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authorNicholas Estelami <NEstelami@users.noreply.github.com>2022-06-01 13:06:32 -0400
committerNicholas Estelami <NEstelami@users.noreply.github.com>2022-06-01 13:06:32 -0400
commit6f5ce7d7157d60c22ca7cd43ff576fc54dc50dbc (patch)
treee1951884c7dc3dd77b45e46d8a615361c0ae9dd4 /ZAPDTR/ZAPD/ZAudio.cpp
parent72bacabf4556ea6c3bc49fdd333d84e49e54b8b3 (diff)
Audio decompiled and WIP custom sample support
Diffstat (limited to 'ZAPDTR/ZAPD/ZAudio.cpp')
-rw-r--r--ZAPDTR/ZAPD/ZAudio.cpp325
1 files changed, 325 insertions, 0 deletions
diff --git a/ZAPDTR/ZAPD/ZAudio.cpp b/ZAPDTR/ZAPD/ZAudio.cpp
new file mode 100644
index 000000000..1c24c824a
--- /dev/null
+++ b/ZAPDTR/ZAPD/ZAudio.cpp
@@ -0,0 +1,325 @@
+#include "ZAudio.h"
+
+#include "Globals.h"
+#include "Utils/BitConverter.h"
+#include "Utils/File.h"
+#include "Utils/Path.h"
+#include "Utils/StringHelper.h"
+#include "ZFile.h"
+
+REGISTER_ZFILENODE(Audio, ZAudio);
+
+ZAudio::ZAudio(ZFile* nParent) : ZResource(nParent)
+{
+ //RegisterRequiredAttribute("CodeOffset");
+ //RegisterOptionalAttribute("LangOffset", "0");
+}
+
+void ZAudio::DecodeADPCMSample(SampleEntry* sample)
+{
+ int16_t buffer[1024 * 128];
+
+ int16_t* out = &buffer[0];
+}
+
+std::vector<AdsrEnvelope*> ZAudio::ParseEnvelopeData(std::vector<uint8_t> audioBank, std::vector<uint8_t> audioTable, int envelopeOffset, int baseOffset)
+{
+ std::vector<AdsrEnvelope*> result;
+
+ //bool process = true;
+
+ //for (int i = 0; i < 4; i++)
+ while (true)
+ {
+ AdsrEnvelope* env = new AdsrEnvelope();
+
+ env->delay = BitConverter::ToInt16BE(audioBank, envelopeOffset + 0);
+ env->arg = BitConverter::ToInt16BE(audioBank, envelopeOffset + 2);
+
+ envelopeOffset += 4;
+
+ result.push_back(env);
+
+ if (env->delay < 0)
+ break;
+ }
+
+ return result;
+}
+
+SoundFontEntry* ZAudio::ParseSoundFontEntry(std::vector<uint8_t> audioBank,
+ std::vector<uint8_t> audioTable,
+ AudioTableEntry audioSampleBankEntry,
+ int soundFontOffset,
+ int baseOffset)
+{
+ SoundFontEntry* soundFont = new SoundFontEntry();
+ soundFont->sampleEntry = ParseSampleEntry(
+ audioBank, audioTable, audioSampleBankEntry,
+ BitConverter::ToInt32BE(audioBank, soundFontOffset + 0) + baseOffset, baseOffset);
+ soundFont->tuning = BitConverter::ToFloatBE(audioBank, soundFontOffset + 4);
+
+ return soundFont;
+}
+
+SampleEntry* ZAudio::ParseSampleEntry(std::vector<uint8_t> audioBank,
+ std::vector<uint8_t> audioTable,
+ AudioTableEntry audioSampleBankEntry,
+ int sampleOffset,
+ int baseOffset)
+{
+ int sampleDataOffset = BitConverter::ToInt32BE(audioBank, sampleOffset + 4) + audioSampleBankEntry.ptr;
+
+ if (samples.find(sampleOffset) == samples.end())
+ {
+ SampleEntry* sample = new SampleEntry();
+
+ int sampleSize = BitConverter::ToInt32BE(audioBank, sampleOffset + 0) & 0x00FFFFFF;
+ int loopOffset = BitConverter::ToInt32BE(audioBank, sampleOffset + 8) + baseOffset;
+ int bookOffset = BitConverter::ToInt32BE(audioBank, sampleOffset + 12) + baseOffset;
+
+ char* sampleData = (char*)malloc(sampleSize);
+ memcpy(sampleData, audioTable.data() + sampleDataOffset, sampleSize);
+ sample->data = std::vector<uint8_t>(sampleSize);
+ memcpy(sample->data.data(), sampleData, sampleSize);
+
+ uint32_t origField = (BitConverter::ToUInt32BE(audioBank, sampleOffset + 0));
+ sample->codec = (origField >> 28) & 0x0F;
+ sample->medium = (origField >> 24) & 0x03;
+ sample->unk_bit26 = (origField >> 22) & 0x01;
+ sample->unk_bit25 = (origField >> 21) & 0x01;
+
+ sample->loop.start = BitConverter::ToInt32BE(audioBank, loopOffset + 0);
+ sample->loop.end = BitConverter::ToInt32BE(audioBank, loopOffset + 4);
+ sample->loop.count = BitConverter::ToInt32BE(audioBank, loopOffset + 8);
+
+ if (sample->loop.count != 0xFFFFFFFF)
+ {
+ for (int i = 0; i < sample->loop.count; i++)
+ {
+ int16_t state = BitConverter::ToInt16BE(sample->data, loopOffset + 16 + (i * 2));
+ sample->loop.states.push_back(state);
+ }
+ }
+
+ sample->book.order = BitConverter::ToInt32BE(audioBank, bookOffset + 0);
+ sample->book.npredictors = BitConverter::ToInt32BE(audioBank, bookOffset + 4);
+
+ for (int i = 0; i < sample->book.npredictors * sample->book.order * 8; i++)
+ {
+ sample->book.books.push_back(
+ BitConverter::ToInt16BE(audioBank, bookOffset + 8 + (i * 2)));
+ }
+
+ samples[sampleOffset] = sample;
+
+ return sample;
+ }
+ else
+ {
+ return samples[sampleOffset];
+ }
+}
+
+std::vector<AudioTableEntry> ZAudio::ParseAudioTable(std::vector<uint8_t> codeData, int baseOffset)
+{
+ std::vector<AudioTableEntry> entries;
+
+ int numEntries = BitConverter::ToInt16BE(codeData, baseOffset + 0);
+ int romAddr = BitConverter::ToInt16BE(codeData, baseOffset + 4);
+
+ int currentOffset = baseOffset + 16;
+
+ for (int i = 0; i < numEntries; i++)
+ {
+ AudioTableEntry entry;
+
+ entry.ptr = BitConverter::ToInt32BE(codeData, currentOffset + 0);
+ entry.size = BitConverter::ToInt32BE(codeData, currentOffset + 4);
+ entry.medium = codeData[currentOffset + 8];
+ entry.cachePolicy = codeData[currentOffset + 9];
+ entry.data1 = BitConverter::ToInt16BE(codeData, currentOffset + 10);
+ entry.data2 = BitConverter::ToInt16BE(codeData, currentOffset + 12);
+ entry.data3 = BitConverter::ToInt16BE(codeData, currentOffset + 14);
+
+ entries.push_back(entry);
+
+ currentOffset += 16;
+ }
+
+ return entries;
+}
+
+void ZAudio::ParseSoundFont(std::vector<uint8_t> codeData, std::vector<uint8_t> audioTable,
+ std::vector<AudioTableEntry> audioSampleBank,
+ AudioTableEntry& entry)
+{
+ int ptr = entry.ptr;
+ int size = entry.size;
+ int sampleBankId1 = (entry.data1 >> 8) & 0xFF;
+ int sampleBankId2 = (entry.data1) & 0xFF;
+ int numInstruments = (entry.data2 >> 8) & 0xFF;
+ int numDrums = entry.data2 & 0xFF;
+ int numSfx = entry.data3;
+
+ int currentOffset = BitConverter::ToInt32BE(codeData, ptr) + ptr;
+ for (int i = 0; i < numDrums; i++)
+ {
+ DrumEntry drum;
+
+ int samplePtr = BitConverter::ToInt32BE(codeData, currentOffset);
+
+ if (samplePtr != 0)
+ {
+ samplePtr += ptr;
+
+ drum.sample = ParseSampleEntry(codeData, audioTable, audioSampleBank[sampleBankId1],
+ BitConverter::ToInt32BE(codeData, samplePtr + 4) + ptr, ptr);
+
+ drum.releaseRate = codeData[samplePtr + 0];
+ drum.pan = codeData[samplePtr + 1];
+ drum.loaded = codeData[samplePtr + 2];
+ drum.tuning = BitConverter::ToFloatBE(codeData, samplePtr + 8);
+
+ //int sampleDefOffset = BitConverter::ToInt32BE(codeData, samplePtr + 4);
+ drum.env = ParseEnvelopeData(codeData, audioTable, BitConverter::ToInt32BE(codeData, samplePtr + 12) + ptr, ptr);
+ }
+
+ entry.drums.push_back(drum);
+
+ currentOffset += 4;
+ }
+
+ currentOffset = BitConverter::ToInt32BE(codeData, ptr + 4) + ptr;
+ for (int i = 0; i < numSfx; i++)
+ {
+ SoundFontEntry* sfx;
+ sfx = ParseSoundFontEntry(codeData, audioTable, audioSampleBank[sampleBankId1],
+ currentOffset, ptr);
+ entry.soundEffects.push_back(sfx);
+
+ currentOffset += 8;
+ }
+
+ for (int i = 0; i < numInstruments; i++)
+ {
+ InstrumentEntry instrument;
+
+ currentOffset = BitConverter::ToInt32BE(codeData, ptr + 8 + (i * 4));
+
+ instrument.isValidInstrument = currentOffset != 0;
+
+ if (currentOffset != 0)
+ {
+ currentOffset += ptr;
+
+ instrument.loaded = codeData[currentOffset + 0];
+ instrument.normalRangeLo = codeData[currentOffset + 1];
+ instrument.normalRangeHi = codeData[currentOffset + 2];
+ instrument.releaseRate = codeData[currentOffset + 3];
+ instrument.env = ParseEnvelopeData(codeData, audioTable, BitConverter::ToInt32BE(codeData, currentOffset + 4) + ptr, ptr);
+
+ if (BitConverter::ToInt32BE(codeData, currentOffset + 8) != 0)
+ instrument.lowNotesSound = ParseSoundFontEntry(
+ codeData, audioTable, audioSampleBank[sampleBankId1], currentOffset + 8, ptr);
+
+ if (BitConverter::ToInt32BE(codeData, currentOffset + 16) != 0)
+ instrument.normalNotesSound = ParseSoundFontEntry(
+ codeData, audioTable, audioSampleBank[sampleBankId1], currentOffset + 16, ptr);
+
+ if (BitConverter::ToInt32BE(codeData, currentOffset + 24) != 0 &&
+ instrument.normalRangeHi != 0x7F)
+ instrument.highNotesSound = ParseSoundFontEntry(
+ codeData, audioTable, audioSampleBank[sampleBankId1], currentOffset + 24, ptr);
+ }
+
+ entry.instruments.push_back(instrument);
+ }
+}
+
+void ZAudio::ParseRawData()
+{
+ ZResource::ParseRawData();
+
+ std::vector<uint8_t> codeData;
+ std::vector<uint8_t> audioTableData;
+ std::vector<uint8_t> audioBankData;
+ std::vector<uint8_t> audioSeqData;
+
+ if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
+ codeData = Globals::Instance->GetBaseromFile("code");
+ else
+ codeData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() + "code");
+
+ if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
+ audioTableData = Globals::Instance->GetBaseromFile("Audiotable");
+ else
+ audioTableData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() + "Audiotable");
+
+ if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
+ audioBankData = Globals::Instance->GetBaseromFile("Audiobank");
+ else
+ audioBankData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() + "Audiobank");
+
+ if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
+ audioSeqData = Globals::Instance->GetBaseromFile("Audioseq");
+ else
+ audioSeqData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() +
+ "Audioseq");
+
+ // TABLE PARSING
+ //int gSoundFontTableOffset = 0x138270; // OTRTODO: Make this an XML Param
+ //int gSequenceTableOffset = 0x1386A0; // OTRTODO: Make this an XML Param
+ //int gSampleBankTableOffset = 0x138D90; // OTRTODO: Make this an XML Param
+ int gSoundFontTableOffset = 0x138290; // OTRTODO: Make this an XML Param
+ int gSequenceTableOffset = 0x1386C0; // OTRTODO: Make this an XML Param
+ int gSampleBankTableOffset = 0x138DB0; // OTRTODO: Make this an XML Param
+ soundFontTable = ParseAudioTable(codeData, gSoundFontTableOffset);
+ sequenceTable = ParseAudioTable(codeData, gSequenceTableOffset);
+ sampleBankTable = ParseAudioTable(codeData, gSampleBankTableOffset);
+ // int gSequenceFontTableOffset = 0x1384E0; // OTRTODO: Make this an XML Param
+
+
+ // SAMPLE/FONT PARSING
+ for (int i = 0; i < soundFontTable.size(); i++)
+ {
+ ParseSoundFont(audioBankData, audioTableData, sampleBankTable, soundFontTable[i]);
+ }
+
+
+ // SOUNDBANK PARSING
+ /*for (int i = 0; i < sampleBankTable.size(); i++)
+ {
+
+ }*/
+
+ // SEQUENCE PARSING
+ for (int i = 0; i < sequenceTable.size(); i++)
+ {
+ int seqDestIdx = i;
+
+ if (sequenceTable[i].size == 0)
+ seqDestIdx = sequenceTable[i].ptr;
+
+ std::vector<char> seqVec = std::vector<char>(sequenceTable[seqDestIdx].size);
+ memcpy(seqVec.data(), audioSeqData.data() + sequenceTable[seqDestIdx].ptr,
+ sequenceTable[seqDestIdx].size);
+
+ sequences.push_back(seqVec);
+ }
+}
+
+std::string ZAudio::GetSourceTypeName() const
+{
+ return "u8";
+}
+
+size_t ZAudio::GetRawDataSize() const
+{
+ return 1;
+}
+
+ZResourceType ZAudio::GetResourceType() const
+{
+ return ZResourceType::Audio;
+}