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| author | inspectredc <78732756+inspectredc@users.noreply.github.com> | 2025-04-03 05:06:16 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-04-03 00:06:16 -0400 |
| commit | fd96bf6b14c8d37eac68d0941db692fa378f6d68 (patch) | |
| tree | d12836f3db99b4051c6586ec0c21d3132428ddb6 | |
| parent | 1c248ded02b2eef95094bc9b71da6cc59b100b0c (diff) | |
Fix Disable Bomb Billboarding (#5290)
| -rw-r--r-- | soh/soh/SohGui/SohMenuEnhancements.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/soh/soh/SohGui/SohMenuEnhancements.cpp b/soh/soh/SohGui/SohMenuEnhancements.cpp index 10975589f..dad94c8b4 100644 --- a/soh/soh/SohGui/SohMenuEnhancements.cpp +++ b/soh/soh/SohGui/SohMenuEnhancements.cpp @@ -434,7 +434,7 @@ void SohMenu::AddMenuEnhancements() { "Toggle between standard assets and alternate assets. Usually mods will indicate if " "this setting has to be used or not.")); AddWidget(path, "Disable Bomb Billboarding", WIDGET_CVAR_CHECKBOX) - .CVar("DisableBombBillboarding") + .CVar(CVAR_ENHANCEMENT("DisableBombBillboarding")) .Options(CheckboxOptions().Tooltip( "Disables bombs always rotating to face the camera. To be used in conjunction with mods that want to " "replace bombs with 3D objects.")); |
