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-rw-r--r--soh/src/code/z_actor.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/soh/src/code/z_actor.c b/soh/src/code/z_actor.c
index 3bde2e1eb..12f1038f7 100644
--- a/soh/src/code/z_actor.c
+++ b/soh/src/code/z_actor.c
@@ -1457,7 +1457,7 @@ void Actor_SwapHookshotAttachment(PlayState* play, Actor* actorA, Actor* actorB)
void Actor_RequestHorseCameraSetting(PlayState* play, Player* player) {
if ((play->roomCtx.curRoom.behaviorType1 != ROOM_BEHAVIOR_TYPE1_4) && func_800C0CB8(play)) {
- Camera_ChangeSetting(Play_GetCamera(play, MAIN_CAM), CAM_SET_HORSE);
+ Camera_ChangeSetting(Play_GetCamera(play, CAM_ID_MAIN), CAM_SET_HORSE);
}
}