio_sound_params.c" />
+ <ClCompile Include="src\code\audio_synthesis.c" />
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+ <ClCompile Include="src\code\fault_drawer.c" />
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+ <ClCompile Include="src\code\gamealloc.c" />
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+ <ClCompile Include="src\code\loadfragment2.c" />
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+ <ClCompile Include="src\code\padsetup.c" />
+ <ClCompile Include="src\code\padutils.c" />
+ <ClCompile Include="src\code\PreRender.c" />
+ <ClCompile Include="src\code\printutils.c" />
+ <ClCompile Include="src\code\relocation.c" />
+ <ClCompile Include="src\code\sched.c" />
+ <ClCompile Include="src\code\shrink_window.c" />
+ <ClCompile Include="src\code\sleep.c" />
+ <ClCompile Include="src\code\speed_meter.c" />
+ <ClCompile Include="src\code\system_malloc.c" />
+ <ClCompile Include="src\code\sys_cfb.c" />
+ <ClCompile Include="src\code\sys_math.c" />
+ <ClCompile Include="src\code\sys_math3d.c" />
+ <ClCompile Include="src\code\sys_math_atan.c" />
+ <ClCompile Include="src\code\sys_matrix.c" />
+ <ClCompile Include="src\code\sys_ucode.c" />
+ <ClCompile Include="src\code\title_setup.c" />
+ <ClCompile Include="src\code\TwoHeadArena.c" />
+ <ClCompile Include="src\code\ucode_disas.c" />
+ <ClCompile Include="src\code\z_actor.c" />
+ <ClCompile Include="src\code\z_actor_dlftbls.c" />
+ <ClCompile Include="src\code\z_bgcheck.c" />
+ <ClCompile Include="src\code\z_camera.c" />
+ <ClCompile Include="src\code\z_cheap_proc.c" />
+ <ClCompile Include="src\code\z_collision_btltbls.c" />
+ <ClCompile Include="src\code\z_collision_check.c" />
+ <ClCompile Include="src\code\z_common_data.c" />
+ <ClCompile Include="src\code\z_construct.c" />
+ <ClCompile Include="src\code\z_debug.c" />
+ <ClCompile Include="src\code\z_debug_display.c" />
+ <ClCompile Include="src\code\z_demo.c" />
+ <ClCompile Include="src\code\z_DLF.c" />
+ <ClCompile Include="src\code\z_draw.c" />
+ <ClCompile Include="src\code\z_effect.c" />
+ <ClCompile Include="src\code\z_effect_soft_sprite.c" />
+ <ClCompile Include="src\code\z_effect_soft_sprite_dlftbls.c" />
+ <ClCompile Include="src\code\z_effect_soft_sprite_old_init.c" />
+ <ClCompile Include="src\code\z_eff_blure.c" />
+ <ClCompile Include="src\code\z_eff_shield_particle.c" />
+ <ClCompile Include="src\code\z_eff_spark.c" />
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- </ClInclude>
- <ClInclude Include="src\overlays\actors\ovl_Obj_Lift\z_obj_lift.h">
- <Filter>Source Files\src\overlays\actors</Filter>
- </ClInclude>
- <ClInclude Include="src\overlays\actors\ovl_Obj_Lightswitch\z_obj_lightswitch.h">
- <Filter>Source Files\src\overlays\actors</Filter>
- </ClInclude>
- <ClInclude Include="src\overlays\actors\ovl_Obj_Makekinsuta\z_obj_makekinsuta.h">
- <Filter>Source Files\src\overlays\actors</Filter>
- </ClInclude>
- <ClInclude Include="src\overlays\actors\ovl_Obj_Makeoshihiki\z_obj_makeoshihiki.h">
- <Filter>Source Files\src\overlays\actors</Filter>
- </ClInclude>
- <ClInclude Include="src\overlays\actors\ovl_Obj_Mure\z_obj_mure.h">
- <Filter>Source Files\src\overlays\actors</Filter>
- </ClInclude>
- <ClInclude Include="src\overlays\actors\ovl_Obj_Mure2\z_obj_mure2.h">
- <Filter>Source Files\src\overlays\actors</Filter>
- </ClInclude>
- <ClInclude Include="src\overlays\actors\ovl_Obj_Mure3\z_obj_mure3.h">
- <Filter>Source Files\src\overlays\actors</Filter>
- </ClInclude>
- <ClInclude Include="src\overlays\actors\ovl_Obj_Oshihiki\z_obj_oshihiki.h">
- <Filter>Source Files\src\overlays\actors</Filter>
- </ClInclude>
- <ClInclude Include="src\overlays\actors\ovl_Obj_Roomtimer\z_obj_roomtimer.h">
- <Filter>Source Files\src\overlays\actors</Filter>
- </ClInclude>
- <ClInclude Include="src\overlays\actors\ovl_Obj_Switch\z_obj_switch.h">
- <Filter>Source Files\src\overlays\actors</Filter>
- </ClInclude>
- <ClInclude Include="src\overlays\actors\ovl_Obj_Syokudai\z_obj_syokudai.h">
- <Filter>Source Files\src\overlays\actors</Filter>
- </ClInclude>
- <ClInclude Include="src\overlays\actors\ovl_Obj_Timeblock\z_obj_timeblock.h">
- <Filter>Source Files\src\overlays\actors</Filter>
- </ClInclude>
- <ClInclude Include="src\overlays\actors\ovl_Obj_Tsubo\z_obj_tsubo.h">
- <Filter>Source Files\src\overlays\actors</Filter>
- </ClInclude>
- <ClInclude Include="src\overlays\actors\ovl_Obj_Warp2block\z_obj_warp2block.h">
- <Filter>Source Files\src\overlays\actors</Filter>
- </ClInclude>
- <ClInclude Include="src\overlays\actors\ovl_Object_Kankyo\z_object_kankyo.h">
- <Filter>Source Files\src\overlays\actors</Filter>
- </ClInclude>
- <ClInclude Include="src\overlays\actors\ovl_Oceff_Spot\z_oceff_spot.h">
- <Filter>Source Files\src\overlays\actors</Filter>
- </ClInclude>
- <ClInclude Include="src\overlays\actors\ovl_Oceff_Storm\z_oceff_storm.h">
- <Filter>Source Files\src\overlays\actors</Filter>
- </ClInclude>
- <ClInclude Include="src\overlays\actors\ovl_Oceff_Wipe\z_oceff_wipe.h">
- <Filter>Source Files\src\overlays\actors</Filter>
- </ClInclude>
- <ClInclude Include="src\overlays\actors\ovl_Oceff_Wipe2\z_oceff_wipe2.h">
- <Filter>Source Files\src\overlays\actors</Filter>
- </ClInclude>
- <ClInclude Include="src\overlays\actors\ovl_Oceff_Wipe3\z_oceff_wipe3.h">
- <Filter>Source Files\src\overlays\actors</Filter>
- </ClInclude>
- <ClInclude Include="src\overlays\actors\ovl_Oceff_Wipe4\z_oceff_wipe4.h">
- <Filter>Source Files\src\overlays\actors</Filter>
- </ClInclude>
- <ClInclude Include="src\overlays\actors\ovl_Shot_Sun\z_shot_sun.h">
- <Filter>Source Files\src\overlays\actors</Filter>
- </ClInclude>
- <ClInclude Include="resource.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="soh\Enhancements\debugger\debugger.h">
- <Filter>Header Files\soh\Enhancements\debugger</Filter>
- </ClInclude>
- <ClInclude Include="soh\Enhancements\debugger\debugSaveEditor.h">
- <Filter>Header Files\soh\Enhancements\debugger</Filter>
- </ClInclude>
- <ClInclude Include="soh\util.h">
- <Filter>Header Files\soh</Filter>
- </ClInclude>
- <ClInclude Include="soh\Enhancements\debugger\colViewer.h">
- <Filter>Header Files\soh\Enhancements\debugger</Filter>
- </ClInclude>
- <ClInclude Include="soh\Enhancements\debugger\ImGuiHelpers.h">
- <Filter>Header Files\soh\Enhancements\debugger</Filter>
- <ClInclude Include="soh\frame_interpolation.h">
- <Filter>Header Files\soh</Filter>
- </ClInclude>
- <ClInclude Include="soh\Enhancements\savestates.h">
- <Filter>Source Files\soh\Enhancements</Filter>
- </ClInclude>
- <ClInclude Include="soh\OTRAudio.h">
- <Filter>Source Files\soh</Filter>
- </ClInclude>
+ <ResourceCompile Include="Resource.rc" />
</ItemGroup>
<ItemGroup>
- <None Include="include\macro.inc">
- <Filter>Header Files\include</Filter>
- </None>
+ <Image Include="SHIPOFHARKINIAN.ico" />
</ItemGroup>
<ItemGroup>
- <ResourceCompile Include="Resource.rc">
- <Filter>Resource Files</Filter>
- </ResourceCompile>
- </ItemGroup>
- <ItemGroup>
- <Image Include="SHIPOFHARKINIAN.ico">
- <Filter>Resource Files</Filter>
- </Image>
+ <None Include="include\macro.inc" />
</ItemGroup>
</Project> \ No newline at end of file
diff --git a/soh/soh/OTRGlobals.cpp b/soh/soh/OTRGlobals.cpp
index e8e1b31c1..e0593643e 100644
--- a/soh/soh/OTRGlobals.cpp
+++ b/soh/soh/OTRGlobals.cpp
@@ -36,6 +36,7 @@
#include <Utils/StringHelper.h>
#include <SDL2/SDL_scancode.h>
+#include <Audio.h>
OTRGlobals* OTRGlobals::Instance;
@@ -57,8 +58,15 @@ extern "C" void AudioMgr_CreateNextAudioBuffer(s16* samples, u32 num_samples);
extern "C" void AudioPlayer_Play(const uint8_t* buf, uint32_t len);
extern "C" int AudioPlayer_Buffered(void);
extern "C" int AudioPlayer_GetDesiredBuffered(void);
+extern "C" void ResourceMgr_CacheDirectory(const char* resName);
// C->C++ Bridge
+extern "C" void OTRAudio_Init()
+{
+ // Precache all our samples, sequences, etc...
+ ResourceMgr_CacheDirectory("audio");
+}
+
extern "C" void InitOTR() {
OTRGlobals::Instance = new OTRGlobals();
auto t = OTRGlobals::Instance->context->GetResourceManager()->LoadFile("version");
@@ -72,6 +80,7 @@ extern "C" void InitOTR() {
clearMtx = (uintptr_t)&gMtxClear;
OTRMessage_Init();
+ OTRAudio_Init();
DebugConsole_Init();
Debug_Init();
}
@@ -502,12 +511,235 @@ extern "C" CollisionHeader* ResourceMgr_LoadColByName(const char* path)
return (CollisionHeader*)colHeader;
}
-extern "C" Vtx * ResourceMgr_LoadVtxByName(const char* path)
+extern "C" Vtx* ResourceMgr_LoadVtxByName(const char* path)
{
auto res = std::static_pointer_cast<Ship::Array>(OTRGlobals::Instance->context->GetResourceManager()->LoadResource(path));
return (Vtx*)res->vertices.data();
}
+extern "C" char* ResourceMgr_LoadSeqByID(int seqID)
+{
+ std::string fmtStr = "audio/sequences/seq_%02X";
+ return OTRGlobals::Instance->context->GetResourceManager()->LoadFile(StringHelper::Sprintf(fmtStr.c_str(), seqID)).get()->buffer.get();
+}
+
+extern "C" int ResourceMgr_GetSeqSizeByID(int seqID)
+{
+ return OTRGlobals::Instance->context->GetResourceManager()
+ ->LoadFile(StringHelper::Sprintf("audio/sequences/seq_%02X", seqID))
+ .get()
+ ->dwBufferSize;
+}
+
+std::map<std::string, SoundFontSample*> cachedCustomSFs;
+
+extern "C" SoundFontSample* ResourceMgr_LoadAudioSample(int romOffset)
+{
+ auto str = StringHelper::Sprintf("audio/samples/sample_%08X", romOffset);
+
+ if (cachedCustomSFs.find(str) != cachedCustomSFs.end())
+ return cachedCustomSFs[str];
+
+ // Check if our file is actually a wav...
+ auto sampleRaw = OTRGlobals::Instance->context->GetResourceManager()->LoadFile(str);
+ uint32_t* strem = (uint32_t*)sampleRaw->buffer.get();
+ uint8_t* strem2 = (uint8_t*)strem;
+
+ if (strem2[0] == 'R' && strem2[1] == 'I' && strem2[2] == 'F' && strem2[3] == 'F')
+ {
+ SoundFontSample* sampleC = (SoundFontSample*)malloc(sizeof(SoundFontSample));
+
+ *strem++; // RIFF
+ *strem++; // size
+ *strem++; // WAVE
+
+ *strem++; // fmt
+ int fmtChunkSize = *strem++;
+ // OTRTODO: Make sure wav format is what the audio driver wants!
+
+ strem = (uint32_t*)&strem2[0x0C + fmtChunkSize + 8 + 4];
+ sampleC->size = *strem++;
+ sampleC->sampleAddr = (uint8_t*)strem;
+ sampleC->codec = CODEC_S16;
+
+ // OTRTODO: Grab loop data from wav
+ sampleC->loop = (AdpcmLoop*)malloc(sizeof(AdpcmLoop));
+ sampleC->loop->start = 0;
+ sampleC->loop->end = sampleC->size / 2;
+ sampleC->loop->count = 0;
+
+ cachedCustomSFs[str] = sampleC;
+ return sampleC;
+ }
+
+ auto sample = std::static_pointer_cast<Ship::AudioSample>(OTRGlobals::Instance->context->GetResourceManager()->LoadResource(str));
+
+ if (sample == nullptr)
+ return NULL;
+
+ if (sample->cachedGameAsset != nullptr)
+ {
+ SoundFontSample* sampleC = (SoundFontSample*)sample->cachedGameAsset;
+
+ return (SoundFontSample*)sample->cachedGameAsset;
+ }
+ else
+ {
+ SoundFontSample* sampleC = (SoundFontSample*)malloc(sizeof(SoundFontSample));
+
+ sampleC->sampleAddr = sample->data.data();
+
+ sampleC->size = sample->data.size();
+ sampleC->codec = sample->codec;
+ sampleC->medium = sample->medium;
+ sampleC->unk_bit26 = sample->unk_bit26;
+ sampleC->unk_bit25 = sample->unk_bit25;
+
+ sampleC->book = (AdpcmBook*)malloc(sizeof(AdpcmBook) + (sample->book.books.size() * sizeof(int16_t)));
+ sampleC->book->npredictors = sample->book.npredictors;
+ sampleC->book->order = sample->book.order;
+
+ for (int i = 0; i < sample->book.books.size(); i++)
+ sampleC->book->book[i] = sample->book.books[i];
+
+ sampleC->loop = (AdpcmLoop*)malloc(sizeof(AdpcmLoop));
+ sampleC->loop->start = sample->loop.start;
+ sampleC->loop->end = sample->loop.end;
+ sampleC->loop->count = sample->loop.count;
+
+ for (int i = 0; i < sample->loop.states.size(); i++)
+ sampleC->loop->state[i] = sample->loop.states[i];
+
+ sample->cachedGameAsset = sampleC;
+ return sampleC;
+ }
+}
+
+extern "C" SoundFont* ResourceMgr_LoadAudioSoundFont(int fontIndex) {
+ auto soundFont =
+ std::static_pointer_cast<Ship::AudioSoundFont>(OTRGlobals::Instance->context->GetResourceManager()->LoadResource(
+ StringHelper::Sprintf("audio/fonts/font_%02X", fontIndex)));
+
+ if (soundFont == nullptr)
+ return NULL;
+
+ if (soundFont->cachedGameAsset != nullptr)
+ {
+ return (SoundFont*)soundFont->cachedGameAsset;
+ }
+ else
+ {
+ SoundFont* soundFontC = (SoundFont*)malloc(sizeof(SoundFont));
+
+ soundFontC->numDrums = soundFont->drums.size();
+ soundFontC->numInstruments = soundFont->instruments.size();
+ soundFontC->numSfx = soundFont->soundEffects.size();
+ soundFontC->sampleBankId1 = soundFont->data1 >> 8;
+ soundFontC->sampleBankId2 = soundFont->data1 & 0xFF;
+
+ soundFontC->drums = (Drum**)malloc(sizeof(Drum*) * soundFont->drums.size());
+
+ for (int i = 0; i < soundFont->drums.size(); i++)
+ {
+ Drum* drum = (Drum*)malloc(sizeof(Drum));
+
+ drum->releaseRate = soundFont->drums[i].releaseRate;
+ drum->pan = soundFont->drums[i].pan;
+ drum->loaded = 0;
+
+ if (soundFont->drums[i].env.size() == 0)
+ drum->envelope = NULL;
+ else
+ {
+ drum->envelope = (AdsrEnvelope*)malloc(sizeof(AdsrEnvelope) * soundFont->drums[i].env.size());
+
+ for (int k = 0; k < soundFont->drums[i].env.size(); k++)
+ {
+ drum->envelope[k].delay = BOMSWAP16(soundFont->drums[i].env[k]->delay);
+ drum->envelope[k].arg = BOMSWAP16(soundFont->drums[i].env[k]->arg);
+ }
+ }
+
+ drum->sound.sample = ResourceMgr_LoadAudioSample(soundFont->drums[i].offset);
+ drum->sound.tuning = soundFont->drums[i].tuning;
+
+ soundFontC->drums[i] = drum;
+ }
+
+ soundFontC->instruments = (Instrument**)malloc(sizeof(Instrument*) * soundFont->instruments.size());
+
+ for (int i = 0; i < soundFont->instruments.size(); i++) {
+
+ if (soundFont->instruments[i].isValidEntry)
+ {
+ Instrument* inst = (Instrument*)malloc(sizeof(Instrument));
+
+ inst->loaded = 0;
+ inst->releaseRate = soundFont->instruments[i].releaseRate;
+ inst->normalRangeLo = soundFont->instruments[i].normalRangeLo;
+ inst->normalRangeHi = soundFont->instruments[i].normalRangeHi;
+
+ if (soundFont->instruments[i].env.size() == 0)
+ inst->envelope = NULL;
+ else
+ {
+ inst->envelope = (AdsrEnvelope*)malloc(sizeof(AdsrEnvelope) * soundFont->instruments[i].env.size());
+
+ for (int k = 0; k < soundFont->instruments[i].env.size(); k++)
+ {
+ inst->envelope[k].delay = BOMSWAP16(soundFont->instruments[i].env[k]->delay);
+ inst->envelope[k].arg = BOMSWAP16(soundFont->instruments[i].env[k]->arg);
+ }
+ }
+ if (soundFont->instruments[i].lowNotesSound != nullptr)
+ {
+ inst->lowNotesSound.sample =
+ ResourceMgr_LoadAudioSample(soundFont->instruments[i].lowNotesSound->sampleOffset);
+ inst->lowNotesSound.tuning = soundFont->instruments[i].lowNotesSound->tuning;
+ } else {
+ inst->lowNotesSound.sample = NULL;
+ inst->lowNotesSound.tuning = 0;
+ }
+
+ if (soundFont->instruments[i].normalNotesSound != nullptr) {
+ inst->normalNotesSound.sample =
+ ResourceMgr_LoadAudioSample(soundFont->instruments[i].normalNotesSound->sampleOffset);
+ inst->normalNotesSound.tuning = soundFont->instruments[i].normalNotesSound->tuning;
+
+ } else {
+ inst->normalNotesSound.sample = NULL;
+ inst->normalNotesSound.tuning = 0;
+ }
+
+ if (soundFont->instruments[i].highNotesSound != nullptr) {
+ inst->highNotesSound.sample =
+ ResourceMgr_LoadAudioSample(soundFont->instruments[i].highNotesSound->sampleOffset);
+ inst->highNotesSound.tuning = soundFont->instruments[i].highNotesSound->tuning;
+ } else {
+ inst->highNotesSound.sample = NULL;
+ inst->highNotesSound.tuning = 0;
+ }
+
+ soundFontC->instruments[i] = inst;
+ } else
+ {
+ soundFontC->instruments[i] = nullptr;
+ }
+ }
+
+ soundFontC->soundEffects = (SoundFontSound*)malloc(sizeof(SoundFontSound) * soundFont->soundEffects.size());
+
+ for (int i = 0; i < soundFont->soundEffects.size(); i++)
+ {
+ soundFontC->soundEffects[i].sample = ResourceMgr_LoadAudioSample(soundFont->soundEffects[i]->sampleOffset);
+ soundFontC->soundEffects[i].tuning = soundFont->soundEffects[i]->tuning;
+ }
+
+ soundFont->cachedGameAsset = soundFontC;
+ return soundFontC;
+ }
+}
+
extern "C" int ResourceMgr_OTRSigCheck(char* imgData)
{
uintptr_t i = (uintptr_t)(imgData);
diff --git a/soh/soh/OTRGlobals.h b/soh/soh/OTRGlobals.h
index 0a318de73..d21d94ca5 100644
--- a/soh/soh/OTRGlobals.h
+++ b/soh/soh/OTRGlobals.h
@@ -24,8 +24,8 @@ private:
#endif
#ifndef __cplusplus
-void InitOTR();
-void Graph_ProcessFrame(void (*run_one_game_iter)(void));
+void OTRAudio_Init();
+void InitAudio();
void Graph_StartFrame();
void Graph_ProcessGfxCommands(Gfx* commands);
void OTRLogString(const char* src);
diff --git a/soh/soh/stubs.c b/soh/soh/stubs.c
index 98f3b4823..26f4d0ae6 100644
--- a/soh/soh/stubs.c
+++ b/soh/soh/stubs.c
@@ -445,7 +445,9 @@ void osViExtendVStart(u32 arg0)
}
-
+#if 0
+AudioTable gSoundFontTable = { 0 };
+#else
AudioTable gSoundFontTable = { 0x0026,
0x0000,
0x00000000,
@@ -795,7 +797,11 @@ AudioTable gSoundFontTable = { 0x0026,
},
}
};
+#endif
+#if 0
+AudioTable gSequenceTable = { 0 };
+#else
AudioTable gSequenceTable = { 0x006E,
0x0000,
0x00000000,
@@ -1585,7 +1591,7 @@ AudioTable gSequenceTable = { 0x006E,
0x0000,
},
{
- 0x00000028,
+ 0x00000028,
0x00000000,
0x02,
0x02,
@@ -1791,9 +1797,12 @@ AudioTable gSequenceTable = { 0x006E,
0x0000,
0x0000,
},
- }
- };
+ } };
+#endif
+#if 0
+AudioTable gSampleBankTable = { 0 };
+#else
AudioTable gSampleBankTable = { 0x0007,
0x0000,
0x00000000,
@@ -1864,7 +1873,9 @@ AudioTable gSampleBankTable = { 0x0007,
},
}
};
+#endif
+// OTRTODO: Implement This in OTR File
u8 gSequenceFontTable[0x1C0] = {
0xDC,
0x00,
diff --git a/soh/src/code/audio_heap.c b/soh/src/code/audio_heap.c
index 765fd8b09..84e91d439 100644
--- a/soh/src/code/audio_heap.c
+++ b/soh/src/code/audio_heap.c
@@ -10,6 +10,8 @@ void AudioHeap_DiscardSampleCaches(void);
void AudioHeap_DiscardSampleBank(s32 sampleBankId);
void AudioHeap_DiscardSampleBanks(void);
+extern bool gUseLegacySD;
+
f32 func_800DDE20(f32 arg0) {
return 256.0f * gAudioContext.audioBufferParameters.unkUpdatesPerFrameScaled / arg0;
}
@@ -1201,7 +1203,11 @@ void AudioHeap_DiscardSampleCacheEntry(SampleCacheEntry* entry) {
}
}
-void AudioHeap_UnapplySampleCache(SampleCacheEntry* entry, SoundFontSample* sample) {
+void AudioHeap_UnapplySampleCache(SampleCacheEntry* entry, SoundFontSample* sample)
+{
+ if (!gUseLegacySD)
+ return;
+
if (sample != NULL) {
if (sample->sampleAddr == entry->allocatedAddr) {
sample->sampleAddr = entry->sampleAddr;
diff --git a/soh/src/code/audio_load.c b/soh/src/code/audio_load.c
index 7af9037a6..ecb6eab2d 100644
--- a/soh/src/code/audio_load.c
+++ b/soh/src/code/audio_load.c
@@ -4,6 +4,7 @@
#include "ultra64.h"
#include "global.h"
+#include "soh/OTRGlobals.h"
#define MK_ASYNC_MSG(retData, tableType, id, status) (((retData) << 24) | ((tableType) << 16) | ((id) << 8) | (status))
#define ASYNC_TBLTYPE(v) ((u8)(v >> 16))
@@ -37,7 +38,7 @@ void AudioLoad_ProcessAsyncLoads(s32 resetStatus);
void AudioLoad_ProcessAsyncLoadUnkMedium(AudioAsyncLoad* asyncLoad, s32 resetStatus);
void AudioLoad_ProcessAsyncLoad(AudioAsyncLoad* asyncLoad, s32 resetStatus);
void AudioLoad_RelocateFontAndPreloadSamples(s32 fontId, SoundFontData* mem, RelocInfo* relocInfo, s32 temporary);
-void AudioLoad_RelocateSample(SoundFontSound* sound, SoundFontData* mem, RelocInfo* relocInfo);
+void AudioLoad_RelocateSample(SoundFontSound* sound, SoundFontData* mem, RelocInfo* relocInfo, int fontId);
void AudioLoad_DiscardFont(s32 fontId);
u32 AudioLoad_TrySyncLoadSampleBank(u32 sampleBankId, u32* outMedium, s32 noLoad);
void* AudioLoad_SyncLoad(u32 tableType, u32 tableId, s32* didAllocate);
@@ -74,6 +75,11 @@ void* sUnusedHandler = NULL;
s32 gAudioContextInitalized = false;
+uintptr_t fontStart;
+uint32_t fontOffsets[8192];
+
+bool gUseLegacySD = false;
+
void AudioLoad_DecreaseSampleDmaTtls(void) {
u32 i;
@@ -278,8 +284,11 @@ void AudioLoad_InitSampleDmaBuffers(s32 arg0) {
}
s32 AudioLoad_IsFontLoadComplete(s32 fontId) {
+ return true;
+
if (fontId == 0xFF) {
return true;
+
} else if (gAudioContext.fontLoadStatus[fontId] >= 2) {
return true;
} else if (gAudioContext.fontLoadStatus[AudioLoad_GetRealTableIndex(FONT_TABLE, fontId)] >= 2) {
@@ -352,6 +361,9 @@ void AudioLoad_InitTable(AudioTable* table, uintptr_t romAddr, u16 unkMediumPara
for (i = 0; i < table->numEntries; i++) {
if ((table->entries[i].size != 0) && (table->entries[i].medium == MEDIUM_CART)) {
+ if (romAddr == fontStart)
+ fontOffsets[i] = table->entries[i].romAddr;
+
table->entries[i].romAddr += romAddr;
}
}
@@ -400,7 +412,8 @@ void AudioLoad_SyncLoadSeqParts(s32 seqId, s32 arg1) {
s32 AudioLoad_SyncLoadSample(SoundFontSample* sample, s32 fontId) {
void* sampleAddr;
- if (sample->unk_bit25 == 1) {
+ if (sample->unk_bit25 == 1)
+ {
if (sample->medium != MEDIUM_RAM) {
sampleAddr = AudioHeap_AllocSampleCache(sample->size, fontId, (void*)sample->sampleAddr, sample->medium,
CACHE_PERSISTENT);
@@ -544,7 +557,7 @@ s32 AudioLoad_SyncInitSeqPlayerInternal(s32 playerIdx, s32 seqId, s32 arg2) {
s32 numFonts;
s32 fontId;
- if (seqId >= gAudioContext.numSequences) {
+ if (gUseLegacySD && seqId >= gAudioContext.numSequences) {
return 0;
}
@@ -556,18 +569,27 @@ s32 AudioLoad_SyncInitSeqPlayerInternal(s32 playerIdx, s32 seqId, s32 arg2) {
while (numFonts > 0) {
fontId = gAudioContext.sequenceFontTable[index++];
- AudioLoad_SyncLoadFont(fontId);
+
+ //if (gUseLegacySD)
+ AudioLoad_SyncLoadFont(fontId);
+
numFonts--;
}
seqData = AudioLoad_SyncLoadSeq(seqId);
+
if (seqData == NULL) {
return 0;
}
AudioSeq_ResetSequencePlayer(seqPlayer);
seqPlayer->seqId = seqId;
- seqPlayer->defaultFont = AudioLoad_GetRealTableIndex(FONT_TABLE, fontId);
+
+ if (gUseLegacySD)
+ seqPlayer->defaultFont = AudioLoad_GetRealTableIndex(FONT_TABLE, fontId);
+ else
+ seqPlayer->defaultFont = fontId;
+
seqPlayer->seqData = seqData;
seqPlayer->enabled = 1;
seqPlayer->scriptState.pc = seqData;
@@ -633,12 +655,22 @@ SoundFontData* AudioLoad_SyncLoadFont(u32 fontId) {
s32 didAllocate;
RelocInfo relocInfo;
s32 realFontId = AudioLoad_GetRealTableIndex(FONT_TABLE, fontId);
+ //s32 realFontId = fontId;
if (gAudioContext.fontLoadStatus[realFontId] == 1) {
return NULL;
}
- sampleBankId1 = gAudioContext.soundFonts[realFontId].sampleBankId1;
- sampleBankId2 = gAudioContext.soundFonts[realFontId].sampleBankId2;
+
+ if (!gUseLegacySD) {
+ SoundFont* sf = ResourceMgr_LoadAudioSoundFont(fontId);
+
+ sampleBankId1 = sf->sampleBankId1;
+ sampleBankId2 = sf->sampleBankId2;
+ } else {
+
+ sampleBankId1 = gAudioContext.soundFonts[realFontId].sampleBankId1;
+ sampleBankId2 = gAudioContext.soundFonts[realFontId].sampleBankId2;
+ }
relocInfo.sampleBankId1 = sampleBankId1;
relocInfo.sampleBankId2 = sampleBankId2;
@@ -681,13 +713,39 @@ void* AudioLoad_SyncLoad(u32 tableType, u32 id, s32* didAllocate) {
if (ret != NULL) {
*didAllocate = false;
status = 2;
- } else {
- table = AudioLoad_GetLoadTable(tableType);
- size = table->entries[realId].size;
- size = ALIGN16(size);
- medium = table->entries[id].medium;
- cachePolicy = table->entries[id].cachePolicy;
- romAddr = table->entries[realId].romAddr;
+ } else
+ {
+ char* seqData = 0;
+ SoundFont* fnt;
+
+ if (!gUseLegacySD && tableType == SEQUENCE_TABLE)
+ {
+ seqData = ResourceMgr_LoadSeqByID(id);
+ size = ResourceMgr_GetSeqSizeByID(id);
+ size -= 2;
+ medium = seqData[0];
+ cachePolicy = seqData[1];
+ romAddr = 0;
+ seqData += 2;
+ }
+ else if (!gUseLegacySD && tableType == FONT_TABLE)
+ {
+ fnt = ResourceMgr_LoadAudioSoundFont(id);
+ size = sizeof(SoundFont);
+ medium = 2;
+ cachePolicy = 0;
+ romAddr = 0;
+ }
+ else
+ {
+ table = AudioLoad_GetLoadTable(tableType);
+ size = table->entries[realId].size;
+ size = ALIGN16(size);
+ medium = table->entries[id].medium;
+ cachePolicy = table->entries[id].cachePolicy;
+ romAddr = table->entries[realId].romAddr;
+ }
+
switch (cachePolicy) {
case 0:
ret = AudioHeap_AllocPermanent(tableType, realId, size);
@@ -720,7 +778,14 @@ void* AudioLoad_SyncLoad(u32 tableType, u32 id, s32* didAllocate) {
if (medium == MEDIUM_UNK) {
AudioLoad_SyncDmaUnkMedium(romAddr, ret, size, (s16)table->unkMediumParam);
} else {
- AudioLoad_SyncDma(romAddr, ret, size, medium);
+ if (!gUseLegacySD && tableType == SEQUENCE_TABLE && seqData != NULL) {
+ AudioLoad_SyncDma(seqData, ret, size, medium);
+ } else if (!gUseLegacySD && tableType == FONT_TABLE) {
+ AudioLoad_SyncDma(fnt, ret, size, medium);
+ }
+ else {
+ AudioLoad_SyncDma(romAddr, ret, size, medium);
+ }
}
status = cachePolicy == 0 ? 5 : 2;
@@ -743,9 +808,16 @@ void* AudioLoad_SyncLoad(u32 tableType, u32 id, s32* didAllocate) {
return ret;
}
-u32 AudioLoad_GetRealTableIndex(s32 tableType, u32 id) {
+u32 AudioLoad_GetRealTableIndex(s32 tableType, u32 id)
+{
+ if ((tableType == SEQUENCE_TABLE || tableType == FONT_TABLE) && !gUseLegacySD) {
+ return id;
+ }
+
AudioTable* table = AudioLoad_GetLoadTable(tableType);
+ // If the size is 0, then this entry actually redirects to another entry.
+ // The rom address is actually an index into the same table where the "real" data is.
if (table->entries[id].size == 0) {
id = table->entries[id].romAddr;
}
@@ -796,29 +868,63 @@ void AudioLoad_RelocateFont(s32 fontId, SoundFontData* mem, RelocInfo* relocInfo
Drum* drum;
SoundFontSound* sfx;
s32 i;
- s32 numDrums = gAudioContext.soundFonts[fontId].numDrums;
- s32 numInstruments = gAudioContext.soundFonts[fontId].numInstruments;
- s32 numSfx = gAudioContext.soundFonts[fontId].numSfx;
+ SoundFont* sf = ResourceMgr_LoadAudioSoundFont(fontId);
+
+ s32 numDrums = 0;
+ s32 numInstruments = 0;
+ s32 numSfx = 0;
+
+ if (gUseLegacySD) {
+ numDrums = gAudioContext.soundFonts[fontId].numDrums;
+ numInstruments = gAudioContext.soundFonts[fontId].numInstruments;
+ numSfx = gAudioContext.soundFonts[fontId].numSfx;
+ } else {
+ numDrums = sf->numDrums;
+ numInstruments = sf->numInstruments;
+ numSfx = sf->numSfx;
+ }
+
void** ptrs = (void**)mem;
+
#define BASE_OFFSET(x) (void*)((u32)(x) + (u32)(mem))
reloc2 = ptrs[0];
if (1) {}
- if ((reloc2 != 0) && (numDrums != 0)) {
+ if ((reloc2 != 0 || !gUseLegacySD) && (numDrums != 0))
+ {
ptrs[0] = BASE_OFFSET(reloc2);
- for (i = 0; i < numDrums; i++) {
- reloc = ((Drum**)ptrs[0])[i];
-
- if (reloc != 0) {
- reloc = BASE_OFFSET(reloc);
-
- ((Drum**)ptrs[0])[i] = drum = reloc;
- if (!drum->loaded) {
- AudioLoad_RelocateSample(&drum->sound, mem, relocInfo);
- reloc = drum->envelope;
- drum->envelope = BASE_OFFSET(reloc);
- drum->loaded = 1;
+ for (i = 0; i < numDrums; i++)
+ {
+ if (gUseLegacySD)
+ reloc = ((Drum**)ptrs[0])[i];
+
+ if (reloc != 0 || !gUseLegacySD)
+ {
+ if (gUseLegacySD)
+ {
+ reloc = BASE_OFFSET(reloc);
+ ((Drum**)ptrs[0])[i] = drum = reloc;
+ }
+
+ if (!gUseLegacySD)
+ drum = sf->drums[i];
+
+ if (!drum->loaded)
+ {
+ if (!gUseLegacySD)
+ {
+ AudioLoad_RelocateSample(&sf->drums[i]->sound, mem, relocInfo, fontOffsets[fontId]);
+ //reloc = drum->envelope;
+ drum->loaded = 1;
+ }
+ else
+ {
+ AudioLoad_RelocateSample(&drum->sound, mem, relocInfo, fontOffsets[fontId]);
+ reloc = drum->envelope;
+ drum->envelope = BASE_OFFSET(reloc);
+ drum->loaded = 1;
+ }
}
}
}
@@ -826,39 +932,56 @@ void AudioLoad_RelocateFont(s32 fontId, SoundFontData* mem, RelocInfo* relocInfo
reloc2 = ptrs[1];
if (1) {}
- if ((reloc2 != 0) && (numSfx != 0)) {
+ if ((reloc2 != 0 || !gUseLegacySD) && (numSfx != 0)) {
ptrs[1] = BASE_OFFSET(reloc2);
for (i = 0; i < numSfx; i++) {
reloc = (SoundFontSound*)ptrs[1] + i;
- if (reloc != 0) {
- sfx = reloc;
- if (sfx->sample != NULL) {
- AudioLoad_RelocateSample(sfx, mem, relocInfo);
+ if (reloc != 0 || !gUseLegacySD)
+ {
+ if (!gUseLegacySD) {
+ AudioLoad_RelocateSample(&sf->soundEffects[i].sample, mem, relocInfo, fontOffsets[fontId]);
+ } else {
+ sfx = reloc;
+ if (sfx->sample != NULL) {
+ AudioLoad_RelocateSample(sfx, mem, relocInfo, fontOffsets[fontId]);
+ }
}
}
}
}
-
+
if (numInstruments > 0x7E) {
numInstruments = 0x7E;
}
- for (i = 2; i <= 2 + numInstruments - 1; i++) {
- if (ptrs[i] != NULL) {
+ int startI = gUseLegacySD ? 2 : 0;
+ int startEC = gUseLegacySD ? 2 + numInstruments - 1 : numInstruments - 1;
+ //for (i = 2; i <= 2 + numInstruments - 1; i++) {
+ for (i = startI; i <= startEC; i++) {
+ if (!gUseLegacySD || ptrs[i] != NULL)
+ {
ptrs[i] = BASE_OFFSET(ptrs[i]);
- inst = ptrs[i];
- if (!inst->loaded) {
- if (inst->normalRangeLo != 0) {
- AudioLoad_RelocateSample(&inst->lowNotesSound, mem, relocInfo);
+ if (gUseLegacySD)
+ inst = ptrs[i];
+ else
+ inst = sf->instruments[i];
+
+ if (inst != NULL && !inst->loaded) {
+ if (inst->normalRangeLo != 0)
+ {
+ AudioLoad_RelocateSample(&inst->lowNotesSound, mem, relocInfo, fontOffsets[fontId]);
}
- AudioLoad_RelocateSample(&inst->normalNotesSound, mem, relocInfo);
+ AudioLoad_RelocateSample(&inst->normalNotesSound, mem, relocInfo, fontOffsets[fontId]);
if (inst->normalRangeHi != 0x7F) {
- AudioLoad_RelocateSample(&inst->highNotesSound, mem, relocInfo);
+ AudioLoad_RelocateSample(&inst->highNotesSound, mem, relocInfo, fontOffsets[fontId]);
}
reloc = inst->envelope;
- inst->envelope = BASE_OFFSET(reloc);
+
+ if (gUseLegacySD)
+ inst->envelope = BASE_OFFSET(reloc);
+
inst->loaded = 1;
}
}
@@ -866,9 +989,11 @@ void AudioLoad_RelocateFont(s32 fontId, SoundFontData* mem, RelocInfo* relocInfo
#undef BASE_OFFSET
- gAudioContext.soundFonts[fontId].drums = ptrs[0];
- gAudioContext.soundFonts[fontId].soundEffects = ptrs[1];
- gAudioContext.soundFonts[fontId].instruments = (Instrument**)(ptrs + 2);
+ if (gUseLegacySD) {
+ gAudioContext.soundFonts[fontId].drums = ptrs[0];
+ gAudioContext.soundFonts[fontId].soundEffects = ptrs[1];
+ gAudioContext.soundFonts[fontId].instruments = (Instrument**)(ptrs + 2);
+ }
}
void AudioLoad_SyncDma(u32 devAddr, u8* addr, size_t size, s32 medium) {
@@ -1270,17 +1395,21 @@ void AudioLoad_Init(void* heap, u32 heapSize) {
uintptr_t bankStart = ResourceMgr_LoadFileRaw(_AudiobankSegmentRomStart);
uintptr_t tableStart = ResourceMgr_LoadFileRaw(_AudiotableSegmentRomStart);
+ fontStart = bankStart;
+
AudioLoad_InitTable(gAudioContext.sequenceTable, seqStart, 0);
AudioLoad_InitTable(gAudioContext.soundFontTable, bankStart, 0);
AudioLoad_InitTable(gAudioContext.sampleBankTable, tableStart, 0);
numFonts = gAudioContext.soundFontTable->numEntries;
gAudioContext.soundFonts = AudioHeap_Alloc(&gAudioContext.audioInitPool, numFonts * sizeof(SoundFont));
- for (i = 0; i < numFonts; i++) {
- AudioLoad_InitSoundFontMeta(i);
- }
+ if (gUseLegacySD) {
+ for (i = 0; i < numFonts; i++) {
+ AudioLoad_InitSoundFontMeta(i);
+ }
- AudioLoad_InitSwapFont();
+ AudioLoad_InitSwapFont();
+ }
if (temp_v0_3 = AudioHeap_Alloc(&gAudioContext.audioInitPool, D_8014A6C4.permanentPoolSize), temp_v0_3 == NULL) {
// cast away const from D_8014A6C4
@@ -1454,28 +1583,40 @@ s32 AudioLoad_SlowLoadSeq(s32 seqId, u8* ramAddr, s8* isDone) {
AudioTable* seqTable;
size_t size;
- if (seqId >= gAudioContext.numSequences) {
+ if (gUseLegacySD && seqId >= gAudioContext.numSequences) {
*isDone = 0;
return -1;
}
seqId = AudioLoad_GetRealTableIndex(SEQUENCE_TABLE, seqId);
+
seqTable = AudioLoad_GetLoadTable(SEQUENCE_TABLE);
+
slowLoad = &gAudioContext.slowLoads[gAudioContext.slowLoadPos];
if (slowLoad->status == LOAD_STATUS_DONE) {
slowLoad->status = LOAD_STATUS_WAITING;
}
+
slowLoad->sample.sampleAddr = NULL;
slowLoad->isDone = isDone;
- size = seqTable->entries[seqId].size;
- size = ALIGN16(size);
+
+ if (!gUseLegacySD) {
+ char* seqData = ResourceMgr_LoadSeqByID(seqId);
+ size = ResourceMgr_GetSeqSizeByID(seqId) - 2;
+ slowLoad->curDevAddr = seqData + 2;
+ slowLoad->medium = seqData[0];
+ } else {
+ size = seqTable->entries[seqId].size;
+ size = ALIGN16(size);
+ slowLoad->curDevAddr = seqTable->entries[seqId].romAddr;
+ slowLoad->medium = seqTable->entries[seqId].medium;
+ }
+
slowLoad->curRamAddr = ramAddr;
slowLoad->status = LOAD_STATUS_START;
slowLoad->bytesRemaining = size;
slowLoad->ramAddr = ramAddr;
- slowLoad->curDevAddr = seqTable->entries[seqId].romAddr;
- slowLoad->medium = seqTable->entries[seqId].medium;
slowLoad->seqOrFontId = seqId;
if (slowLoad->medium == MEDIUM_UNK) {
@@ -1687,7 +1828,7 @@ void AudioLoad_AsyncDmaUnkMedium(u32 devAddr, void* ramAddr, size_t size, s16 ar
#define RELOC(v, base) (reloc = (void*)((u32)(v) + (u32)(base)))
-void AudioLoad_RelocateSample(SoundFontSound* sound, SoundFontData* mem, RelocInfo* relocInfo) {
+void AudioLoad_RelocateSample(SoundFontSound* sound, SoundFontData* mem, RelocInfo* relocInfo, int fontId) {
// OTRTODO: This is hack to detect whether or not the sample has been relocated.
size_t maxSoundBankSize = 0x3EB2A0; // sample bank 0 is largest size at 0x3EB2A0
if ((uintptr_t)mem <= maxSoundBankSize) {
@@ -1699,32 +1840,58 @@ void AudioLoad_RelocateSample(SoundFontSound* sound, SoundFontData* mem, RelocIn
void* reloc;
// OTRTODO: Seems precarious to assume the RAM is never <= 0x3EB2A0, but it largely works.
- if ((uintptr_t)sound->sample < maxSoundBankSize) {
- sample = sound->sample = RELOC(sound->sample, mem);
- if (sample->size != 0 && sample->unk_bit25 != 1) {
- sample->loop = RELOC(sample->loop, mem);
- sample->book = RELOC(sample->book, mem);
-
- // Resolve the sample medium 2-bit bitfield into a real value based on relocInfo.
- switch (sample->medium) {
- case 0:
- sample->sampleAddr = RELOC(sample->sampleAddr, relocInfo->baseAddr1);
- sample->medium = relocInfo->medium1;
- break;
- case 1:
- sample->sampleAddr = RELOC(sample->sampleAddr, relocInfo->baseAddr2);
- sample->medium = relocInfo->medium2;
- break;
- case 2:
- case 3:
- // Invalid? This leaves sample->medium as MEDIUM_CART and MEDIUM_DISK_DRIVE
- // respectively, and the sampleAddr unrelocated.
- break;
+ if ((uintptr_t)sound->sample < maxSoundBankSize || !gUseLegacySD)
+ {
+ if (!gUseLegacySD) {
+ SoundFontSample* sample2 = sound;
+
+ if (sample2->unk_bit25 != 1)
+ {
+ //if (sample2->size == 0x5CC8)
+ //{
+ // switch (sample2->medium) {
+ // case 0:
+ // sample2->medium = relocInfo->medium1;
+ // break;
+ // case 1:
+ // sample2->medium = relocInfo->medium2;
+ // break;
+ // }
+
+ // sample2->unk_bit25 = 1;
+ // if (sample2->unk_bit26 && (sample2->medium != MEDIUM_RAM)) {
+ // // gAudioContext.usedSamples[gAudioContext.numUsedSamples++] = sample2;
+ // }
+ //}
}
+ } else {
+ sample = sound->sample = RELOC(sound->sample, mem);
+
+ if (sample->size != 0 && sample->unk_bit25 != 1) {
+ sample->loop = RELOC(sample->loop, mem);
+ sample->book = RELOC(sample->book, mem);
+
+ // Resolve the sample medium 2-bit bitfield into a real value based on relocInfo.
+ switch (sample->medium) {
+ case 0:
+ sample->sampleAddr = RELOC(sample->sampleAddr, relocInfo->baseAddr1);
+ sample->medium = relocInfo->medium1;
+ break;
+ case 1:
+ sample->sampleAddr = RELOC(sample->sampleAddr, relocInfo->baseAddr2);
+ sample->medium = relocInfo->medium2;
+ break;
+ case 2:
+ case 3:
+ // Invalid? This leaves sample->medium as MEDIUM_CART and MEDIUM_DISK_DRIVE
+ // respectively, and the sampleAddr unrelocated.
+ break;
+ }
- sample->unk_bit25 = 1;
- if (sample->unk_bit26 && (sample->medium != MEDIUM_RAM)) {
- gAudioContext.usedSamples[gAudioContext.numUsedSamples++] = sample;
+ sample->unk_bit25 = 1;
+ if (sample->unk_bit26 && (sample->medium != MEDIUM_RAM)) {
+ gAudioContext.usedSamples[gAudioContext.numUsedSamples++] = sample;
+ }
}
}
}
@@ -1977,9 +2144,17 @@ void AudioLoad_PreloadSamplesForFont(s32 fontId, s32 async, RelocInfo* relocInfo
gAudioContext.numUsedSamples = 0;
- numDrums = gAudioContext.soundFonts[fontId].numDrums;
- numInstruments = gAudioContext.soundFonts[fontId].numInstruments;
- numSfx = gAudioContext.soundFonts[fontId].numSfx;
+ if (!gUseLegacySD) {
+ SoundFont* sf = ResourceMgr_LoadAudioSoundFont(fontId);
+
+ numDrums = sf->numDrums;
+ numInstruments = sf->numInstruments;
+ numSfx = sf->numSfx;
+ } else {
+ numDrums = gAudioContext.soundFonts[fontId].numDrums;
+ numInstruments = gAudioContext.soundFonts[fontId].numInstruments;
+ numSfx = gAudioContext.soundFonts[fontId].numSfx;
+ }
for (i = 0; i < numInstruments; i++) {
instrument = Audio_GetInstrumentInner(fontId, i);
@@ -2024,6 +2199,7 @@ void AudioLoad_PreloadSamplesForFont(s32 fontId, s32 async, RelocInfo* relocInfo
}
sample = gAudioContext.usedSamples[i];
+
if (sample->medium == MEDIUM_RAM) {
continue;
}
@@ -2100,10 +2276,19 @@ void AudioLoad_LoadPermanentSamples(void) {
for (i = 0; i < gAudioContext.permanentPool.count; i++) {
RelocInfo relocInfo;
- if (gAudioContext.permanentCache[i].tableType == FONT_TABLE) {
+ if (gAudioContext.permanentCache[i].tableType == FONT_TABLE)
+ {
fontId = AudioLoad_GetRealTableIndex(FONT_TABLE, gAudioContext.permanentCache[i].id);
- relocInfo.sampleBankId1 = gAudioContext.soundFonts[fontId].sampleBankId1;
- relocInfo.sampleBankId2 = gAudioContext.soundFonts[fontId].sampleBankId2;
+ //fontId = gAudioContext.permanentCache[i].id;
+
+ if (!gUseLegacySD) {
+ SoundFont* sf = ResourceMgr_LoadAudioSoundFont(fontId);
+ relocInfo.sampleBankId1 = sf->sampleBankId1;
+ relocInfo.sampleBankId2 = sf->sampleBankId2;
+ } else {
+ relocInfo.sampleBankId1 = gAudioContext.soundFonts[fontId].sampleBankId1;
+ relocInfo.sampleBankId2 = gAudioContext.soundFonts[fontId].sampleBankId2;
+ }
if (relocInfo.sampleBankId1 != 0xFF) {
relocInfo.sampleBankId1 = AudioLoad_GetRealTableIndex(SAMPLE_TABLE, relocInfo.sampleBankId1);
diff --git a/soh/src/code/audio_playback.c b/soh/src/code/audio_playback.c
index c116b4ddb..5d43118b8 100644
--- a/soh/src/code/audio_playback.c
+++ b/soh/src/code/audio_playback.c
@@ -1,6 +1,8 @@
#include "global.h"
#include "Cvar.h"
+extern bool gUseLegacySD;
+
void Audio_InitNoteSub(Note* note, NoteSubEu* sub, NoteSubAttributes* attrs) {
f32 volRight, volLeft;
s32 smallPanIndex;
@@ -307,7 +309,7 @@ SoundFontSound* Audio_InstrumentGetSound(Instrument* instrument, s32 semitone) {
Instrument* Audio_GetInstrumentInner(s32 fontId, s32 instId) {
Instrument* inst;
-
+
if (fontId == 0xFF) {
return NULL;
}
@@ -317,16 +319,31 @@ Instrument* Audio_GetInstrumentInner(s32 fontId, s32 instId) {
return NULL;
}
- if (instId >= gAudioContext.soundFonts[fontId].numInstruments) {
- gAudioContext.audioErrorFlags = ((fontId << 8) + instId) + 0x3000000;
- return NULL;
+ int instCnt = 0;
+
+ if (gUseLegacySD) {
+ instCnt = gAudioContext.soundFonts[fontId].numInstruments;
+ inst = gAudioContext.soundFonts[fontId].instruments[instId];
+
+ if (instId >= gAudioContext.soundFonts[fontId].numInstruments)
+ if (instId >= instCnt) {
+ gAudioContext.audioErrorFlags = ((fontId << 8) + instId) + 0x3000000;
+ return NULL;
+ }
+ } else {
+ SoundFont* sf = ResourceMgr_LoadAudioSoundFont(fontId);
+
+ if (instId >= sf->numInstruments)
+ return NULL;
+
+ inst = sf->instruments[instId];
}
- inst = gAudioContext.soundFonts[fontId].instruments[instId];
if (inst == NULL) {
gAudioContext.audioErrorFlags = ((fontId << 8) + instId) + 0x1000000;
return inst;
}
+
return inst;
}
@@ -343,12 +360,17 @@ Drum* Audio_GetDrum(s32 fontId, s32 drumId) {
return NULL;
}
- if (drumId >= gAudioContext.soundFonts[fontId].numDrums) {
- gAudioContext.audioErrorFlags = ((fontId << 8) + drumId) + 0x4000000;
- return NULL;
- }
+ if (gUseLegacySD) {
+ if (drumId >= gAudioContext.soundFonts[fontId].numDrums) {
+ gAudioContext.audioErrorFlags = ((fontId << 8) + drumId) + 0x4000000;
+ return NULL;
+ }
- drum = gAudioContext.soundFonts[fontId].drums[drumId];
+ drum = gAudioContext.soundFonts[fontId].drums[drumId];
+ } else {
+ SoundFont* sf = ResourceMgr_LoadAudioSoundFont(fontId);
+ drum = sf->drums[drumId];
+ }
if (drum == NULL) {
gAudioContext.audioErrorFlags = ((fontId << 8) + drumId) + 0x5000000;
@@ -369,12 +391,17 @@ SoundFontSound* Audio_GetSfx(s32 fontId, s32 sfxId) {
return NULL;
}
- if (sfxId >= gAudioContext.soundFonts[fontId].numSfx) {
- gAudioContext.audioErrorFlags = ((fontId << 8) + sfxId) + 0x4000000;
- return NULL;
- }
+ if (gUseLegacySD) {
+ if (sfxId >= gAudioContext.soundFonts[fontId].numSfx) {
+ gAudioContext.audioErrorFlags = ((fontId << 8) + sfxId) + 0x4000000;
+ return NULL;
+ }
- sfx = &gAudioContext.soundFonts[fontId].soundEffects[sfxId];
+ sfx = &gAudioContext.soundFonts[fontId].soundEffects[sfxId];
+ } else {
+ SoundFont* sf = ResourceMgr_LoadAudioSoundFont(fontId);
+ sfx = &sf->soundEffects[sfxId];
+ }
if (sfx == NULL) {
gAudioContext.audioErrorFlags = ((fontId << 8) + sfxId) + 0x5000000;
diff --git a/soh/src/code/audio_seqplayer.c b/soh/src/code/audio_seqplayer.c
index 3dd7b811e..52d14a9a1 100644
--- a/soh/src/code/audio_seqplayer.c
+++ b/soh/src/code/audio_seqplayer.c
@@ -938,8 +938,16 @@ u8 AudioSeq_GetInstrument(SequenceChannel* channel, u8 instId, Instrument** inst
*instOut = NULL;
return 0;
}
- adsr->envelope = inst->envelope;
- adsr->releaseRate = inst->releaseRate;
+
+ if (inst->envelope != NULL)
+ {
+ adsr->envelope = inst->envelope;
+ adsr->releaseRate = (inst->releaseRate);
+ }
+ else {
+ adsr->envelope = gDefaultEnvelope;
+ }
+
*instOut = inst;
instId += 2;
return instId;
diff --git a/soh/src/code/audio_synthesis.c b/soh/src/code/audio_synthesis.c
index 037bd2ec3..b567dd0ef 100644
--- a/soh/src/code/audio_synthesis.c
+++ b/soh/src/code/audio_synthesis.c
@@ -749,8 +749,10 @@ Acmd* AudioSynth_ProcessNote(s32 noteIndex, NoteSubEu* noteSubEu, NoteSynthesisS
cmd = AudioSynth_LoadWaveSamples(cmd, noteSubEu, synthState, nSamplesToLoad);
noteSamplesDmemAddrBeforeResampling = DMEM_UNCOMPRESSED_NOTE + (synthState->samplePosInt * 2);
synthState->samplePosInt += nSamplesToLoad;
- } else {
+ } else
+ {
audioFontSample = noteSubEu->sound.soundFontSound->sample;
+
loopInfo = audioFontSample->loop;
loopEndPos = loopInfo->end;
sampleAddr = audioFontSample->sampleAddr;
@@ -822,6 +824,7 @@ Acmd* AudioSynth_ProcessNote(s32 noteIndex, NoteSubEu* noteSubEu, NoteSynthesisS
noteFinished = true;
}
}
+
switch (audioFontSample->codec) {
case CODEC_ADPCM:
@@ -848,6 +851,9 @@ Acmd* AudioSynth_ProcessNote(s32 noteIndex, NoteSubEu* noteSubEu, NoteSynthesisS
goto skip;
case CODEC_S16:
AudioSynth_ClearBuffer(cmd++, DMEM_UNCOMPRESSED_NOTE, (samplesLenAdjusted * 2) + 0x20);
+ AudioSynth_LoadBuffer(cmd++, DMEM_UNCOMPRESSED_NOTE, ALIGN16(nSamplesToLoad * 2),
+ audioFontSample->sampleAddr + (synthState->samplePosInt * 2));
+
flags = A_CONTINUE;
skipBytes = 0;
nSamplesProcessed = samplesLenAdjusted;
@@ -860,7 +866,8 @@ Acmd* AudioSynth_ProcessNote(s32 noteIndex, NoteSubEu* noteSubEu, NoteSynthesisS
if (nFramesToDecode != 0) {
frameIndex = (synthState->samplePosInt + skipInitialSamples - nFirstFrameSamplesToIgnore) / 16;
sampleDataOffset = frameIndex * frameSize;
- if (audioFontSample->medium == MEDIUM_RAM) {
+ if (audioFontSample->medium == MEDIUM_RAM)
+ {
sampleData = (u8*)(sampleDataStart + sampleDataOffset + sampleAddr);
} else if (audioFontSample->medium == MEDIUM_UNK) {
return cmd;
@@ -1024,7 +1031,8 @@ Acmd* AudioSynth_ProcessNote(s32 noteIndex, NoteSubEu* noteSubEu, NoteSynthesisS
unk7 = noteSubEu->unk_07;
unkE = noteSubEu->unk_0E;
buf = &synthState->synthesisBuffers->panSamplesBuffer[0x18];
- if (unk7 != 0 && noteSubEu->unk_0E != 0) {
+ if (unk7 != 0 && noteSubEu->unk_0E != 0)
+ {
AudioSynth_DMemMove(cmd++, DMEM_TEMP, DMEM_SCRATCH2, aiBufLen * 2);
thing = DMEM_SCRATCH2 - unk7;
if (synthState->unk_1A != 0) {
diff --git a/soh/src/code/code_800E4FE0.c b/soh/src/code/code_800E4FE0.c
index c46ae7a07..d88e731f4 100644
--- a/soh/src/code/code_800E4FE0.c
+++ b/soh/src/code/code_800E4FE0.c
@@ -213,11 +213,7 @@ AudioTask* func_800E5000(void) {
task = &gAudioContext.currTask->task.t;
task->type = M_AUDTASK;
task->flags = 0;
- //task->ucode_boot = D_801120C0;
task->ucode_boot_size = 0x1000;
- //task->ucode_data_size = ((rspAspMainDataEnd - rspAspMainDataStart) * sizeof(u64)) - 1;
- //task->ucode = D_801120C0;
- //task->ucode_data = rspAspMainDataStart;
task->ucode_size = 0x1000;
task->dram_stack = NULL;
task->dram_stack_size = 0;