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path: root/soh/src/code/audio_synthesis.c
AgeCommit message (Expand)Author
2025-04-01Apply clang-format to files (#5273)Archez
2024-05-05Final Step of CVar macro/sectionalizing (#4107)Malkierian
2023-06-13Mirrored world enhancement (#1569)Garrett Cox
2023-01-17Moves SoH mixer to SoH from LUS. (#2361)Kenix3
2023-01-17refactor: use LUS 1.0 RCbriaguya
2022-11-14Import libultraship as a submodule (#1943)briaguya
2022-09-03Phase 1: Separate ImGui Drawing From LUS (#1310)David Chavez
2022-07-05Use Macro for __FILE__ & __LINE__ when possible (#559)Baoulettes
2022-06-13Fixed ocarina loop pointsKevin Alexis Contreras
2022-06-13Fixed last remaining audio bugsNicholas Estelami
2022-06-13Updated zapd_audio_support on zelda64Kevin Alexis Contreras
2022-06-10Audio support nearly complete.Nicholas Estelami
2022-06-03Increased initial audio pool size and fixed typesKevin Alexis Contreras
2022-06-02Fix function prototypes and typesDavid Chavez
2022-06-01Merge branch 'zapd_audio_support' into zelda64Kevin Alexis Contreras
2022-06-01Audio decompiled and WIP custom sample supportNicholas Estelami
2022-05-16Audio code converted to uintptr_tKenix
2022-05-11Linux/GCC Support (#28)Random
2022-03-22git subrepo clone https://github.com/HarbourMasters/soh.gitM4xw