| Age | Commit message (Expand) | Author |
| 2026-08-29 | Fix loop condition in WriteExcludedLocations function (#7127) | HighTierHumann |
| 2026-08-27 | Bugfix for AlwaysOnFixes.cpp as well as a fallback to prevent crashes when at... | HighTierHumann |
| 2026-08-26 | Fixed carpenter guard hylian jabbernut requirement (#7121) | TOFenrir |
| 2026-08-25 | Prevent double give by treasure chest game shopkeeper (#7118) | Chris |
| 2026-08-25 | Gamepad Mapper (#7116) | Malkierian |
| 2026-08-25 | fix logic bugs with Bombchus (#7117) | Pepper0ni |
| 2026-08-25 | Side room pot 5 and 6 logic fix (#7107) | Matthew-Whisenant |
| 2026-08-25 | clean up includes (#7114) | Philip Dubé |
| 2026-08-23 | Remove unused field `progressive` from Item (#7113) | Philip Dubé |
| 2026-08-23 | Clear fire timer when blue warp skip bypasses chamber of sage (#7112) | Philip Dubé |
| 2026-08-23 | MQ DC: standing in corner slingshot can hit through eye through boulder (#7109) | Philip Dubé |
| 2026-08-23 | Restore the realId assignment in AudioLoad_AsyncLoadInner (#7105) | David Racine |
| 2026-08-22 | Fix item tracker fishing pole & roc's feather (#7103) | Philip Dubé |
| 2026-08-22 | Enemy rando, make Keese not fall if not dead + fall downscale (#7101) | djevangelia |
| 2026-08-22 | Disable2DBackgrounds Fixes (#7102) | Jameriquiah |
| 2026-08-22 | Drop the seqLoadStatus bounds checks made redundant by #6932 (#7100) | David Racine |
| 2026-08-20 | Resolve the Fast3dGui cast once per scope instead of per call (#7095) | David Racine |
| 2026-08-18 | Hookify fish, refactor fishsanity (#7091) | Philip Dubé |
| 2026-08-18 | Set ToD in non-rando LACS & MSCS skips (#7092) | Philip Dubé |
| 2026-08-17 | Hookify masks / timeless equipment (#7088) | Philip Dubé |
| 2026-08-17 | Adjust fishing prize threshold when minigame weight adjusted (#7089) | Philip Dubé |
| 2026-08-17 | Fix crash when loading unversioned oot_save.sav (#7090) | Philip Dubé |
| 2026-08-17 | Add a Skip Warp Cutscenes enhancement (#7059) | David Racine |
| 2026-08-17 | Enemy rando, let enemies air walk over voidout floor in clear rooms (#7005) | djevangelia |
| 2026-08-16 | Draw keys on keyring with code, consolidate dungeon key counting code (#7087) | Philip Dubé |
| 2026-08-16 | Fix entrance overrides being different between loading spoiler vs starting se... | Philip Dubé |
| 2026-08-16 | Shuffle Silver: fix gtg room setting room cleared instead of flag (#7084) | Philip Dubé |
| 2026-08-16 | Intro Skip: adjust Link's position & camera to match values after watching in... | Philip Dubé |
| 2026-08-16 | Silence warnings on Windows for dependencies, bump torch (#7082) | Philip Dubé |
| 2026-08-16 | More pragma once (#7081) | Philip Dubé |
| 2026-08-16 | Enemy rando, GTG hammer room air spawn fix (#7079) | djevangelia |
| 2026-08-15 | Enemy rando, fix healthy big Guays not dying (#7065) | djevangelia |
| 2026-08-15 | Enemy rando, exclude Withered Deku Babas from clear rooms (#7078) | djevangelia |
| 2026-08-14 | bombchu bowling setting: first item (#7070) | Philip Dubé |
| 2026-08-14 | Format JSON, include CI check (#7071) | Philip Dubé |
| 2026-08-14 | Add advanced option for teleport trap (#6986) | Garrett Cox |
| 2026-08-14 | Decomp, three audio functions (#7069) | djevangelia |
| 2026-08-14 | Torch CMake and Extraction Flow cleanup (#7063) | Malkierian |
| 2026-08-14 | Update the "Hell Mode" preset (#7066) | Pepe20129 |
| 2026-08-13 | Keep an unlisted combobox value from killing the menu (#7062) | David Racine |
| 2026-08-13 | Pick up newly added source files without a manual re-configure (#7060) | David Racine |
| 2026-08-13 | Keep the save editor's sword state alive long enough to draw (#7061) | David Racine |
| 2026-08-12 | Fix graveyard sign checks at night (#7057) | A Green Spoon |
| 2026-08-12 | Adds native OOTRS archive support to remove need for custom packing. (#7056) | Malkierian |
| 2026-08-10 | Enemy rando, remove switch flag setting from Wolfos (#7055) | djevangelia |
| 2026-08-10 | replace specialized bean logic with events (#5842) | Philip Dubé |
| 2026-08-10 | Enemy rando, set EnTp EnSkb EnPeehat collider positions on actor init (#7049) | djevangelia |
| 2026-08-09 | Apply Enemy Rando Dark Link fixes to Crowd Control & Sail (#7054) | Philip Dubé |
| 2026-08-09 | Fix grammar (#7053) | Philip Dubé |
| 2026-08-09 | Fix mirror decal not rendering on some walls (#7052) | Philip Dubé |