summaryrefslogtreecommitdiff
BranchCommit messageAuthorAge
developReplace ZAPDTR and OTRExporter with Torch (#6989)briaguya2 days
develop-ackbarfix imgui id conflicts (#6764)briaguya7 weeks
develop-blairAdd additional glitch-aiding cutscenes for MQ (#5769)Eric Hoey11 months
develop-copperDev: Mac/Linux compat for VS Code tasks (#6211)Shishu the Dragon5 months
let-it-snowSome tweaks to WIP (#4706)Garrett Cox20 months
reindeer-gamesFix BGS issue & send room update if enabling AP (#6010)Garrett Cox8 months
 
TagDownloadAuthorAge
9.2.3commit cb71e22a79...Philip Dubé4 months
9.2.2commit adb1e46ba9...Philip Dubé4 months
9.2.1commit d1b7edfa7c...Philip Dubé4 months
9.2.0commit 692ef416ee...Demur Rumed4 months
9.1.2commit 0dc6989438...Philip Dubé6 months
reindeer-games-2025-1commit 7b7c2e064e...Garrett Cox8 months
9.1.1commit 4aaad850bd...Malkierian9 months
9.1.0commit ae1cee9b13...Malkierian9 months
9.0.5commit 7d7072f717...Malkierian12 months
9.0.4commit c588d48672...Malkierian12 months
[...]
 
AgeCommit messageAuthor
2023-05-10Version Bump (#2867)7.0.1Christopher Leggett
2023-05-10Use OnGameFrameUpdate for rainbow tick instead of relying on ImGui hidden win...Garrett Cox
2023-05-10reserved thread count (#2868)briaguya
2023-05-10Fix several enemy ID's for Hyper Rush (#2871)aMannus
2023-05-10CC: No longer rely on received parameter to be 0 (#2870)aMannus
2023-05-10Cleanup cvars that are set on boot (#2863)Garrett Cox
2023-05-09RANDO: Fix logic with OGC and mixed entrance pools (#2830)Christopher Leggett
2023-05-09improve built in extraction detection (#2865)Adam Bird
2023-05-09fix for day/night textures (#2853)briaguya
2023-05-09bump LUS for thread stuff (#2866)briaguya
[...]