diff options
| author | Archez <Archez@users.noreply.github.com> | 2025-04-01 22:33:38 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-04-01 22:33:38 -0400 |
| commit | 8f126344a4ef22765cfa550146f89bf428e86053 (patch) | |
| tree | 4ab7b0da4758afc7c23d278c3b1960d19630e892 /soh/src/code/graph.c | |
| parent | e8389e0b2e116bac34cbaea1e1eda0280a77da1a (diff) | |
Apply clang-format to files (#5273)
Diffstat (limited to 'soh/src/code/graph.c')
| -rw-r--r-- | soh/src/code/graph.c | 46 |
1 files changed, 20 insertions, 26 deletions
diff --git a/soh/src/code/graph.c b/soh/src/code/graph.c index be5ee994d..9694b7a4e 100644 --- a/soh/src/code/graph.c +++ b/soh/src/code/graph.c @@ -54,7 +54,7 @@ void Graph_FaultClient() { } void Graph_DisassembleUCode(Gfx* workBuf) { - #if 0 +#if 0 UCodeDisas disassembler; if (HREG(80) == 7 && HREG(81) != 0) { @@ -87,11 +87,11 @@ void Graph_DisassembleUCode(Gfx* workBuf) { } UCodeDisas_Destroy(&disassembler); } - #endif +#endif } void Graph_UCodeFaultClient(Gfx* workBuf) { - #if 0 +#if 0 UCodeDisas disassembler; UCodeDisas_Init(&disassembler); @@ -100,7 +100,7 @@ void Graph_UCodeFaultClient(Gfx* workBuf) { //UCodeDisas_SetCurUCode(&disassembler, D_80155F50); UCodeDisas_Disassemble(&disassembler, workBuf); UCodeDisas_Destroy(&disassembler); - #endif +#endif } void Graph_InitTHGA(GraphicsContext* gfxCtx) { @@ -149,7 +149,7 @@ GameStateOverlay* Graph_GetNextGameState(GameState* gameState) { } void Graph_Init(GraphicsContext* gfxCtx) { - memset(gfxCtx,0, sizeof(GraphicsContext)); + memset(gfxCtx, 0, sizeof(GraphicsContext)); gfxCtx->gfxPoolIdx = 0; gfxCtx->fbIdx = 0; gfxCtx->viMode = NULL; @@ -184,8 +184,8 @@ void Graph_TaskSet00(GraphicsContext* gfxCtx) { osRecvMesg(&gfxCtx->queue, &msg, OS_MESG_BLOCK); osStopTimer(&timer); - //OTRTODO - Proper GFX crash handler - #if 0 +// OTRTODO - Proper GFX crash handler +#if 0 if (msg == (OSMesg)666) { osSyncPrintf(VT_FGCOL(RED)); osSyncPrintf("RCPが帰ってきませんでした。"); // "RCP did not return." @@ -204,7 +204,7 @@ void Graph_TaskSet00(GraphicsContext* gfxCtx) { } Fault_AddHungupAndCrashImpl("RCP is HUNG UP!!", "Oh! MY GOD!!"); } - #endif +#endif osRecvMesg(&gfxCtx->queue, &msg, OS_MESG_NOBLOCK); D_8012D260 = gfxCtx->workBuffer; @@ -408,8 +408,7 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) { sGraphUpdateTime = time; } - if (CVarGetInteger(CVAR_DEVELOPER_TOOLS("DebugEnabled"), 0)) - { + if (CVarGetInteger(CVAR_DEVELOPER_TOOLS("DebugEnabled"), 0)) { if (CHECK_BTN_ALL(gameState->input[0].press.button, BTN_Z) && CHECK_BTN_ALL(gameState->input[0].cur.button, BTN_L | BTN_R)) { gSaveContext.gameMode = GAMEMODE_NORMAL; @@ -433,8 +432,7 @@ extern AudioMgr gAudioMgr; extern void ProcessSaveStateRequests(void); -static void RunFrame() -{ +static void RunFrame() { u32 size; char faultMsg[0x50]; static bool hasSetupSkybox = false; @@ -451,8 +449,7 @@ static void RunFrame() osSyncPrintf("グラフィックスレッド実行開始\n"); // "Start graphic thread execution" Graph_Init(&runFrameContext.gfxCtx); - while (runFrameContext.nextOvl) - { + while (runFrameContext.nextOvl) { runFrameContext.ovl = runFrameContext.nextOvl; Overlay_LoadGameState(runFrameContext.ovl); @@ -461,8 +458,7 @@ static void RunFrame() gGameState = SYSTEM_ARENA_MALLOC_DEBUG(size); - if (!gGameState) - { + if (!gGameState) { osSyncPrintf("確保失敗\n"); // "Failure to secure" snprintf(faultMsg, sizeof(faultMsg), "CLASS SIZE= %d bytes", size); @@ -480,17 +476,16 @@ static void RunFrame() uint64_t freq = GetFrequency(); - while (GameState_IsRunning(gGameState)) - { - //uint64_t ticksA, ticksB; - //ticksA = GetPerfCounter(); + while (GameState_IsRunning(gGameState)) { + // uint64_t ticksA, ticksB; + // ticksA = GetPerfCounter(); Graph_StartFrame(); PadMgr_ThreadEntry(&gPadMgr); Graph_Update(&runFrameContext.gfxCtx, gGameState); - //ticksB = GetPerfCounter(); + // ticksB = GetPerfCounter(); if (GfxDebuggerIsDebuggingRequested()) { GfxDebuggerDebugDisplayList(runFrameContext.gfxCtx.workBuffer); @@ -498,13 +493,12 @@ static void RunFrame() Graph_ProcessGfxCommands(runFrameContext.gfxCtx.workBuffer); - - //uint64_t diff = (ticksB - ticksA) / (freq / 1000); - //printf("Frame simulated in %ims\n", diff); + // uint64_t diff = (ticksB - ticksA) / (freq / 1000); + // printf("Frame simulated in %ims\n", diff); runFrameContext.state = 1; ProcessSaveStateRequests(); return; - nextFrame:; + nextFrame:; } runFrameContext.nextOvl = Graph_GetNextGameState(gGameState); @@ -515,7 +509,7 @@ static void RunFrame() Graph_Destroy(&runFrameContext.gfxCtx); osSyncPrintf("グラフィックスレッド実行終了\n"); // "End of graphic thread execution" - //Graph_Update(gfxCtxTest, gameStateTest); + // Graph_Update(gfxCtxTest, gameStateTest); exit(0); } |
