diff options
Diffstat (limited to 'soh/assets/xml/GC_MQ_D/objects/object_dodongo.xml')
| -rw-r--r-- | soh/assets/xml/GC_MQ_D/objects/object_dodongo.xml | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/soh/assets/xml/GC_MQ_D/objects/object_dodongo.xml b/soh/assets/xml/GC_MQ_D/objects/object_dodongo.xml new file mode 100644 index 000000000..779e20e9d --- /dev/null +++ b/soh/assets/xml/GC_MQ_D/objects/object_dodongo.xml @@ -0,0 +1,41 @@ +<Root> + <File Name="object_dodongo" Segment="6"> + <!-- Dodongo Animations --> + <Animation Name="gDodongoDieAnim" Offset="0x13C4"/> + <Animation Name="gDodongoDamageAnim" Offset="0x1A44"/> + <!-- Breathe Fire Animation also used for swallowing bomb and stunned --> + <Animation Name="gDodongoBreatheFireAnim" Offset="0x28F0"/> + <Animation Name="gDodongoAfterBreatheFireAnim" Offset="0x3088"/> + <Animation Name="gDodongoSweepTailRightAnim" Offset="0x3B14"/> + <Animation Name="gDodongoSweepTailLeftAnim" Offset="0x42C4"/> + <Animation Name="gDodongoWaitAnim" Offset="0x4C20"/> + <Animation Name="gDodongoWalkAnim" Offset="0x8B1C"/> + + <!-- Unused Dodongo Animations --> + <Animation Name="gDodongoTwitchAnim" Offset="0x15F4"/> + <Animation Name="gDodongoGetUpAnim" Offset="0x1F44"/> + <Animation Name="gDodongoLowerTailAnim" Offset="0x3368"/> + <Animation Name="gDodongoRightStepAnim" Offset="0x8DE0"/> + <Animation Name="gDodongoLeftStepAnim" Offset="0x9088"/> + + <!-- Dodongo Textures --> + <Texture Name="gDodongoSpikeTex" OutName="spike" Format="rgba16" Width="16" Height="16" Offset="0x74B8"/> + <Texture Name="gDodongoRoughSkinTex" OutName="rough_skin" Format="rgba16" Width="8" Height="16" Offset="0x76B8"/> + <Texture Name="gDodongoSkinTex" OutName="skin" Format="rgba16" Width="8" Height="16" Offset="0x77B8"/> + <Texture Name="gDodongoFaceTex" OutName="face" Format="rgba16" Width="32" Height="16" Offset="0x78B8"/> + <Texture Name="gDodongoInsideMouthTex" OutName="inside_mouth" Format="rgba16" Width="16" Height="32" Offset="0x7CB8"/> + <Texture Name="gDodongoToothTex" OutName="tooth" Format="rgba16" Width="8" Height="8" Offset="0x80B8"/> + + <!-- Dodongo Skeleton --> + <Skeleton Name="gDodongoSkel" Type="Normal" LimbType="Standard" Offset="0x8318"/> + + <!-- Fire Effect Textures --> + <Texture Name="gDodongoFire0Tex" OutName="fire_0" Format="i4" Width="32" Height="32" Offset="0x90A0"/> + <Texture Name="gDodongoFire1Tex" OutName="fire_1" Format="i4" Width="32" Height="32" Offset="0x92A0"/> + <Texture Name="gDodongoFire2Tex" OutName="fire_2" Format="i4" Width="32" Height="32" Offset="0x94A0"/> + <Texture Name="gDodongoFire3Tex" OutName="fire_3" Format="i4" Width="32" Height="32" Offset="0x96A0"/> + + <!-- Fire Effect --> + <DList Name="gDodongoFireDL" Offset="0x98A0"/> + </File> +</Root> |
