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Ship of Harkinian: Ocarina of Time PC port
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z_actor.c
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Author
2024-02-02
Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/Shipwright ...
Garrett Cox
2024-02-02
Merge branch 'develop-macready' into macready-to-dev-2-2
briaguya
2024-02-01
Increase Door Cull range (#3888)
inspectredc
2024-01-31
Merge remote-tracking branch 'origin/develop-macready' into mergeDevelopMacre...
Adam Bird
2024-01-15
Revert actor uncullZone related checks back to match decomp (#3828)
inspectredc
2024-01-15
Restore Original Scene Command Object List Behaviour (MacReady) (#3827)
inspectredc
2024-01-14
Rando: Shuffle Beehives (Rando V3) (#3763)
Pepe20129
2023-12-28
Only emit changed flags (#3489)
Garrett Cox
2023-11-26
Bring over some player documentation from decomp (#3380)
Pepe20129
2023-11-19
Entrance Docs (#3332)
inspectredc
2023-10-19
magic (#3278)
inspectredc
2023-09-26
Quest Cleanup (#3178)
Pepe20129
2023-09-26
Add flag set/unset hooks and GI actions (#3065)
Garrett Cox
2023-09-15
Some documentation changes for zplayer (#3172)
Garrett Cox
2023-09-14
Initial pass on some logging that would be helpful for debugging crashes/prob...
Garrett Cox
2023-09-10
Add OnActorKill & OnEnemyDefeat hooks (#3112)
Pepe20129
2023-09-10
Sync asset names with decomp documentation (#3153)
Adam Bird
2023-09-01
Add scene table (#3131)
Pepe20129
2023-08-20
Actor Nametag System (#3083)
Adam Bird
2023-07-12
Enhancement: Enemy Health Bar (#3035)
Adam Bird
2023-06-27
Add an error for implicit functions (#3017)
louist103
2023-06-20
Flags stuff (#3014)
Garrett Cox
2023-06-01
Dynamic Actor IDs (#1729)
Rozelette
2023-05-30
Docs: Update Player/Actor Flags (#2765)
Ralphie Morell
2023-04-27
spockalicious (#2751)
briaguya
2023-04-07
Link voice pitch v0 (#2430)
RaelCappra
2023-04-02
[Time Saver Enhancement] Nighttime GS Always Spawn (#2611)
Patrick12115
2023-04-02
Hyper Bosses (act and move twice as fast) (#2555)
aMannus
2023-03-02
[Accessibility] Text to Speech (#2487)
David Chavez
2023-02-23
Fix Lakeside Laboratory title card (#2501)
Amaro MartÃnez
2023-01-25
Add faster farores enhancement (#2394)
Garrett Cox
2023-01-19
documentation: use `NpcInteractInfo` from zret (#2370)
briaguya
2023-01-17
refactor: use LUS 1.0 RC
briaguya
2022-12-23
Fix common enemy rando crashes (#2242)
aMannus
2022-12-20
Rando - Fix ice traps & get item logic (#2210)
aMannus
2022-12-08
Cosmetic Editor v3 (#1898)
Garrett Cox
2022-12-06
[Feature] Rando: Enemy Randomizer V1 (#1781)
aMannus
2022-11-30
[docs] Pull upstream updates: SetupDL (#2048)
Garrett Cox
2022-11-30
[docs] Upstream updates 1 (#1955)
Garrett Cox
2022-11-06
Use PlayState instead of GlobalContext (#1927)
Garrett Cox
2022-10-03
Fix navi colors in cosmetics editor (#1684)
aMannus
2022-09-21
Randomizer v2 (#1065)
briaguya
2022-09-18
Update XMLs from upstream (#1448)
louist103
2022-08-23
fixes only (#1255)
Baoulettes
2022-08-23
Rework Get Item Table to be more flexible for adding custom items (#1050)
Christopher Leggett
2022-08-21
FIX: Disable Draw Distance, Miniboss music could still play in DC with Lizalf...
PurpleHato
2022-08-16
Merge pull request #1226 from HarbourMasters/develop-rachael
Kenix3
2022-08-16
[zret] Port some documentation changes (#1164)
David Chavez
2022-08-14
don't abuse epochs (#1179)
briaguya
2022-08-08
Merge branch 'develop-rachael' into rachael-to-zhora
briaguya
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