summaryrefslogtreecommitdiff
BranchCommit messageAuthorAge
developMerge pull request #7479 from HarbourMasters/develop-deweyPhilip Dubé2 days
develop-ackbarfix imgui id conflicts (#6764)briaguya5 months
develop-blairAdd additional glitch-aiding cutscenes for MQ (#5769)Eric Hoey14 months
develop-copperDev: Mac/Linux compat for VS Code tasks (#6211)Shishu the Dragon8 months
develop-deweyUpdate Mac CI Runner (#7478)C2 days
let-it-snowSome tweaks to WIP (#4706)Garrett Cox23 months
reindeer-gamesFix BGS issue & send room update if enabling AP (#6010)Garrett Cox11 months
 
TagDownloadAuthorAge
9.3.1commit f0599f96f8...Philip Dubé2 weeks
9.3.0commit ecd889c201...Philip Dubé4 weeks
9.2.3commit cb71e22a79...Philip Dubé7 months
9.2.2commit adb1e46ba9...Philip Dubé7 months
9.2.1commit d1b7edfa7c...Philip Dubé7 months
9.2.0commit 692ef416ee...Demur Rumed7 months
9.1.2commit 0dc6989438...Philip Dubé10 months
reindeer-games-2025-1commit 7b7c2e064e...Garrett Cox11 months
9.1.1commit 4aaad850bd...Malkierian12 months
9.1.0commit ae1cee9b13...Malkierian12 months
[...]
 
AgeCommit messageAuthor
2023-05-10Version Bump (#2867)7.0.1Christopher Leggett
2023-05-10Use OnGameFrameUpdate for rainbow tick instead of relying on ImGui hidden win...Garrett Cox
2023-05-10reserved thread count (#2868)briaguya
2023-05-10Fix several enemy ID's for Hyper Rush (#2871)aMannus
2023-05-10CC: No longer rely on received parameter to be 0 (#2870)aMannus
2023-05-10Cleanup cvars that are set on boot (#2863)Garrett Cox
2023-05-09RANDO: Fix logic with OGC and mixed entrance pools (#2830)Christopher Leggett
2023-05-09improve built in extraction detection (#2865)Adam Bird
2023-05-09fix for day/night textures (#2853)briaguya
2023-05-09bump LUS for thread stuff (#2866)briaguya
[...]