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AgeCommit message (Expand)Author
2 daysDecomp, naming (OnePointCS, itemAction, blure, wall/floor types) (#7007)djevangelia
9 daysBetterSaveMenu: Less redundant override and run exit and load hooks (#6984)Christopher Leggett
9 daysConstant-size texture scroll display lists via G_SETTILESIZE_LERP (#6902)Philip Dubé
12 daysFix problems with Zelda's Letter & Weird Egg hatching (#6962)Philip Dubé
2026-07-19Polishing, climb everything door opening + sloped ledge climb up (#6936)djevangelia
2026-07-19Decomp, update AudioOcarina (code_800EC960.c) (#6941)djevangelia
2026-07-18Vanilla bugfix, ladder cutscene softlock (#6804)djevangelia
2026-07-12Add save state wiring for Barinade, Bongo Bongo, & Morpha (#6914)Philip Dubé
2026-07-12Decomp pull, some `z_player` and global changes (#6908)djevangelia
2026-07-09Decomp, update `z_en_holl.c` (#6890)djevangelia
2026-07-08Bugfix, child Hookshot first person in Hylia lab (#6847)djevangelia
2026-07-07pull decomp changes: actor functions, z_en_horse.c (#6877)Philip Dubé
2026-07-04Decouple GBK from LACS (#5838)Philip Dubé
2026-06-27Cleanup unused includes & remove remaining LUS umbrella includes (#6813)Tim Schneeberger
2026-06-23Reduce LUS header bloat & improve build speed (#6802)Tim Schneeberger
2026-06-22Fix numerous Small Key Tracking bugs, excess items now more reliably turn int...Pepper0ni
2026-06-14rando: option to allow swordless epona items (#6727)Philip Dubé
2026-06-13Ivan: New Farore’s Wind (#6735)Shishu the Dragon
2026-06-04Fix anchor get item crash (#6678)A Green Spoon
2026-04-19func_$hex renaming from upstream (#6498)Philip Dubé
2026-03-20Custom Item Icons in Textboxes (#6343)Christopher Leggett
2026-03-19Refactor Maps & Compasses coloring hook, remove PreFunc (#6351)Philip Dubé
2026-03-17Enemy rando cleanup (#6327)Pepe20129
2026-03-02move speed modifier settings to cheats (#6277)Philip Dubé
2026-02-26Port Scrolling Texture Interpolation over from 2Ship (#6224)Christopher Leggett
2026-02-17hookify additional reticles (#6278)A Green Spoon
2026-02-14Enable missing music entries in audio editor (#5685)Jordan Longstaff
2026-01-28Shuffle Speak (#5538)Philip Dubé
2026-01-15Upgrades Custom Messages to Hooks and ShipInit (#5101)Christopher Leggett
2026-01-15fix build and run on OpenBSD (#6050)Fabien Romano
2026-01-10Add Roc's Feather (custom item) to Rando Item Pool (#6035)aMannus
2026-01-08Decomp import: rename timer-related functions and variables (#5896)Jordan Longstaff
2026-01-02Added "firstInput" stat and repurposed the "fileCreatedAt" stat. (#6070)Glought
2025-12-04Add in Progressive Bombchu Bags (#5836)Christopher Leggett
2025-11-24Modularize Hurt Container mode hook (#5874)Jordan Longstaff
2025-11-13"Assignable Tunic and Boots" setting now allows shields also (#5953)Jordan Longstaff
2025-11-03Implement logger changes (#5914)Malkierian
2025-10-28Modularize Pause Warp hook (#5869)Jordan Longstaff
2025-10-09update lus includes for new LUS file structure (#5820)briaguya
2025-08-13Boss Rush cleanup (#5652)Pepe20129
2025-06-27Backport 2ship streamed audio (#5457)louist103
2025-06-19Japanese translation for Better Debug Warp Screen (#5491)nclok1405
2025-06-19replace MT RNG with PCG (#4973)Philip Dubé
2025-06-11Convert actor health bars to use ObjectExtension (#5565)Rozelette
2025-05-29Convert `RandomizerInf` to the dynamic `#define` model to allow for automatic...Malkierian
2025-05-19Merge pull request #5517 from HarbourMasters/develop-blairMalkierian
2025-05-18fix incorrect `__VA_ARGS__` use in `lusprintf` version of `osSyncPrintf` (#5510)briaguya
2025-05-16Merge pull request #5497 from HarbourMasters/develop-blairMalkierian
2025-05-17reapply changes needed for C23 build on develop (#5467)Pepper0ni
2025-05-06VBify Crawl Speed Enhancement and Add Exlcude Glitch-Aiding Crawlspace Option...Eric Hoey