diff options
| author | Archez <Archez@users.noreply.github.com> | 2025-04-01 22:33:38 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-04-01 22:33:38 -0400 |
| commit | 8f126344a4ef22765cfa550146f89bf428e86053 (patch) | |
| tree | 4ab7b0da4758afc7c23d278c3b1960d19630e892 /soh/src/code/code_800EC960.c | |
| parent | e8389e0b2e116bac34cbaea1e1eda0280a77da1a (diff) | |
Apply clang-format to files (#5273)
Diffstat (limited to 'soh/src/code/code_800EC960.c')
| -rw-r--r-- | soh/src/code/code_800EC960.c | 112 |
1 files changed, 56 insertions, 56 deletions
diff --git a/soh/src/code/code_800EC960.c b/soh/src/code/code_800EC960.c index 0af2ed9ca..2da5b4d2b 100644 --- a/soh/src/code/code_800EC960.c +++ b/soh/src/code/code_800EC960.c @@ -26,10 +26,10 @@ #define Audio_SeqCmd8(playerIdx, a, b, c) \ Audio_QueueSeqCmd(0x80000000 | ((u8)playerIdx << 24) | ((u8)a << 16) | ((u8)b << 8) | ((u8)c)) #define Audio_SeqCmdF(playerIdx, a) Audio_QueueSeqCmd(0xF0000000 | ((u8)playerIdx << 24) | ((u8)a)) -#define BTN_CUSTOM_RSTICK_UP ((CONTROLLERBUTTONS_T)0x01000000) -#define BTN_CUSTOM_RSTICK_DOWN ((CONTROLLERBUTTONS_T)0x02000000) -#define BTN_CUSTOM_RSTICK_LEFT ((CONTROLLERBUTTONS_T)0x04000000) -#define BTN_CUSTOM_RSTICK_RIGHT ((CONTROLLERBUTTONS_T)0x08000000) +#define BTN_CUSTOM_RSTICK_UP ((CONTROLLERBUTTONS_T)0x01000000) +#define BTN_CUSTOM_RSTICK_DOWN ((CONTROLLERBUTTONS_T)0x02000000) +#define BTN_CUSTOM_RSTICK_LEFT ((CONTROLLERBUTTONS_T)0x04000000) +#define BTN_CUSTOM_RSTICK_RIGHT ((CONTROLLERBUTTONS_T)0x08000000) typedef struct { /* 0x0 */ f32 vol; @@ -1265,8 +1265,7 @@ void Audio_OcaUpdateBtnMap(bool customControls) { sOcarinaA4BtnMap = BTN_CUSTOM_OCARINA_NOTE_A4; sOcarinaF4BtnMap = BTN_CUSTOM_OCARINA_NOTE_F4; sOcarinaD4BtnMap = BTN_CUSTOM_OCARINA_NOTE_D4; - } - else { + } else { sOcarinaD5BtnMap = BTN_CUP; sOcarinaB4BtnMap = BTN_CLEFT; sOcarinaA4BtnMap = BTN_CRIGHT; @@ -1286,13 +1285,8 @@ void Audio_OcaUpdateBtnMap(bool customControls) { sOcarinaF4BtnMap |= BTN_CUSTOM_RSTICK_DOWN; } - sOcarinaAllowedBtnMask = ( - sOcarinaD5BtnMap | - sOcarinaB4BtnMap | - sOcarinaA4BtnMap | - sOcarinaF4BtnMap | - sOcarinaD4BtnMap - ); + sOcarinaAllowedBtnMask = + (sOcarinaD5BtnMap | sOcarinaB4BtnMap | sOcarinaA4BtnMap | sOcarinaF4BtnMap | sOcarinaD4BtnMap); } void Audio_GetOcaInput(void) { @@ -1545,10 +1539,8 @@ void func_800ED200(void) { disableSongBtnMap = BTN_L; } - if ( - CHECK_BTN_ANY(sCurOcarinaBtnPress, disableSongBtnMap) - && CHECK_BTN_ANY(sCurOcarinaBtnPress, sOcarinaAllowedBtnMask) - ) { + if (CHECK_BTN_ANY(sCurOcarinaBtnPress, disableSongBtnMap) && + CHECK_BTN_ANY(sCurOcarinaBtnPress, sOcarinaAllowedBtnMask)) { func_800ECC04((u16)D_80130F3C); return; } @@ -1875,7 +1867,6 @@ void func_800EDD68(u8 arg0) { lastNote = song[i].noteIdx; } - if (sRecordSongPos != (i + 1)) { sRecordSongPos = i + 2; song[sRecordSongPos - 1].unk_02 = 0; @@ -2062,7 +2053,7 @@ void func_800EE404(void) { void Audio_OcaMemoryGameStart(u8 minigameRound) { u8 i; - + // #region SOH [Enhancement] if (CVarGetInteger(CVAR_ENHANCEMENT("CustomizeOcarinaGame"), 0)) { u8 startingNotes = 3; @@ -2071,7 +2062,6 @@ void Audio_OcaMemoryGameStart(u8 minigameRound) { u8 roundThreeCount = CVarGetInteger(CVAR_ENHANCEMENT("OcarinaGame.RoundThreeNotes"), 8); u8 modMinigameNoteCnts[] = { roundOneCount, roundTwoCount, roundThreeCount }; - startingNotes = CVarGetInteger(CVAR_ENHANCEMENT("OcarinaGame.StartingNotes"), 3); if (minigameRound > 2) { @@ -2084,7 +2074,7 @@ void Audio_OcaMemoryGameStart(u8 minigameRound) { for (i = 0; i < startingNotes; i++) { Audio_OcaMemoryGameGenNote(); } - // #endregion + // #endregion } else { if (minigameRound > 2) { minigameRound = 2; @@ -2124,7 +2114,7 @@ s32 Audio_OcaMemoryGameGenNote(void) { sOcarinaSongs[OCARINA_SONG_MEMORY_GAME][sOcaMinigameAppendPos].volume = 0x50; sOcarinaSongs[OCARINA_SONG_MEMORY_GAME][sOcaMinigameAppendPos].vibrato = 0; sOcarinaSongs[OCARINA_SONG_MEMORY_GAME][sOcaMinigameAppendPos].tone = 0; - // #endregion + // #endregion } else { sOcarinaSongs[OCARINA_SONG_MEMORY_GAME][sOcaMinigameAppendPos].noteIdx = rndNote; sOcarinaSongs[OCARINA_SONG_MEMORY_GAME][sOcaMinigameAppendPos].unk_02 = 0x2D; @@ -3077,7 +3067,8 @@ void AudioDebug_ProcessInput_SndCont(void) { case 2: case 3: Audio_PlaySoundGeneral(((sAudioSndContWork[2] << 12) & 0xFFFF) + sAudioSndContWork[3] + SFX_FLAG, - &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultReverb); break; case 4: func_800F6700(sAudioSndContWork[sAudioSndContSel]); @@ -3476,7 +3467,8 @@ void AudioDebug_ProcessInput_SfxParamChg(void) { if (CHECK_BTN_ANY(sDebugPadPress, BTN_A)) { sfx = (u16)(sAudioSfxParamChgWork[0] << 12) + sAudioSfxParamChgWork[1] + SFX_FLAG; - Audio_PlaySoundGeneral(sfx, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySoundGeneral(sfx, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultReverb); } if (CHECK_BTN_ANY(sDebugPadPress, BTN_B)) { @@ -4007,7 +3999,8 @@ void Audio_PlayFanfare_Rando(GetItemEntry getItem) { if (getItem.modIndex == MOD_NONE) { if (((itemId >= ITEM_RUPEE_GREEN) && (itemId <= ITEM_RUPEE_GOLD)) || (itemId == ITEM_HEART)) { - Audio_PlaySoundGeneral(NA_SE_SY_GET_BOXITEM, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySoundGeneral(NA_SE_SY_GET_BOXITEM, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); } else { if (itemId == ITEM_HEART_CONTAINER || ((itemId == ITEM_HEART_PIECE_2) && ((gSaveContext.inventory.questItems & 0xF0000000) == 0x40000000))) { @@ -4018,7 +4011,7 @@ void Audio_PlayFanfare_Rando(GetItemEntry getItem) { // If we get a skulltula token or the "WINNER" heart, play "get small item" // Also make sure "WINNER" heart is not the 4th heart piece. if (itemId == ITEM_SKULL_TOKEN || (getItemId == GI_HEART_PIECE_WIN && itemId == ITEM_HEART_PIECE_2 && - (gSaveContext.inventory.questItems & 0xF0000000) != 0x40000000)) { + (gSaveContext.inventory.questItems & 0xF0000000) != 0x40000000)) { temp1 = NA_BGM_SMALL_ITEM_GET | 0x900; } // If the setting is toggled on and we get special quest items (longer fanfares): @@ -4037,9 +4030,9 @@ void Audio_PlayFanfare_Rando(GetItemEntry getItem) { } } Audio_PlayFanfare(temp1); - } + } } else if (getItem.modIndex == MOD_RANDOMIZER) { - if ((itemId >= RG_BOTTLE_WITH_RED_POTION && itemId <= RG_BOTTLE_WITH_BIG_POE) || + if ((itemId >= RG_BOTTLE_WITH_RED_POTION && itemId <= RG_BOTTLE_WITH_BIG_POE) || (itemId >= RG_DEKU_TREE_MAP && itemId <= RG_GANONS_CASTLE_SMALL_KEY)) { temp1 = NA_BGM_ITEM_GET | 0x900; } else { @@ -4112,7 +4105,8 @@ void func_800F4190(Vec3f* pos, u16 sfxId) { void Audio_PlaySoundRandom(Vec3f* pos, u16 baseSfxId, u8 randLim) { u8 offset = Audio_NextRandom() % randLim; - Audio_PlaySoundGeneral(baseSfxId + offset, pos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySoundGeneral(baseSfxId + offset, pos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultReverb); } void func_800F4254(Vec3f* pos, u8 level) { @@ -4121,10 +4115,12 @@ void func_800F4254(Vec3f* pos, u8 level) { D_801305F4 = D_801305E4[level]; switch (level) { case 1: - Audio_PlaySoundGeneral(NA_SE_PL_SWORD_CHARGE, pos, 4, &D_801305F4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySoundGeneral(NA_SE_PL_SWORD_CHARGE, pos, 4, &D_801305F4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultReverb); break; case 2: - Audio_PlaySoundGeneral(NA_SE_PL_SWORD_CHARGE, pos, 4, &D_801305F4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySoundGeneral(NA_SE_PL_SWORD_CHARGE, pos, 4, &D_801305F4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultReverb); break; } @@ -4132,7 +4128,8 @@ void func_800F4254(Vec3f* pos, u8 level) { } if (level != 0) { - Audio_PlaySoundGeneral(NA_SE_IT_SWORD_CHARGE - SFX_FLAG, pos, 4, &D_801305F4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySoundGeneral(NA_SE_IT_SWORD_CHARGE - SFX_FLAG, pos, 4, &D_801305F4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultReverb); } } @@ -4189,8 +4186,8 @@ void Audio_PlaySoundRiver(Vec3f* pos, f32 freqScale) { sRiverFreqScaleLerp.remainingFrames = 40; sRiverFreqScaleLerp.step = (sRiverFreqScaleLerp.target - sRiverFreqScaleLerp.value) / 40; } - Audio_PlaySoundGeneral(NA_SE_EV_RIVER_STREAM - SFX_FLAG, pos, 4, &sRiverFreqScaleLerp.value, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultReverb); + Audio_PlaySoundGeneral(NA_SE_EV_RIVER_STREAM - SFX_FLAG, pos, 4, &sRiverFreqScaleLerp.value, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); } void Audio_PlaySoundWaterfall(Vec3f* pos, f32 freqScale) { @@ -4253,8 +4250,7 @@ void func_800F4870(u8 arg0) { } // (name derived from debug strings, should probably update. used in ganon/ganon_boss scenes) -s32 Audio_SetGanonDistVol(u8 targetVol) -{ +s32 Audio_SetGanonDistVol(u8 targetVol) { u8 phi_v0; u16 phi_v0_2; u8 i; @@ -4318,8 +4314,8 @@ void func_800F4A70(void) { } void Audio_PlaySoundIncreasinglyTransposed(Vec3f* pos, s16 sfxId, u8* semitones) { - Audio_PlaySoundGeneral(sfxId, pos, 4, &gNoteFrequencies[semitones[sAudioIncreasingTranspose] + 39], &gSfxDefaultFreqAndVolScale, - &gSfxDefaultReverb); + Audio_PlaySoundGeneral(sfxId, pos, 4, &gNoteFrequencies[semitones[sAudioIncreasingTranspose] + 39], + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); if (sAudioIncreasingTranspose < 15) { sAudioIncreasingTranspose++; @@ -4331,7 +4327,8 @@ void Audio_ResetIncreasingTranspose(void) { } void Audio_PlaySoundTransposed(Vec3f* pos, u16 sfxId, s8 semitone) { - Audio_PlaySoundGeneral(sfxId, pos, 4, &gNoteFrequencies[semitone + 39], &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySoundGeneral(sfxId, pos, 4, &gNoteFrequencies[semitone + 39], &gSfxDefaultFreqAndVolScale, + &gSfxDefaultReverb); } void func_800F4C58(Vec3f* pos, u16 sfxId, u8 arg2) { @@ -4691,8 +4688,7 @@ void func_800F5C2C(void) { sPrevMainBgmSeqId = NA_BGM_DISABLED; } -void Audio_PlayFanfare(u16 seqId) -{ +void Audio_PlayFanfare(u16 seqId) { u16 curSeqId; u32 outNumFonts; u8* curFontId; @@ -4707,17 +4703,17 @@ void Audio_PlayFanfare(u16 seqId) curFontId = func_800E5E84(curSeqId & 0xFF, &outNumFonts); requestedFontId = func_800E5E84(seqId & 0xFF, &outNumFonts); - if (!curFontId || !requestedFontId) { - // disable BGM, we're about to null deref! - D_8016B9F4 = 1; - } else { - if ((curSeqId == NA_BGM_DISABLED) || (*curFontId == *requestedFontId)) { - D_8016B9F4 = 1; - } else { - D_8016B9F4 = 5; - Audio_SeqCmd1(SEQ_PLAYER_FANFARE, 0); - } - } + if (!curFontId || !requestedFontId) { + // disable BGM, we're about to null deref! + D_8016B9F4 = 1; + } else { + if ((curSeqId == NA_BGM_DISABLED) || (*curFontId == *requestedFontId)) { + D_8016B9F4 = 1; + } else { + D_8016B9F4 = 5; + Audio_SeqCmd1(SEQ_PLAYER_FANFARE, 0); + } + } D_8016B9F6 = seqId; } @@ -4913,10 +4909,12 @@ void func_800F6268(f32 dist, u16 arg1) { void func_800F64E0(u8 arg0) { D_80130608 = arg0; if (arg0 != 0) { - Audio_PlaySoundGeneral(NA_SE_SY_WIN_OPEN, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySoundGeneral(NA_SE_SY_WIN_OPEN, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); Audio_QueueCmdS32(0xF1000000, 0); } else { - Audio_PlaySoundGeneral(NA_SE_SY_WIN_CLOSE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySoundGeneral(NA_SE_SY_WIN_CLOSE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); Audio_QueueCmdS32(0xF2000000, 0); } } @@ -4994,7 +4992,8 @@ void Audio_SetBaseFilter(u8 filter) { if (filter == 0) { Audio_StopSfxById(NA_SE_PL_IN_BUBBLE); } else if (sAudioBaseFilter == 0) { - Audio_PlaySoundGeneral(NA_SE_PL_IN_BUBBLE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySoundGeneral(NA_SE_PL_IN_BUBBLE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); } } sAudioBaseFilter = filter; @@ -5027,7 +5026,8 @@ void Audio_PlaySoundGeneralIfNotInCutscene(u16 sfxId, Vec3f* pos, u8 arg2, f32* } void Audio_PlaySoundIfNotInCutscene(u16 sfxId) { - Audio_PlaySoundGeneralIfNotInCutscene(sfxId, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySoundGeneralIfNotInCutscene(sfxId, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); } void func_800F6964(u16 arg0) { |
