diff options
| author | djevangelia <263709373+djevangelia@users.noreply.github.com> | 2026-08-14 22:01:49 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-08-14 20:01:49 +0000 |
| commit | e048afd10a7d87b185bfda06f55a63a46ce50b3b (patch) | |
| tree | 430052f3303d5f962368bcde3aa45ba9335970ea /soh/src/code/db_camera.c | |
| parent | 9782faba44b0cb1510f5256f86781aa2ae47dfaf (diff) | |
Decomp, three audio functions (#7069)
Diffstat (limited to 'soh/src/code/db_camera.c')
| -rw-r--r-- | soh/src/code/db_camera.c | 194 |
1 files changed, 96 insertions, 98 deletions
diff --git a/soh/src/code/db_camera.c b/soh/src/code/db_camera.c index 2cfe47003..b973db540 100644 --- a/soh/src/code/db_camera.c +++ b/soh/src/code/db_camera.c @@ -293,8 +293,8 @@ void func_800B44E0(DbCamera* dbCamera, Camera* cam) { if (dbCamera->sub.nPoints < 6) { if (sDbCamAnim.unk_0A != 0) { - Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_ERROR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); sDbCamAnim.unk_0A = 0; } func_8006376C(0x0D, 0x17, 3, cameraStrings[0]); @@ -308,8 +308,8 @@ void func_800B44E0(DbCamera* dbCamera, Camera* cam) { !func_800BB2B4(&sDbCamAnim.lookAtPos, &sDbCamAnim.roll, &sDbCamAnim.fov, dbCamera->sub.lookAt, &sDbCamAnim.keyframe, &sDbCamAnim.curFrame) && sDbCamAnim.unk_0A == 1) { - Audio_PlaySoundGeneral(NA_SE_SY_HP_RECOVER, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_HP_RECOVER, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); sDbCamAnim.unk_04++; if (dbCamera->sub.nFrames > 0 && dbCamera->sub.nFrames < sDbCamAnim.unk_04) { @@ -537,8 +537,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) { dbCamera->unk_40 = -1; dbCamera->sub.demoCtrlActionIdx = 0; sDbCamAnim.unk_0A = 0; - Audio_PlaySoundGeneral(NA_SE_SY_LOCK_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_LOCK_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); } else if (dbCamera->unk_38 == -1) { dbCamera->unk_38 = 1; } else { @@ -858,25 +858,25 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) { dbCamera->unk_1C.z = 0.0f; dbCamera->unk_1C.y = 1.0f; } else if (dbCamera->sub.unk_08 == 2) { - Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); dbCamera->sub.unk_08 = 0; func_800B41DC(dbCamera, dbCamera->sub.unkIdx, cam); } else { if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_R) && CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_L)) { - Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); dbCamera->sub.nPoints = dbCamera->sub.unkIdx + 1; func_800B4088(dbCamera, cam); } else if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_R)) { if (dbCamera->sub.unkIdx == 0x80) { - Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_ERROR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); } else { - Audio_PlaySoundGeneral(NA_SE_IT_SWORD_PUTAWAY, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_IT_SWORD_PUTAWAY, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); func_800B42C0(dbCamera, cam); if (dbCamera->sub.unkIdx == (dbCamera->sub.nPoints - 1)) { dbCamera->sub.unkIdx++; @@ -928,8 +928,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) { } else { if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_CRIGHT) && CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_L)) { - Audio_PlaySoundGeneral(NA_SE_SY_GET_RUPY, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_GET_RUPY, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); osSyncPrintf("@@@\n@@@\n@@@/* *** spline point data ** start here *** */\n@@@\n"); DbCamera_PrintPoints("Lookat", dbCamera->sub.nPoints, dbCamera->sub.lookAt); DbCamera_PrintPoints("Position", dbCamera->sub.nPoints, dbCamera->sub.position); @@ -938,15 +938,15 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) { osSyncPrintf("@@@static short Mode = %d;\n@@@\n", dbCamera->sub.mode); osSyncPrintf("@@@\n@@@\n@@@/* *** spline point data ** finish! *** */\n@@@\n"); } else if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_CLEFT)) { - Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); dbCamera->sub.unk_08 = (dbCamera->sub.unk_08 + 1) % 3; } if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_CUP) && CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_L)) { - Audio_PlaySoundGeneral(NA_SE_IT_SWORD_IMPACT, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_IT_SWORD_IMPACT, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); if (dbCamera->sub.unkIdx > 0) { dbCamera->sub.unkIdx--; } else { @@ -954,8 +954,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) { } } else { if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_CUP)) { - Audio_PlaySoundGeneral(NA_SE_IT_SWORD_IMPACT, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_IT_SWORD_IMPACT, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); if (dbCamera->sub.unkIdx > 0) { dbCamera->sub.unkIdx--; } else { @@ -976,8 +976,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) { } if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_L) && CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_CDOWN)) { - Audio_PlaySoundGeneral(NA_SE_IT_SWORD_IMPACT, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_IT_SWORD_IMPACT, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); if (dbCamera->sub.unkIdx < (dbCamera->sub.nPoints - 1)) { dbCamera->sub.unkIdx++; } else { @@ -985,8 +985,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) { } } else { if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_CDOWN)) { - Audio_PlaySoundGeneral(NA_SE_IT_SWORD_IMPACT, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_IT_SWORD_IMPACT, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); if (dbCamera->sub.unkIdx < (dbCamera->sub.nPoints - 1)) { dbCamera->sub.unkIdx++; } else { @@ -1055,8 +1055,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) { case 1: dbCamera->unk_3C = true; if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DUP)) { - Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); if (dbCamera->sub.unk_0A == 0) { dbCamera->sub.unk_0A = 5; } else { @@ -1064,8 +1064,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) { } } if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DDOWN)) { - Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); if (dbCamera->sub.unk_0A == 5) { dbCamera->sub.unk_0A = 0; } else { @@ -1073,8 +1073,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) { } } if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DLEFT)) { - Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); switch (dbCamera->sub.unk_0A) { case 1: if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_L)) { @@ -1123,9 +1123,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) { if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_DLEFT)) { if ((D_8012D10C++ % 5) == 0) { - Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); } switch (dbCamera->sub.unk_0A) { @@ -1162,8 +1161,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) { } if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DRIGHT)) { - Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); switch (dbCamera->sub.unk_0A) { case 1: @@ -1211,9 +1210,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) { } if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_DRIGHT)) { if ((D_8012D10C++ % 5) == 0) { - Audio_PlaySoundGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_ATTENTION_ON, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); } switch (dbCamera->sub.unk_0A) { @@ -1367,8 +1365,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) { dbCamera->fov = 60.0f; dbCamera->rollDegrees = dbCamera->roll * 1.40625f; if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_CLEFT)) { - Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); dbCamera->unk_78 = (dbCamera->unk_78 + 1) % 3; dbCamera->unk_38 = -1; } @@ -1649,8 +1647,8 @@ void DbCamera_DrawSlotLetters(char* str, s16 y, s16 x, s32 colorId) { void DbCamera_PrintAllCuts(Camera* cam) { s32 i; - Audio_PlaySoundGeneral(NA_SE_SY_GET_RUPY, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_GET_RUPY, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); osSyncPrintf("@@@\n@@@\n@@@/* ****** spline point data ** start here ***** */\n@@@\n"); for (i = 0; i < ARRAY_COUNT(sDbCameraCuts) - 1; i++) { @@ -1793,8 +1791,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) { if ((1 << sCurFileIdx) & sMempakFiles) { if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DLEFT) || CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DRIGHT)) { - Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); dbCamera->sub.demoCtrlToggleSwitch ^= 1; } cameraStrings[41][9] = sCurFileIdx + 'A'; @@ -1807,12 +1805,12 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) { if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_A)) { if (dbCamera->sub.demoCtrlToggleSwitch == 0) { - Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); dbCamera->sub.demoCtrlMenu++; } else { - Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); dbCamera->sub.demoCtrlMenu = 0; } } @@ -1828,8 +1826,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) { } } if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_B)) { - Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); dbCamera->sub.demoCtrlMenu = 0; return 1; } @@ -1865,8 +1863,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) { if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_A) || CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_B)) { - Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); if (dbCamera->sub.demoCtrlMenu == DEMO_CTRL_MENU(ACTION_LOAD, MENU_SUCCESS)) { dbCamera->sub.demoCtrlActionIdx = ACTION_E; } @@ -1888,8 +1886,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) { if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_A) || CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_B)) { - Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); dbCamera->sub.demoCtrlMenu -= 9; } block_2: @@ -1923,8 +1921,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) { sp74[i * 2 + 1] = '\0'; if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DRIGHT)) { - Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); if (sCurFileIdx >= 4) { sCurFileIdx = 0; } else { @@ -1940,8 +1938,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) { } } if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DLEFT)) { - Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); if (sCurFileIdx <= 0) { sCurFileIdx = 4; } else { @@ -1984,25 +1982,25 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) { func_8006376C(0x14, 0x1A, 5, cameraStrings[36]); if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DUP)) { - Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); dbCamera->sub.demoCtrlActionIdx = (dbCamera->sub.demoCtrlActionIdx - 1) % 4u; } if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DDOWN)) { - Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); dbCamera->sub.demoCtrlActionIdx = (dbCamera->sub.demoCtrlActionIdx + 1) % 4u; } if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_A)) { - Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); dbCamera->sub.demoCtrlToggleSwitch = 0; dbCamera->sub.demoCtrlMenu = DEMO_CTRL_MENU(dbCamera->sub.demoCtrlActionIdx, MENU_INFO); } if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_B)) { - Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); dbCamera->sub.demoCtrlActionIdx = ACTION_E; return 1; } @@ -2014,8 +2012,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) { CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DUP) || CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DDOWN)) { - Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); dbCamera->sub.demoCtrlActionIdx = ACTION_E; } return 2; @@ -2027,15 +2025,15 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) { default: { if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DUP)) { - Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); dbCamera->sub.demoCtrlMenu = DEMO_CTRL_MENU(ACTION_E, MENU_INFO); dbCamera->sub.demoCtrlActionIdx = (dbCamera->sub.demoCtrlActionIdx - 1) % 4u; sCurFileIdx = 0; } if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DDOWN)) { - Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); dbCamera->sub.demoCtrlMenu = DEMO_CTRL_MENU(ACTION_E, MENU_INFO); dbCamera->sub.demoCtrlActionIdx = (dbCamera->sub.demoCtrlActionIdx + 1) % 4u; sCurFileIdx = 0; @@ -2074,8 +2072,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) { if (func_800B91B0(cam, dbCamera) == 0) { Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_NOTHING_ALT); Letterbox_SetSizeTarget(0); - Audio_PlaySoundGeneral(NA_SE_SY_GET_RUPY, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_GET_RUPY, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); } OLib_Vec3fDiffToVecSphGeo(&sp5C, &dbCamera->eye, &dbCamera->at); DbCamera_CalcUpFromPitchYawRoll(&dbCamera->unk_1C, sp5C.pitch, sp5C.yaw, @@ -2093,8 +2091,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) { sDbCamAnim.unk_0A = 1; sDbCamAnim.unk_0C = 0; D_8016110C = 0; - Audio_PlaySoundGeneral(NA_SE_SY_HP_RECOVER, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_HP_RECOVER, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); } if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_L)) { @@ -2109,15 +2107,15 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) { if (sLastFileIdx != -1) { switch (sp74[sCurFileIdx]) { case '?': - Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); sDbCameraCuts[idx1] = sDbCameraCuts[idx2]; sp74[sCurFileIdx] = '?'; // useless DbCamera_ResetCut(idx2, false); break; case '-': - Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); sp64 = sDbCameraCuts[idx2]; if (sLastFileIdx < sCurFileIdx) { @@ -2139,8 +2137,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) { } break; default: - Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_ERROR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); break; } } @@ -2149,8 +2147,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) { if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_A)) { if (sp74[sCurFileIdx] == '?') { - Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); sp74[sCurFileIdx] = DbCamera_InitCut(idx1, &dbCamera->sub); if (sp74[sCurFileIdx] == '?') { func_8006376C(0xF, 0x18, 7, cameraStrings[26]); @@ -2160,8 +2158,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) { if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_B)) { if (sp74[sCurFileIdx] != '?' && sp74[sCurFileIdx] != '-') { - Audio_PlaySoundGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_CANCEL, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); sp74[sCurFileIdx] = '?'; DbCamera_ResetCut(idx1, true); } @@ -2169,8 +2167,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) { if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_R)) { if (sp74[sCurFileIdx] != '?' && sp74[sCurFileIdx] != '-') { - Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_DECIDE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); for (i = 0; i < sDbCameraCuts[idx1].nPoints; i++) { dbCamera->sub.lookAt[i] = sDbCameraCuts[idx1].lookAt[i]; @@ -2192,8 +2190,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) { } if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DRIGHT)) { - Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); if (sCurFileIdx == 0x1E) { sCurFileIdx = 0; } else { @@ -2201,8 +2199,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) { } } if (CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_DLEFT)) { - Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); sCurFileIdx = (sCurFileIdx == 0) ? 0x1E : sCurFileIdx - 1; } @@ -2216,8 +2214,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) { DbCamera_PrintAllCuts(cam); } else if (CHECK_BTN_ALL(sPlayState->state.input[2].cur.button, BTN_L) && CHECK_BTN_ALL(sPlayState->state.input[2].press.button, BTN_CLEFT)) { - Audio_PlaySoundGeneral(NA_SE_SY_GET_RUPY, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_GET_RUPY, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); for (i = 0; i < ARRAY_COUNT(sDbCameraCuts) - 1; i++) { if (sDbCameraCuts[i].nPoints != 0) { osSyncPrintf("\n@@@ /* CUT [%d]\t*/", i); @@ -2233,8 +2231,8 @@ s32 DbCamera_UpdateDemoControl(DbCamera* dbCamera, Camera* cam) { Interface_ChangeHudVisibilityMode(50); Letterbox_SetSizeTarget(0x20); D_8016110C = 0; - Audio_PlaySoundGeneral(NA_SE_SY_HP_RECOVER, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + Audio_PlaySfxGeneral(NA_SE_SY_HP_RECOVER, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); } func_8006376C(4, 7, 5, cameraStrings[28]); |
