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| author | Ralphie Morell <stratomaster64@gmail.com> | 2022-05-02 18:24:39 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-05-02 18:24:39 -0400 |
| commit | 43294d66b5202bf719b805d2103ccac19132feda (patch) | |
| tree | 7985390a87c921dae09160dfc10d9d13e8f8813b /soh/src/code | |
| parent | 18d2bac409d32c59022ac5293eec80682fa13648 (diff) | |
Fix Cheat Menuing (#237)
* readded cheats to menu; fixed bug with freezing time
* removed extraneous dev tools section
Diffstat (limited to 'soh/src/code')
| -rw-r--r-- | soh/src/code/game.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/soh/src/code/game.c b/soh/src/code/game.c index eea895ce1..a411523ec 100644 --- a/soh/src/code/game.c +++ b/soh/src/code/game.c @@ -421,6 +421,8 @@ void GameState_Update(GameState* gameState) { int32_t prevTime = CVar_GetS32("gPrevTime", gSaveContext.dayTime); gSaveContext.dayTime = prevTime; + } else { + CVar_SetS32("gPrevTime", -1); } //since our CVar is same value and properly default to 0 there is not problems doing this in single line. |
