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AgeCommit message (Expand)Author
2023-05-21Initialize `gSlotAgeReqs[SLOT_TRADE_CHILD]` and `gItemAgeReqs[ITEM_MASK_BUNNY...Malkierian
2023-05-07Bump LUS (#2855)Kenix3
2023-05-05Move Game Saving to Separate Thread (#2820)Malkierian
2023-04-27spockalicious (#2751)briaguya
2023-04-11chore: move rando savefile setup and document flags (#2697)Adam Bird
2023-04-11fix death mountain cloud in rando (#2691)Adam Bird
2023-04-07khan -> devbriaguya
2023-04-07Fix: Goron Link's text in randomizer and have Big rolling goron continue roll...Adam Bird
2023-04-03Enhancement: Room/Scene Timers (#2478)Ralphie Morell
2023-04-01Cleanup of ImGui code (#2576)Josh Bodner
2023-04-01Merge branch 'develop-khan' into khan-to-devbriaguya
2023-03-31fix mido blocking pathway when link has kokiri emerald (#2653)Adam Bird
2023-03-14Merge remote-tracking branch 'hm/develop-khan' into khan-to-devbriaguya
2023-03-12Makes sequenceMap and seqLoadStatus a dynamic size (#2610)Christopher Leggett
2023-03-12[GI] Item_Give and OnReceiveItem updates (#2580)Malkierian
2023-03-02Simplify Asset Headers (#2474)Amaro Martínez
2023-02-28Rando version warning on different builds (#2420)Adam Bird
2023-02-24Greg Hint + Hint cleanup (#2537)briaguya
2023-02-16exclude audio from shuffle (#2411)briaguya
2023-02-15SoH now uses the multithreaded resource manager. (#2467)Kenix3
2023-02-14Option for link's models reflect the projectile weapon he's holding (Bow/Slin...Cardboy777
2023-02-14Save skipped checks (#2476)Garrett Cox
2023-01-31Change gPauseAnyCursor into combobox (#2423)aMannus
2023-01-25Add manual seed input for rando generation (#2057)Adam Bird
2023-01-25Implement GameInteractor & move CrowdControl and console commands to it (#2358)aMannus
2023-01-25Enhancement: Better Farore's Wind (#2374)Ralphie Morell
2023-01-24fix wrong flag name for zeldas letter define (#2390)Adam Bird
2023-01-23ADD: Debug Warp Restoration + Translations (#2386)PurpleHato
2023-01-23fix mido spawn for dungeon entrance rando (#2384)Adam Bird
2023-01-19Rando: Misc. Hints (#1947)Ralphie Morell
2023-01-19documentation: use `NpcInteractInfo` from zret (#2370)briaguya
2023-01-17Merge branch 'develop' into bradmergebriaguya
2023-01-17Disable BEL char by default when terminal attached (#2306)Amaro Martínez
2023-01-17refactor: use LUS 1.0 RCbriaguya
2022-12-21Fix AdpcmBook allocations (#2214)GaryOderNichts
2022-12-20Rando - Fix ice traps & get item logic (#2210)aMannus
2022-12-13Always use authentic cache policy for replaced seqs (#2176)Christopher Leggett
2022-12-11Rando: Add Lake Hylia water control system (#2108)Adam Bird
2022-12-10Don't autosave immediately after purchasing from a shop (#2079)Josh Bodner
2022-12-08Custom Sequences (#2066)Christopher Leggett
2022-12-06Rando: Entrance Tracker v1 (#2005)Adam Bird
2022-12-06Merge branch 'develop-flynn' into flynn-to-devbriaguya
2022-12-07[Feature] Entrance Rando v2 (#2071)Adam Bird
2022-12-06[Feature] Rando: Enemy Randomizer V1 (#1781)aMannus
2022-12-05Fix Ganondorf title card (#2082)Amaro Martínez
2022-11-30[docs] Pull upstream updates: SetupDL (#2048)Garrett Cox
2022-11-30[docs] Upstream updates 1 (#1955)Garrett Cox
2022-11-22Gameplay Stat Tracker V1 (#1986)Sarge-117
2022-11-22[Enhancement] Add fix camera drift option to fixes menu (#1983)frizzle101101
2022-11-14Entrance Rando (#1760)Adam Bird