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Ship of Harkinian: Ocarina of Time PC port
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Author
2023-05-10
Version Bump (#2867)
7.0.1
Christopher Leggett
2023-05-10
Use OnGameFrameUpdate for rainbow tick instead of relying on ImGui hidden win...
Garrett Cox
2023-05-10
reserved thread count (#2868)
briaguya
2023-05-10
Fix several enemy ID's for Hyper Rush (#2871)
aMannus
2023-05-10
CC: No longer rely on received parameter to be 0 (#2870)
aMannus
2023-05-10
Cleanup cvars that are set on boot (#2863)
Garrett Cox
2023-05-09
RANDO: Fix logic with OGC and mixed entrance pools (#2830)
Christopher Leggett
2023-05-09
improve built in extraction detection (#2865)
Adam Bird
2023-05-09
fix for day/night textures (#2853)
briaguya
2023-05-09
bump LUS for thread stuff (#2866)
briaguya
2023-05-08
Fixed small error in CC .cs file (#2858)
aMannus
2023-05-08
fix own dungeon items not using rando GI item when boss rooms are shuffled (#...
Adam Bird
2023-05-07
Bump LUS (#2855)
Kenix3
2023-05-07
Reverts part of PR #2851 that required OTR regen. (#2856)
Christopher Leggett
2023-05-07
fix build (#2852)
briaguya
2023-05-07
Add stdint headers (#1) (#2832)
Lutzx
2023-05-07
Bump LUS version (#2849)
Kenix3
2023-05-07
ZAPD Update (#2851)
louist103
2023-05-05
Move Game Saving to Separate Thread (#2820)
Malkierian
2023-05-05
CrowdControl 2.0 compatibility & category tweak (#2814)
aMannus
2023-05-05
remove tts hotkey for linux and update readme (#2833)
Adam Bird
2023-05-05
udpate mac launch script to set SHIP_HOME (#2831)
Adam Bird
2023-05-04
Lus updates (#2835)
Kenix3
2023-05-04
fix: don't crash when changing margins (#2828)
briaguya
2023-05-04
TWEAK: Rupee dash duplication (#2815)
PurpleHato
2023-05-03
fix: properly load textures for debug text (#2775)
briaguya
2023-05-03
GCC 13 support (#2780)
GaryOderNichts
2023-05-03
fix: properly load custom models on scene transition (#2779)
briaguya
2023-05-03
Tweak: Reset trade item cycling when pausing or changing pages (#2808)
Adam Bird
2023-05-03
more mq only texture lookup fixes (#2803)
Adam Bird
2023-05-03
fix: extractor dialog No selection (#2798)
AltoXorg
2023-05-03
add back missing early break/return for bottle filling (#2817)
Adam Bird
2023-05-03
Fix: add header to align soh.otr file assets and fix asset crash for Mac (#2819)
Adam Bird
2023-05-03
Lus updates (#2822)
Kenix3
2023-04-30
remove 100 character limit to baseRomPath (#2801)
AltoXorg
2023-04-27
fix mq dungeons crashing by not using mq textures (#2764)
Adam Bird
2023-04-27
bump version (#2752)
7.0.0
briaguya
2023-04-27
spockalicious (#2751)
briaguya
2023-04-26
ci: don't build/ship OTRGui (#2748)
briaguya
2023-04-25
fix: support building for switch on selfhosted runners (#2747)
briaguya
2023-04-25
Add version info and other details to windows exe properties (#2743)
Adam Bird
2023-04-25
Implement built in Extractor for Windows (#2730)
louist103
2023-04-24
fix: update xml resolution for FireTempleBigVerticalFlame to match dlist reso...
briaguya
2023-04-24
improve ci compat by not using touch on windows (#2740)
briaguya
2023-04-23
bump lus (#2739)
briaguya
2023-04-23
Implement patches for authentic texture overflows (#2737)
Adam Bird
2023-04-23
clean up build info on logo screen (#2736)
briaguya
2023-04-22
Enhancement: Aiming reticle for the bow/slingshot (#2715)
RaelCappra
2023-04-22
chore: add mods dir for windows (#2735)
briaguya
2023-04-22
bump lus (#2733)
briaguya
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