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authorRalphie Morell <stratomaster64@gmail.com>2023-01-19 23:45:34 -0500
committerGitHub <noreply@github.com>2023-01-19 23:45:34 -0500
commit7964bde063ceb46ec9b329ff2a0613d631a3dfe8 (patch)
tree45ee34502752b983ae2802f7c15872aa3e004a4a /soh/src/code/debug_malloc.c
parent1e178c4497a49f63ce7066160e558cc920c7eecf (diff)
Rando: Misc. Hints (#1947)
* Added too much * Added 3d settings and brought over to soh * fixed conditionals for replacing LA hint * whoops * Finshed making settings consistent; minor text edit * fix leftovers from adding warp hints * more fixes from merge * fix skull hint messages * Added fire temple goron junk hints; menu stuff * Address feedback * Added optional scrub text * whoops * Add hint cvars to clear preset func * whoops again * whoops the third * ADD: French Pass * FIXED: Dampe + Skull Reward * TWEAK: German skulltula hint * TWEAK: French oopsie * Address feedback * whoops * remove "staticness" from altar/ganon text funcs * ADD: German * actually add warp song hints to things; always generate ganon hint and let OTRGlobals handle showing it * Fix CVar Getters * whoops * for real this time * Actually implemented scrub text in 3d rando Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>
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