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authordjevangelia <263709373+djevangelia@users.noreply.github.com>2026-07-08 21:58:24 +0200
committerGitHub <noreply@github.com>2026-07-08 19:58:24 +0000
commit73df35c6ab50d5fbec57ae2fb154eb89c7bc7ff1 (patch)
tree17506d14a4337efaa0a88e7fa0984bb24badbc39 /soh/src/code/z_actor.c
parent2fc787d64bc5d6a5f37832c41b96f430a5687123 (diff)
Bugfix, child Hookshot first person in Hylia lab (#6847)
Diffstat (limited to 'soh/src/code/z_actor.c')
-rw-r--r--soh/src/code/z_actor.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/soh/src/code/z_actor.c b/soh/src/code/z_actor.c
index 3bde2e1eb..12f1038f7 100644
--- a/soh/src/code/z_actor.c
+++ b/soh/src/code/z_actor.c
@@ -1457,7 +1457,7 @@ void Actor_SwapHookshotAttachment(PlayState* play, Actor* actorA, Actor* actorB)
void Actor_RequestHorseCameraSetting(PlayState* play, Player* player) {
if ((play->roomCtx.curRoom.behaviorType1 != ROOM_BEHAVIOR_TYPE1_4) && func_800C0CB8(play)) {
- Camera_ChangeSetting(Play_GetCamera(play, MAIN_CAM), CAM_SET_HORSE);
+ Camera_ChangeSetting(Play_GetCamera(play, CAM_ID_MAIN), CAM_SET_HORSE);
}
}