summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--libultraship/libultraship/ImGuiImpl.cpp33
1 files changed, 25 insertions, 8 deletions
diff --git a/libultraship/libultraship/ImGuiImpl.cpp b/libultraship/libultraship/ImGuiImpl.cpp
index 56aed30da..c85550fdd 100644
--- a/libultraship/libultraship/ImGuiImpl.cpp
+++ b/libultraship/libultraship/ImGuiImpl.cpp
@@ -716,7 +716,7 @@ namespace SohImGui {
const std::shared_ptr<Window> wnd = GlobalCtx2::GetInstance()->GetWindow();
ImGuiWindowFlags window_flags = ImGuiWindowFlags_NoDocking | ImGuiWindowFlags_NoBackground |
ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoMove |
- ImGuiWindowFlags_NoResize;
+ ImGuiWindowFlags_NoBringToFrontOnFocus | ImGuiWindowFlags_NoNavFocus | ImGuiWindowFlags_NoResize;
if (CVar_GetS32("gOpenMenuBar", 0)) window_flags |= ImGuiWindowFlags_MenuBar;
const ImGuiViewport* viewport = ImGui::GetMainViewport();
@@ -744,14 +744,26 @@ namespace SohImGui {
ImGui::DockSpace(dockId, ImVec2(0.0f, 0.0f), ImGuiDockNodeFlags_None);
- ImGuiIO& io = ImGui::GetIO();
- io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad;
- if ((ImGui::IsKeyPressed(TOGGLE_BTN)) || (ImGui::IsKeyDown(TOGGLE_PAD_BTN))) {
+ if (ImGui::IsKeyPressed(TOGGLE_BTN)) {
bool menu_bar = CVar_GetS32("gOpenMenuBar", 0);
CVar_SetS32("gOpenMenuBar", !menu_bar);
needs_save = true;
GlobalCtx2::GetInstance()->GetWindow()->dwMenubar = menu_bar;
ShowCursor(menu_bar, Dialogues::dMenubar);
+
+ if (CVar_GetS32("gControlNav", 0)) {
+ if (CVar_GetS32("gOpenMenuBar", 0)) {
+ io->ConfigFlags |=ImGuiConfigFlags_NavEnableGamepad | ImGuiConfigFlags_NavEnableKeyboard;
+ }
+ else
+ {
+ io->ConfigFlags &= ~ImGuiConfigFlags_NavEnableGamepad;
+ }
+ }
+ else
+ {
+ io->ConfigFlags &= ~ImGuiConfigFlags_NavEnableGamepad;
+ }
}
#if __APPLE__
@@ -801,7 +813,12 @@ namespace SohImGui {
}
if (ImGui::BeginMenu("Controller"))
- {
+ {
+ EnhancementCheckbox("Use Controller Navigation", "gControlNav");
+ Tooltip("Allows controller navigation of the menu bar\nD-pad to move between items, A to select, and X to grab focus on the menu bar");
+
+ ImGui::Separator();
+
// TODO mutual exclusions -- gDpadEquips and gDpadPauseName cause conflicts, but nothing stops a user from selecting both
// There should be some system to prevent conclifting enhancements from being selected
EnhancementCheckbox("D-pad Support on Pause and File Select", "gDpadPauseName");
@@ -809,7 +826,7 @@ namespace SohImGui {
EnhancementCheckbox("D-pad Support for Browsing Shop Items", "gDpadShop");
EnhancementCheckbox("D-pad as Equip Items", "gDpadEquips");
- ImGui::Separator();
+ ImGui::Separator();
EnhancementCheckbox("Show Inputs", "gInputEnabled");
Tooltip("Shows currently pressed inputs on the bottom right of the screen");
@@ -818,8 +835,8 @@ namespace SohImGui {
EnhancementSliderFloat("Input Scale: %.1f", "##Input", "gInputScale", 1.0f, 3.0f, "", 1.0f, false);
Tooltip("Sets the on screen size of the displayed inputs from Show Inputs");
- ImGui::Separator();
-
+ ImGui::Separator();
+
for (const auto& [i, controllers] : Ship::Window::Controllers)
{
bool hasPad = std::find_if(controllers.begin(), controllers.end(), [](const auto& c) {