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Ship of Harkinian: Ocarina of Time PC port
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Author
2022-08-16
Renames Camera Stick to Right Stick
Kenix3
2022-08-16
LUS Cleanup: Fixes SDL axis handling. (#1220)
Kenix3
2022-08-16
[zret] Port some documentation changes (#1164)
David Chavez
2022-08-16
add ActorResetFunc for courtyard guards (#1213)
briaguya
2022-08-16
clean up a few epochs that were missed (#1204)
briaguya
2022-08-16
volvagia interpolation fix (#1203)
briaguya
2022-08-16
Update Enhancement Presets with new options (#1114)
aMannus
2022-08-16
Rando: Fix being able to get Sun's Song check multiple times (#1185)
aMannus
2022-08-16
Adjustable push speed (#1190)
Josh Bodner
2022-08-16
Fix Ice Traps on Windows and Mac (#1216)
Christopher Leggett
2022-08-16
Fix ocarina right stick controls (#1211)
GaryOderNichts
2022-08-16
Add window to customize specific controls (#1122)
lilDavid
2022-08-16
[cmake] Improve OTRExporter asset extraction script, Lower required CMake to ...
Zaxus125
2022-08-16
[cmake] Use SDL2, GLEW and GLFW from vcpkg (Windows) (#1194)
th-2021
2022-08-15
add 3drando license (#1206)
briaguya
2022-08-15
controller menu cleanup (#1166)
briaguya
2022-08-14
Clarify how to build and run on Mac (#1195)
Jeff Manian
2022-08-14
don't abuse epochs (#1179)
briaguya
2022-08-14
Fix lost woods leading music in rando (#1155)
aMannus
2022-08-14
Fix Save Editor Event Check Inf "A" Row flags (#1138)
Julien Lemay
2022-08-14
Fixed rotation of freestanding key checks in rando (#1135)
aMannus
2022-08-14
Rando: Fix bomb/bombchu shops (#1134)
aMannus
2022-08-14
Fixed 2 incorrect needs_save instances (#1115)
aMannus
2022-08-14
Wii U support (#1097)
GaryOderNichts
2022-08-14
Fixed error screen (#1184)
KiritoDev
2022-08-12
[ci] move asset gen timeout to steps block (#1163)
sholdee
2022-08-11
Make libultra OSContPad struct consistent with the one from libultraship
Kenix3
2022-08-11
Copy over right stick Y axis sensitivity in the UI when the X sensitivity is ...
Kenix3
2022-08-11
VirtualController -> DummyController in CMake
Kenix3
2022-08-11
Cleans up Controllers
Kenix3
2022-08-11
[cmake] Split OTRGui into it's own target (#1116)
th-2021
2022-08-11
[ci] asset stage tweaks (#1120)
sholdee
2022-08-10
Fixes error in LUS where there were multiple Vertex classes declared.
Kenix3
2022-08-10
Cleanup ControlDeck class
Kenix3
2022-08-10
Fixes some missed conversions of Console class singleton within the class its...
Kenix3
2022-08-10
Fixes issue in Apple builds where imgui was referring directly to Console.Com...
Kenix3
2022-08-10
Fixes incorrect command string when adding basic console commands.
Kenix3
2022-08-10
Console class is now a proper object oriented class.
Kenix3
2022-08-10
Console now exposes commands with a reference to itself.
Kenix3
2022-08-10
GameOverlay command handler no longer uses SPDLOG and prints to console.
Kenix3
2022-08-09
fix linux release mode crash (#1124)
briaguya
2022-08-09
Fixes missed Switch specific invocation of old Console logging macros.
Kenix3
2022-08-09
No longer passing in C strings to SendInfoMessage formatted overload.
Kenix3
2022-08-09
debugconsole now uses console output functions.
Kenix3
2022-08-09
Sets default value of ConsoleLine channel to "Console"
Kenix3
2022-08-09
LUS Cleanup: Strips out the logging system created for the console
Kenix3
2022-08-09
Removes a couple printf in favour of SPDLOG calls.
Kenix3
2022-08-09
TWEAK: Layout/styling overhaul for the F1 menu (#1026)
aMannus
2022-08-08
Removes no longer desired commented code. (#1105)
Kenix3
2022-08-08
Merge pull request #1104 from briaguya-ai/rachael-to-zhora
Kenix3
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