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Diffstat (limited to 'soh/assets/xml/GC_MQ_D/objects/object_okuta.xml')
-rw-r--r--soh/assets/xml/GC_MQ_D/objects/object_okuta.xml29
1 files changed, 29 insertions, 0 deletions
diff --git a/soh/assets/xml/GC_MQ_D/objects/object_okuta.xml b/soh/assets/xml/GC_MQ_D/objects/object_okuta.xml
new file mode 100644
index 000000000..b4fccea6f
--- /dev/null
+++ b/soh/assets/xml/GC_MQ_D/objects/object_okuta.xml
@@ -0,0 +1,29 @@
+<Root>
+ <File Name="object_okuta" Segment="6">
+ <!-- Octorok Animations -->
+ <Animation Name="gOctorokShootAnim" Offset="0x344"/>
+ <Animation Name="gOctorokDieAnim" Offset="0x8FC"/>
+ <Animation Name="gOctorokHideAnim" Offset="0xAC0"/>
+ <Animation Name="gOctorokFloatAnim" Offset="0xDDC"/>
+ <Animation Name="gOctorokHitAnim" Offset="0x3910"/>
+ <Animation Name="gOctorokAppearAnim" Offset="0x3C64"/>
+
+ <!-- Octorok Textures -->
+ <Texture Name="gOctorokRoughSkinTex" OutName="rough_skin" Format="rgba16" Width="16" Height="16" Offset="0x2250"/>
+ <Texture Name="gOctorokStripesTex" OutName="stripes" Format="rgba16" Width="8" Height="16" Offset="0x2450"/>
+ <Texture Name="gOctorokScalesTex" OutName="scales" Format="rgba16" Width="16" Height="16" Offset="0x2550"/>
+ <Texture Name="gOctorokSnoutConnectionTex" OutName="snout_connection" Format="rgba16" Width="8" Height="8" Offset="0x2750"/>
+ <Texture Name="gOctorokMouthTex" OutName="mouth" Format="rgba16" Width="8" Height="16" Offset="0x27D0"/>
+ <Texture Name="gOctorokArmTex" OutName="arm" Format="rgba16" Width="16" Height="32" Offset="0x28D0"/>
+ <Texture Name="gOctorokFinTex" OutName="fin" Format="rgba16" Width="16" Height="16" Offset="0x2CD0"/>
+ <Texture Name="gOctorokEyeTex" OutName="eye" Format="rgba16" Width="16" Height="16" Offset="0x2ED0"/>
+ <Texture Name="gOctorokFadeToBlackTex" OutName="fade_to_black" Format="rgba16" Width="8" Height="8" Offset="0x30D0"/>
+
+ <!-- Octorok Skeleton -->
+ <Skeleton Name="gOctorokSkel" Type="Normal" LimbType="Standard" Offset="0x3660"/>
+
+ <!-- Projectile -->
+ <Texture Name="gOctorokProjectileTex" OutName="projectile" Format="rgba16" Width="16" Height="16" Offset="0x3150"/>
+ <DList Name="gOctorokProjectileDL" Offset="0x3380"/>
+ </File>
+</Root>