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Ship of Harkinian: Ocarina of Time PC port
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ZAPDTR
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ZAPD
Age
Commit message (
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Author
2 days
Replace ZAPDTR and OTRExporter with Torch (#6989)
HEAD
develop
briaguya
13 days
Bump ZAPD for maybe the last time (#6952)
louist103
2026-01-15
ImGui-Driven Extraction Flow and Progress Reporting (#5892)
Malkierian
2025-06-23
Tools update (#5454)
louist103
2025-03-31
NTSC GC Support (#5254)
inspectredc
2025-03-30
NTSC Support (N64) (#4198)
inspectredc
2024-05-27
Framebuffer clear and bump LUS (#4187)
Lywx
2024-05-03
support lus fetching stb (#4105)
briaguya
2024-05-01
detangle zapdutils (#4096)
briaguya
2024-04-07
rip out unused types (#4041)
briaguya
2023-11-06
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
Adam Bird
2023-10-24
Pass in custom assets to OTRExporter (#3328)
Adam Bird
2023-10-17
Move ZAPDTR and OTRExporter to sub modules (#3298)
louist103
2023-09-10
add xml definitions for all textures (#3161)
Adam Bird
2023-09-10
Add extraction support for ByteSwapped and LittleEndian formats (#3042)
Adam Bird
2023-09-01
regenerate asset headers with include guards (#3132)
Adam Bird
2023-05-07
fix build (#2852)
briaguya
2023-05-07
Add stdint headers (#1) (#2832)
Lutzx
2023-05-07
Bump LUS version (#2849)
Kenix3
2023-05-07
ZAPD Update (#2851)
louist103
2023-04-27
spockalicious (#2751)
briaguya
2023-04-25
Implement built in Extractor for Windows (#2730)
louist103
2023-04-18
zapd fix text extraction overflowing (#2717)
Adam Bird
2023-04-12
build/package/ship `soh.otr` (#2699)
briaguya
2023-03-02
Simplify Asset Headers (#2474)
Amaro MartÃnez
2023-01-17
refactor: use LUS 1.0 RC
briaguya
2022-12-24
bump lus version (#2269)
briaguya
2022-12-10
[Fix] ZAPD: Fix 1-core cpu machines in OTR generation tool (#2130)
AltoXorg
2022-11-22
[cmake] Ask macOS to use deps after system (#1997)
David Chavez
2022-11-14
Import libultraship as a submodule (#1943)
briaguya
2022-10-23
Ensures MQ and Vanilla title Logos are saved with different names. (#1788)
Christopher Leggett
2022-10-16
Dual OTR MQ and Vanilla Support (#1694)
Christopher Leggett
2022-10-12
[#1671] Re-create textures from scratch to fix format issues (#1702)
Garrett Cox
2022-10-01
[OTR] Initial support for PNG textures (#1634)
Garrett Cox
2022-08-14
Wii U support (#1097)
GaryOderNichts
2022-08-09
[ci] Share Generated Assets Across All Platforms (#1074)
David Chavez
2022-08-05
Move to cmake across all platforms (#363)
th-2021
2022-07-31
Fixed up merge issues and crash
Nicholas Estelami
2022-07-31
Merge with develop
Nicholas Estelami
2022-07-25
Nintendo switch support (#935)
KiritoDev
2022-07-10
add support for clang compiler (#592)
Jeffrey Crowell
2022-06-22
Add Support for macOS (#441)
David Chavez
2022-06-17
Merge branch 'develop' into z64-devmerge
briaguya
2022-06-16
Merge branch 'zapd_audio_support' into zelda64
Kevin Alexis Contreras
2022-06-16
GC PAL Audio XML
Nicholas Estelami
2022-06-16
Added XML attributes and fixed odd crash
Nicholas Estelami
2022-06-16
Added names for the soundfonts.
Nicholas Estelami
2022-06-16
Fixed last remaining audio bugs
Nicholas Estelami
2022-06-16
Commented out additional test code
Nicholas Estelami
2022-06-16
Commented out NTSC test
Nicholas Estelami
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