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AgeCommit message (Expand)Author
2022-08-08Merge branch 'develop-rachael' into rachael-to-zhorabriaguya
2022-08-08Merge pull request #831 from leggettc18/custom-messagesbriaguya
2022-08-08Adapts this branch for cmake building.Christopher Leggett
2022-08-08Adds instructions for Visuals Studio 2019Kenix3
2022-08-08Re-add Windows dependencies to build instructions (#1102)Josh Bodner
2022-08-08[ci] docker improvements (#1101)sholdee
2022-08-08Rando: Zelda sequence fixes (#1095)aMannus
2022-08-08fix path to ZAPD (#1092)th-2021
2022-08-08Update z_kaleido_item.c (#1046)InfoManiac742
2022-08-08Update z_en_ru1.c (#1042)InfoManiac742
2022-08-08Add instant boomerang recall (#1006)lilDavid
2022-08-08Changed input disable to only be forced on switch (#941)KiritoDev
2022-08-08ADD: Enhancement presets (#926)aMannus
2022-08-08Randomizer: Skip Cutscenes (#846)Dog
2022-08-08SDL/OpenGL - actually use the window resolution from the json (#1082)briaguya
2022-08-08Merge branch 'develop-zhora' of https://github.com/HarbourMasters/Shipwright ...Christopher Leggett
2022-08-09[ci] Share Generated Assets Across All Platforms (#1074)David Chavez
2022-08-08Use -O2 for Release config builds (#1083)David Chavez
2022-08-08Fixes CMake to explicity launch python interpreter on Windows. (#1089)Christopher Leggett
2022-08-07[cmake] Use static libraries with vcpkg on Windows (#1079)th-2021
2022-08-07[cmake] Fix Switch icon (#1084)th-2021
2022-08-06Handle audio thread properlyGaryOderNichts
2022-08-07[CI] Link Updated SDL2 version (#1078)qurious-pixel
2022-08-06Ignore build.cDavid Chavez
2022-08-06Enable SPD logging in libultraDavid Chavez
2022-08-06Better instructions for VS solutionsDavid Chavez
2022-08-06add a command to copy the otr to the build dirbriaguya
2022-08-06formattingbriaguya
2022-08-06add version requirements in building.mdbriaguya
2022-08-06add soh icon for Windows (#1060)th-2021
2022-08-05Move to cmake across all platforms (#363)th-2021
2022-08-05LUS Cleanup: Removes GameSettings class. Moves code to Imgui. (#1036)Kenix3
2022-08-05Automatically save after every scene transition (#984)Josh Bodner
2022-08-04Increment version3.0.1Kenix3
2022-08-04Increment versionKenix3
2022-08-04don't use signed ints for epochs (#1044)briaguya
2022-08-03Merge pull request #1037 from briaguya-ai/rachael-to-zhoraKenix3
2022-08-03Merge branch 'develop-rachael' into rachael-to-zhorabriaguya
2022-08-03Fix Navi HUD text regression (#1020)vaguerant
2022-08-03fix same name controller entry being unselectable (#1031)Baoulettes
2022-08-03Moves release version text (#1028)Ada
2022-08-03Fixes glitchy dungeon maps. (#1032)Christopher Leggett
2022-08-03This should fix (all?) 60fps interpolation issues left. (#938)Kenix3
2022-08-03Changes string.h include in CVar.cppKenix3
2022-08-03Now using posix strdrup on non-msvc builds.Kenix3
2022-08-03LUS Cleanup: CVars functions are now consistentKenix3
2022-08-03LUS Cleanup: Removes unnecessary ModManager class.Kenix3
2022-08-03Clean up unnecessary compiler checks.Kenix3
2022-08-03Uses correct audio player per platform now.Kenix3
2022-08-03Moves specific audio player header file include to after the definition of Au...Kenix3