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authorinspectredc <78732756+inspectredc@users.noreply.github.com>2025-04-03 05:06:16 +0100
committerGitHub <noreply@github.com>2025-04-03 00:06:16 -0400
commitfd96bf6b14c8d37eac68d0941db692fa378f6d68 (patch)
treed12836f3db99b4051c6586ec0c21d3132428ddb6
parent1c248ded02b2eef95094bc9b71da6cc59b100b0c (diff)
Fix Disable Bomb Billboarding (#5290)
-rw-r--r--soh/soh/SohGui/SohMenuEnhancements.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/soh/soh/SohGui/SohMenuEnhancements.cpp b/soh/soh/SohGui/SohMenuEnhancements.cpp
index 10975589f..dad94c8b4 100644
--- a/soh/soh/SohGui/SohMenuEnhancements.cpp
+++ b/soh/soh/SohGui/SohMenuEnhancements.cpp
@@ -434,7 +434,7 @@ void SohMenu::AddMenuEnhancements() {
"Toggle between standard assets and alternate assets. Usually mods will indicate if "
"this setting has to be used or not."));
AddWidget(path, "Disable Bomb Billboarding", WIDGET_CVAR_CHECKBOX)
- .CVar("DisableBombBillboarding")
+ .CVar(CVAR_ENHANCEMENT("DisableBombBillboarding"))
.Options(CheckboxOptions().Tooltip(
"Disables bombs always rotating to face the camera. To be used in conjunction with mods that want to "
"replace bombs with 3D objects."));