diff options
| author | Jordan Longstaff <JordanLongstaff@users.noreply.github.com> | 2026-09-26 12:26:36 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-09-26 16:26:36 +0000 |
| commit | ca1e4c22505a7c2101ca816c31023daaf4e2638e (patch) | |
| tree | 9f9658cb720637a70581c3a0636fb3d1d25f3228 | |
| parent | cd38af795596101d6bd7d756cefa779f8b526e05 (diff) | |
Fix Skip Forced Text softlock (#7254)
| -rw-r--r-- | soh/soh/Enhancements/TimeSavers/timesaver_hook_handlers.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/soh/soh/Enhancements/TimeSavers/timesaver_hook_handlers.cpp b/soh/soh/Enhancements/TimeSavers/timesaver_hook_handlers.cpp index 5ad585885..bd6efb6db 100644 --- a/soh/soh/Enhancements/TimeSavers/timesaver_hook_handlers.cpp +++ b/soh/soh/Enhancements/TimeSavers/timesaver_hook_handlers.cpp @@ -456,6 +456,11 @@ void TimeSaverOnVanillaBehaviorHandler(GIVanillaBehavior id, bool* should, va_li if (ForcedDialogIsDisabled(FORCED_DIALOG_SKIP_NPC) && !(gPlayState->sceneNum == SCENE_ZORAS_RIVER && IS_RANDO && RAND_GET_OPTION(RSK_FROGS_HINT))) { *should = false; + + // We should still come out of a softlock if the setting was changed during forced dialogue + if (GET_PLAYER(gPlayState)->csAction != 7) { + Player_SetCsAction(gPlayState, NULL, 7); + } } // If it's near a jailed carpenter, skip it along with introduction of Gerudo mini-boss |
