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authorbriaguya <70942617+briaguya-ai@users.noreply.github.com>2022-09-29 19:07:48 -0400
committerGitHub <noreply@github.com>2022-09-29 19:07:48 -0400
commit8888fb2ec1cf1a27b5611e58b59f36762afeec54 (patch)
treed6151de2468dd2ab865603c36c85765a26db96cd /soh/assets/xml/GC_MQ_D/objects/object_dodongo.xml
parentdc3c0dd9c852ae704aaa6f6f7ad7258d7076c5ec (diff)
Master Quest (#3) (#1632)4.0.0
Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com> Co-authored-by: GaryOderNichts <12049776+GaryOderNichts@users.noreply.github.com> Co-authored-by: louist103 <35883445+louist103@users.noreply.github.com> Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com> Co-authored-by: GaryOderNichts <12049776+GaryOderNichts@users.noreply.github.com>
Diffstat (limited to 'soh/assets/xml/GC_MQ_D/objects/object_dodongo.xml')
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1 files changed, 41 insertions, 0 deletions
diff --git a/soh/assets/xml/GC_MQ_D/objects/object_dodongo.xml b/soh/assets/xml/GC_MQ_D/objects/object_dodongo.xml
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index 000000000..779e20e9d
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+++ b/soh/assets/xml/GC_MQ_D/objects/object_dodongo.xml
@@ -0,0 +1,41 @@
+<Root>
+ <File Name="object_dodongo" Segment="6">
+ <!-- Dodongo Animations -->
+ <Animation Name="gDodongoDieAnim" Offset="0x13C4"/>
+ <Animation Name="gDodongoDamageAnim" Offset="0x1A44"/>
+ <!-- Breathe Fire Animation also used for swallowing bomb and stunned -->
+ <Animation Name="gDodongoBreatheFireAnim" Offset="0x28F0"/>
+ <Animation Name="gDodongoAfterBreatheFireAnim" Offset="0x3088"/>
+ <Animation Name="gDodongoSweepTailRightAnim" Offset="0x3B14"/>
+ <Animation Name="gDodongoSweepTailLeftAnim" Offset="0x42C4"/>
+ <Animation Name="gDodongoWaitAnim" Offset="0x4C20"/>
+ <Animation Name="gDodongoWalkAnim" Offset="0x8B1C"/>
+
+ <!-- Unused Dodongo Animations -->
+ <Animation Name="gDodongoTwitchAnim" Offset="0x15F4"/>
+ <Animation Name="gDodongoGetUpAnim" Offset="0x1F44"/>
+ <Animation Name="gDodongoLowerTailAnim" Offset="0x3368"/>
+ <Animation Name="gDodongoRightStepAnim" Offset="0x8DE0"/>
+ <Animation Name="gDodongoLeftStepAnim" Offset="0x9088"/>
+
+ <!-- Dodongo Textures -->
+ <Texture Name="gDodongoSpikeTex" OutName="spike" Format="rgba16" Width="16" Height="16" Offset="0x74B8"/>
+ <Texture Name="gDodongoRoughSkinTex" OutName="rough_skin" Format="rgba16" Width="8" Height="16" Offset="0x76B8"/>
+ <Texture Name="gDodongoSkinTex" OutName="skin" Format="rgba16" Width="8" Height="16" Offset="0x77B8"/>
+ <Texture Name="gDodongoFaceTex" OutName="face" Format="rgba16" Width="32" Height="16" Offset="0x78B8"/>
+ <Texture Name="gDodongoInsideMouthTex" OutName="inside_mouth" Format="rgba16" Width="16" Height="32" Offset="0x7CB8"/>
+ <Texture Name="gDodongoToothTex" OutName="tooth" Format="rgba16" Width="8" Height="8" Offset="0x80B8"/>
+
+ <!-- Dodongo Skeleton -->
+ <Skeleton Name="gDodongoSkel" Type="Normal" LimbType="Standard" Offset="0x8318"/>
+
+ <!-- Fire Effect Textures -->
+ <Texture Name="gDodongoFire0Tex" OutName="fire_0" Format="i4" Width="32" Height="32" Offset="0x90A0"/>
+ <Texture Name="gDodongoFire1Tex" OutName="fire_1" Format="i4" Width="32" Height="32" Offset="0x92A0"/>
+ <Texture Name="gDodongoFire2Tex" OutName="fire_2" Format="i4" Width="32" Height="32" Offset="0x94A0"/>
+ <Texture Name="gDodongoFire3Tex" OutName="fire_3" Format="i4" Width="32" Height="32" Offset="0x96A0"/>
+
+ <!-- Fire Effect -->
+ <DList Name="gDodongoFireDL" Offset="0x98A0"/>
+ </File>
+</Root>