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authorPhilip Dubé <159546+serprex@users.noreply.github.com>2026-07-04 20:04:09 +0000
committerGitHub <noreply@github.com>2026-07-04 20:04:09 +0000
commit015440fdffd21578fb8791f9aa98b76d8bb6e4ff (patch)
tree12647d6d2d18dd79fd4f6a87b7b17e3805e22483 /soh/include
parent618b7694b17b61f54de4e8a15f5d3f9bd741ca41 (diff)
Decouple GBK from LACS (#5838)
Triforce Pieces can now be tokens for bridge or ganon's soul. & can be tokens for multiple rewards Wincon can now be arbitrary conditions Ganon's Soul (removed from existing boss soul options) can now be arbitrary conditions Co-authored-by: Pepper0ni <93387759+Pepper0ni@users.noreply.github.com>
Diffstat (limited to 'soh/include')
-rw-r--r--soh/include/functions.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/soh/include/functions.h b/soh/include/functions.h
index 066b1d1d9..00af79748 100644
--- a/soh/include/functions.h
+++ b/soh/include/functions.h
@@ -1540,7 +1540,6 @@ u8 CheckStoneCount();
u8 CheckMedallionCount();
u8 CheckDungeonCount();
u8 CheckBridgeRewardCount();
-u8 CheckLACSRewardCount();
s32 Play_InCsMode(PlayState* play);
f32 func_800BFCB8(PlayState* play, MtxF* mf, Vec3f* vec);
void* Play_LoadFile(PlayState* play, RomFile* file);