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authorPhilip Dubé <159546+serprex@users.noreply.github.com>2026-07-12 15:49:07 +0000
committerGitHub <noreply@github.com>2026-07-12 15:49:07 +0000
commitf6d723b447aac7df191fd87aeb8a87956a46d0ae (patch)
tree7f8b739325c7b5a3e9a701cff2242b3bd9b04e72
parentc94ae8ccf379267946568ca2c448ba4fad25987a (diff)
fix build (#6911)
GIM needed change from game interactor no longer pulling in z64.h
-rw-r--r--soh/soh/Enhancements/Restorations/GetItemManipulation.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/soh/soh/Enhancements/Restorations/GetItemManipulation.cpp b/soh/soh/Enhancements/Restorations/GetItemManipulation.cpp
index 960dd44c4..9f0a92e69 100644
--- a/soh/soh/Enhancements/Restorations/GetItemManipulation.cpp
+++ b/soh/soh/Enhancements/Restorations/GetItemManipulation.cpp
@@ -5,6 +5,7 @@
#include "soh/ShipInit.hpp"
extern "C" {
+#include "z64.h"
#include "macros.h"
#include "variables.h"
extern PlayState* gPlayState;