diff options
| author | Garrett Cox <garrettjcox@gmail.com> | 2022-10-21 00:32:35 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-10-21 01:32:35 -0400 |
| commit | e6e2184fe110171682e40bdf992c3cdc93df7ca9 (patch) | |
| tree | 4c45caf5e62cafca97384c190baec8581be5e455 | |
| parent | 5ce051e4ea6594ba4b4805ca5ad666a5861a39ba (diff) | |
Add missed key count spot (#1820)
| -rw-r--r-- | soh/src/code/z_sram.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/soh/src/code/z_sram.c b/soh/src/code/z_sram.c index 8c01225e0..fed23dcf3 100644 --- a/soh/src/code/z_sram.c +++ b/soh/src/code/z_sram.c @@ -460,14 +460,14 @@ void Sram_InitSave(FileChooseContext* fileChooseCtx) { // "Start with" == 0 for Keysanity if(Randomizer_GetSettingValue(RSK_KEYSANITY) == 0) { // TODO: If master quest there are different key counts - gSaveContext.inventory.dungeonKeys[SCENE_BMORI1] = 5; // Forest - gSaveContext.inventory.dungeonKeys[SCENE_HIDAN] = 8; // Fire - gSaveContext.inventory.dungeonKeys[SCENE_MIZUSIN] = 6; // Water - gSaveContext.inventory.dungeonKeys[SCENE_JYASINZOU] = 5; // Spirit - gSaveContext.inventory.dungeonKeys[SCENE_HAKADAN] = 5; // Shadow - gSaveContext.inventory.dungeonKeys[SCENE_HAKADANCH] = 3; // BotW - gSaveContext.inventory.dungeonKeys[SCENE_MEN] = 9; // GTG - gSaveContext.inventory.dungeonKeys[SCENE_GANONTIKA] = 2; // Ganon + gSaveContext.inventory.dungeonKeys[SCENE_BMORI1] = FOREST_TEMPLE_SMALL_KEY_MAX; // Forest + gSaveContext.inventory.dungeonKeys[SCENE_HIDAN] = FIRE_TEMPLE_SMALL_KEY_MAX; // Fire + gSaveContext.inventory.dungeonKeys[SCENE_MIZUSIN] = WATER_TEMPLE_SMALL_KEY_MAX; // Water + gSaveContext.inventory.dungeonKeys[SCENE_JYASINZOU] = SPIRIT_TEMPLE_SMALL_KEY_MAX; // Spirit + gSaveContext.inventory.dungeonKeys[SCENE_HAKADAN] = SHADOW_TEMPLE_SMALL_KEY_MAX; // Shadow + gSaveContext.inventory.dungeonKeys[SCENE_HAKADANCH] = BOTTOM_OF_THE_WELL_SMALL_KEY_MAX; // BotW + gSaveContext.inventory.dungeonKeys[SCENE_MEN] = GERUDO_TRAINING_GROUNDS_SMALL_KEY_MAX; // GTG + gSaveContext.inventory.dungeonKeys[SCENE_GANONTIKA] = GANONS_CASTLE_SMALL_KEY_MAX; // Ganon } // "Start with" == 0 for Boss Kesanity |
