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authorJameriquiah <42100286+Jameriquiah@users.noreply.github.com>2026-06-17 22:07:09 -0500
committerGitHub <noreply@github.com>2026-06-18 03:07:09 +0000
commitbbb4c649916d1a4bb6cfc2f96f48f5477c792cc1 (patch)
treef3d07d696b69433f14e1645aa0e3249e84089ad9
parentfa44542e6461efd6cf3c4955cc49225b3b36d91f (diff)
fix id conflicts (#6765)
-rw-r--r--soh/soh/SohGui/SohMenuEnhancements.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/soh/soh/SohGui/SohMenuEnhancements.cpp b/soh/soh/SohGui/SohMenuEnhancements.cpp
index 4b0b8f0ee..c8c52897c 100644
--- a/soh/soh/SohGui/SohMenuEnhancements.cpp
+++ b/soh/soh/SohGui/SohMenuEnhancements.cpp
@@ -491,7 +491,7 @@ void SohMenu::AddMenuEnhancements() {
path.column = SECTION_COLUMN_3;
AddWidget(path, "Misc", WIDGET_SEPARATOR_TEXT);
- AddWidget(path, "Skip Child Stealth", WIDGET_CVAR_CHECKBOX)
+ AddWidget(path, "Skip Child Stealth##Enhancement", WIDGET_CVAR_CHECKBOX)
.CVar(CVAR_ENHANCEMENT("TimeSavers.SkipChildStealth"))
.Options(CheckboxOptions().Tooltip(
"The crawlspace into Hyrule Castle goes straight to Zelda, skipping the guards."));
@@ -909,7 +909,7 @@ void SohMenu::AddMenuEnhancements() {
AddWidget(path, "Skip Magic Arrow Equip Animation", WIDGET_CVAR_CHECKBOX)
.CVar(CVAR_ENHANCEMENT("SkipArrowAnimation"));
// TODO: See if a Callback could be registered to avoid the need to reload scenes for the next two options.
- AddWidget(path, "Blue Fire Arrows", WIDGET_CVAR_CHECKBOX)
+ AddWidget(path, "Blue Fire Arrows##Enhancement", WIDGET_CVAR_CHECKBOX)
.CVar(CVAR_ENHANCEMENT("BlueFireArrows"))
.PreFunc([](WidgetInfo& info) {
info.options->disabled =
@@ -919,7 +919,7 @@ void SohMenu::AddMenuEnhancements() {
})
.Options(CheckboxOptions().Tooltip(
"Allows Ice Arrows to melt Red Ice. May require a room reload if toggled during gameplay."));
- AddWidget(path, "Sunlight Arrows", WIDGET_CVAR_CHECKBOX)
+ AddWidget(path, "Sunlight Arrows##Enhancement", WIDGET_CVAR_CHECKBOX)
.CVar(CVAR_ENHANCEMENT("SunlightArrows"))
.PreFunc([](WidgetInfo& info) {
info.options->disabled =