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Ship of Harkinian: Ocarina of Time PC port
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audio_synthesis.c
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Author
2025-04-01
Apply clang-format to files (#5273)
Archez
2024-05-05
Final Step of CVar macro/sectionalizing (#4107)
Malkierian
2023-06-13
Mirrored world enhancement (#1569)
Garrett Cox
2023-01-17
Moves SoH mixer to SoH from LUS. (#2361)
Kenix3
2023-01-17
refactor: use LUS 1.0 RC
briaguya
2022-11-14
Import libultraship as a submodule (#1943)
briaguya
2022-09-03
Phase 1: Separate ImGui Drawing From LUS (#1310)
David Chavez
2022-07-05
Use Macro for __FILE__ & __LINE__ when possible (#559)
Baoulettes
2022-06-13
Fixed ocarina loop points
Kevin Alexis Contreras
2022-06-13
Fixed last remaining audio bugs
Nicholas Estelami
2022-06-13
Updated zapd_audio_support on zelda64
Kevin Alexis Contreras
2022-06-10
Audio support nearly complete.
Nicholas Estelami
2022-06-03
Increased initial audio pool size and fixed types
Kevin Alexis Contreras
2022-06-02
Fix function prototypes and types
David Chavez
2022-06-01
Merge branch 'zapd_audio_support' into zelda64
Kevin Alexis Contreras
2022-06-01
Audio decompiled and WIP custom sample support
Nicholas Estelami
2022-05-16
Audio code converted to uintptr_t
Kenix
2022-05-11
Linux/GCC Support (#28)
Random
2022-03-22
git subrepo clone https://github.com/HarbourMasters/soh.git
M4xw