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authorPepper0ni <93387759+Pepper0ni@users.noreply.github.com>2026-06-22 06:20:33 +0100
committerGitHub <noreply@github.com>2026-06-22 05:20:33 +0000
commitec2a3d7aa2c2b7e39be9e83279ebc4eda078d98f (patch)
treea0528aa8f84b6cf83638a8801ad265f7743ac574 /soh/include
parentcb215ede878fa8c135a3f2bcf202f59e8893957e (diff)
Fix numerous Small Key Tracking bugs, excess items now more reliably turn into Blupees (#6750)
Diffstat (limited to 'soh/include')
-rw-r--r--soh/include/macros.h10
1 files changed, 0 insertions, 10 deletions
diff --git a/soh/include/macros.h b/soh/include/macros.h
index dd51786f1..eb377ffa0 100644
--- a/soh/include/macros.h
+++ b/soh/include/macros.h
@@ -319,16 +319,6 @@ extern GraphicsContext* __gfxCtx;
#define NUM_TRIALS 6
#define NUM_SHOP_ITEMS 64
#define NUM_SCRUBS 46
-#define FOREST_TEMPLE_SMALL_KEY_MAX (ResourceMgr_IsSceneMasterQuest(SCENE_FOREST_TEMPLE) ? 6 : 5)
-#define FIRE_TEMPLE_SMALL_KEY_MAX (ResourceMgr_IsSceneMasterQuest(SCENE_FIRE_TEMPLE) ? 5 : 8)
-#define WATER_TEMPLE_SMALL_KEY_MAX (ResourceMgr_IsSceneMasterQuest(SCENE_WATER_TEMPLE) ? 2 : 6)
-#define SPIRIT_TEMPLE_SMALL_KEY_MAX (ResourceMgr_IsSceneMasterQuest(SCENE_SPIRIT_TEMPLE) ? 7 : 5)
-#define SHADOW_TEMPLE_SMALL_KEY_MAX (ResourceMgr_IsSceneMasterQuest(SCENE_SHADOW_TEMPLE) ? 6 : 5)
-#define BOTTOM_OF_THE_WELL_SMALL_KEY_MAX (ResourceMgr_IsSceneMasterQuest(SCENE_BOTTOM_OF_THE_WELL) ? 2 : 3)
-#define GERUDO_TRAINING_GROUND_SMALL_KEY_MAX (ResourceMgr_IsSceneMasterQuest(SCENE_GERUDO_TRAINING_GROUND) ? 3 : 9)
-#define GERUDO_FORTRESS_SMALL_KEY_MAX 4
-#define GANONS_CASTLE_SMALL_KEY_MAX (ResourceMgr_IsSceneMasterQuest(SCENE_INSIDE_GANONS_CASTLE) ? 3 : 2)
-#define TREASURE_GAME_SMALL_KEY_MAX 6
#ifdef __cplusplus
#define DUNGEON_ITEMS_CAN_BE_OUTSIDE_DUNGEON(rsk) \