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| author | Philip Dubé <159546+serprex@users.noreply.github.com> | 2026-07-12 15:49:07 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-07-12 15:49:07 +0000 |
| commit | f6d723b447aac7df191fd87aeb8a87956a46d0ae (patch) | |
| tree | 7f8b739325c7b5a3e9a701cff2242b3bd9b04e72 | |
| parent | c94ae8ccf379267946568ca2c448ba4fad25987a (diff) | |
fix build (#6911)
GIM needed change from game interactor no longer pulling in z64.h
| -rw-r--r-- | soh/soh/Enhancements/Restorations/GetItemManipulation.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/soh/soh/Enhancements/Restorations/GetItemManipulation.cpp b/soh/soh/Enhancements/Restorations/GetItemManipulation.cpp index 960dd44c4..9f0a92e69 100644 --- a/soh/soh/Enhancements/Restorations/GetItemManipulation.cpp +++ b/soh/soh/Enhancements/Restorations/GetItemManipulation.cpp @@ -5,6 +5,7 @@ #include "soh/ShipInit.hpp" extern "C" { +#include "z64.h" #include "macros.h" #include "variables.h" extern PlayState* gPlayState; |
