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-rw-r--r--soh/soh/Enhancements/game-interactor/GameInteractionEffect.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/soh/soh/Enhancements/game-interactor/GameInteractionEffect.cpp b/soh/soh/Enhancements/game-interactor/GameInteractionEffect.cpp
index 0b8682ca6..7b725b487 100644
--- a/soh/soh/Enhancements/game-interactor/GameInteractionEffect.cpp
+++ b/soh/soh/Enhancements/game-interactor/GameInteractionEffect.cpp
@@ -211,7 +211,8 @@ namespace GameInteractionEffect {
// MARK: - KnockbackPlayer
GameInteractionEffectQueryResult KnockbackPlayer::CanBeApplied() {
- if (!GameInteractor::IsSaveLoaded() || GameInteractor::IsGameplayPaused()) {
+ Player* player = GET_PLAYER(gPlayState);
+ if (!GameInteractor::IsSaveLoaded() || GameInteractor::IsGameplayPaused() || player->stateFlags2 & PLAYER_STATE2_CRAWLING) {
return GameInteractionEffectQueryResult::TemporarilyNotPossible;
} else {
return GameInteractionEffectQueryResult::Possible;