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Ship of Harkinian: Ocarina of Time PC port
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Author
2024-12-18
add bottles and greg to sparkle list (#4720)
Eric Hoey
2024-12-18
Fix Save Prompt Cursor on Quest/Misc Item Tracker Windows (#4694)
Malkierian
2024-12-18
Fix forest temple lift softlock (#4713)
Pepper0ni
2024-12-18
Fix incorrect entrance value for links house in entrance rando (#4717)
Archez
2024-12-18
Copy Assets with "If Different" Variants, CMake bump (#4714)
Malkierian
2024-12-17
ci(linux): fix mkdir not working with cached entries (#4711)
Archez
2024-12-17
ci(linux): install libzip without crypto, bump sdl from 2.28.5 -> 2.30.3 (#4708)
Archez
2024-12-16
bump lus/support lus changes (#4701)
briaguya
2024-12-16
Surround BeginTable() calls and table-related draw code in if(){} blocks to f...
Malkierian
2024-12-15
Skip Goron Link's forced dialogue (#4688)
Jordan Longstaff
2024-12-15
Properly check for pre-existing gInjectItemCounts before setting the new sepa...
Malkierian
2024-12-15
Skip Biggoron's waking up cutscene (#4689)
Jordan Longstaff
2024-12-14
Skip fire arrow spawn cutscene after shooting sun (#4635)
Jordan Longstaff
2024-12-14
Fix GfxPrint shadow for HD fonts and some cleanup (#4681)
Archez
2024-12-14
Rename a lot of actor movement-related functions from decomp (#4680)
Jordan Longstaff
2024-12-14
CrowdControl random buttons fix (#4679)
aMannus
2024-12-14
Re-implement old toggles for Dpad and Right Stick Ocarina Playback. (#4660)
Malkierian
2024-12-14
Add pulsate boss icon enhancement (#4651)
Rozelette
2024-12-13
Rename two Actor functions from decomp (#4674)
Jordan Longstaff
2024-12-13
[RANDO] Shuffle Pots (#4592)
aMannus
2024-12-13
Do some renames for the new settings arrangment (#4668)
Pepper0ni
2024-12-13
Spinner skip but no chime (#4678)
Pepper0ni
2024-12-13
Consistently name Gift from Rauru (#4677)
Pepper0ni
2024-12-13
Bump LUS (#4670)
Kenix3
2024-12-12
Skip walking away cutscene when freeing Gorons (#4639)
Jordan Longstaff
2024-12-09
Update macOS development dependency list (#4648)
lemonslut
2024-12-09
Fix boss hints and gift from sages hint. (#4634)
Pepper0ni
2024-12-09
Properly replicate NaviTalk kill check (#4647)
Jordan Longstaff
2024-12-09
Adult Ruto function and property names pulled in from decomp (#4654)
Jordan Longstaff
2024-12-09
Name alpha-distance update function from decomp (#4658)
Jordan Longstaff
2024-12-09
Automate settings text to enum conversion and remove OptionGroups from the pr...
Pepper0ni
2024-12-09
Fix temp flags transfering in dungeon chains and various issues with voidouts...
Archez
2024-12-09
Skip Water Temple portcullis opening cutscene (#4641)
Jordan Longstaff
2024-12-09
Skip one-point cutscene of Amy's blocks falling (#4645)
Jordan Longstaff
2024-12-09
Skip the Mweep cutscene (#4646)
Jordan Longstaff
2024-12-09
Rename bomb flower fuse setting field (decomp) (#4653)
Jordan Longstaff
2024-12-09
Rename Sleeping Waterfall state machine function (decomp) (#4655)
Jordan Longstaff
2024-12-09
Rename Kakariko Well water level function (decomp) (#4656)
Jordan Longstaff
2024-12-08
bump LUS (#4638)
briaguya
2024-12-06
Fix crash when toggling alt assets while paused (#4621)
Archez
2024-12-05
Fix GetItemObtainabilityFromRandomizerGet check for sticks and nuts not accou...
Malkierian
2024-12-05
Fix display list offset values and unhandled opcodes (#4618)
Archez
2024-12-04
Change GetSelectedOptionText to contextSelection and clean up some junk (#4613)
Pepper0ni
2024-12-04
Fix find newline looping to have additional break early cases (#4614)
Archez
2024-12-03
Skip Shadow Statue Cutscene (#4612)
Pepper0ni
2024-12-03
Rewrite vanilla jabu logic (#4603)
Pepper0ni
2024-12-03
Update hook debugger to pull from GameInteractor ptrs rather than cloning the...
Garrett Cox
2024-12-03
Add Timer Display Window (#4553)
Caladius
2024-12-03
Split "Starting Consumables" to Sticks and Nuts. (#4583)
Malkierian
2024-12-03
Fixes for the English text in several files (#4605)
Extloga
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