| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-04-01 | Apply clang-format to files (#5273) | Archez | |
| 2023-08-20 | Remove debug elements and visual SoA (#3086) | aMannus | |
| 2022-11-30 | [docs] Pull upstream updates: SetupDL (#2048) | Garrett Cox | |
| 2022-11-06 | Use PlayState instead of GlobalContext (#1927) | Garrett Cox | |
| * Use PlayState instead of GlobalContext - GlobalContext -> PlayState - globalCtx -> play - GlobalCtx -> PlayState - globalContext -> playState * Find and replace Gameplay_ with Play_ * Correct some misnamed argument cases | |||
| 2022-07-05 | Use Macro for __FILE__ & __LINE__ when possible (#559) | Baoulettes | |
| * First batch some overlay * Almost all overlay * effect & gamestate * kaleido stuffs * more overlay * more left over from code folder * remaining hardcoded line and file * Open & Close _DISP __FILE__ & __LINE__ clean up * Some if (1) {} remove * LOG_xxxx __FILE__ , __LINE__ cleaned * ASSERT macro __FILE__ __LINE__ * mtx without line/file in functions * " if (1) {} " & "if (0) {}" and tab/white place * LogUtils as macro * GameState_, GameAlloc_, SystemArena_ & ZeldaArena_ * Revert "GameState_, GameAlloc_, SystemArena_ & ZeldaArena_" This reverts commit 0d85caaf7e342648c01a15fe21e93637352dc596. * Like last commit but as macro * Fix matrix not using macros * use function not macro * DebugArena_* functions GameAlloc_MallocDebug BgCheck_PosErrorCheck as macros removed issues with ; in macro file | |||
| 2022-03-22 | git subrepo clone https://github.com/HarbourMasters/soh.git | M4xw | |
| subrepo: subdir: "soh" merged: "ba904bbd0" upstream: origin: "https://github.com/HarbourMasters/soh.git" branch: "master" commit: "ba904bbd0" git-subrepo: version: "0.4.1" origin: "???" commit: "???" | |||
