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path: root/soh/src/code/z_player_lib.c
AgeCommit message (Expand)Author
2024-12-17Various cleanupGarrett Cox
2024-12-15let-it-snow: Snow Golems (Skeleton override) (#4695)Archez
2024-12-04Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/Shipwright ...Garrett Cox
2024-12-02Boomerang Reticle and First-Person Aiming (#3374)Eric Hoey
2024-11-24Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/Shipwright ...Garrett Cox
2024-11-22Save timesplits colour to cvar and reload it on init. (#4572)Pepper0ni
2024-11-19OTRGlobals cleanup (#4251)Pepe20129
2024-11-01Let it snowGarrett Cox
2024-10-17Ageless Item Fixes (#3908)Patrick12115
2024-10-17`z_player` documentation 2024-10-11 (#4407)Pepe20129
2024-10-10Port pause menu framebuffer handling from 2Ship (#4346)Archez
2024-08-14Merge remote-tracking branch 'origin/develop' into develop->develop-randoArchez
2024-08-13Merge remote-tracking branch 'origin/develop' into macready-golf-mergeArchez
2024-06-15Clear the framebuffer for the pause menu link texture (#4213)Archez
2024-05-09Fix some memory leaks with WrappedText and LoadArrayByNameAsVec3s (#4144)Archez
2024-05-05Merge branch 'develop' of github.com:Malkierian/Shipwright into dev-to-rando-5-5Malkierian
2024-05-05Final Step of CVar macro/sectionalizing (#4107)Malkierian
2024-04-26Swap all cosmetics CVars to macros. (#4065)Malkierian
2024-04-26All MenuBar enhancement CVars done. (#4064)Malkierian
2024-04-21CVar Macro Cleanup (#4062)Malkierian
2024-04-20Step 3 of CVar macro/sectionalizing: Dev Tools, Cheats, Audio Editor, Remote ...Malkierian
2024-02-21Merge remote-tracking branch 'origin/develop' into rando-dev-merge-febAdam Bird
2024-02-15Player State Docs (#3280)inspectredc
2024-02-02Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/Shipwright ...Garrett Cox
2024-02-01[Graphics] Show Equipment Regardless of Age (#3830)Patrick12115
2024-01-02Merge branch 'develop' of github.com:Malkierian/Shipwright into dev-mergeMalkierian
2024-01-02Remove special IAs (#3453)Pepe20129
2023-12-30Allows rendering custom models as Ice Traps in GetItem Animations. (#3760)Christopher Leggett
2023-11-26Bring over some player documentation from decomp (#3380)Pepe20129
2023-11-24Merge pull request #3302 from inspectredc/toggle-strengthGarrett Cox
2023-11-19Transition docs (#3322)inspectredc
2023-10-30Player Equip Docs (#3282)inspectredc
2023-10-26model docs (#3281)inspectredc
2023-10-19magic (#3278)inspectredc
2023-10-18Toggle Strengthinspectredc
2023-10-13redicle -> reticle (#3257)Adam Bird
2023-09-26Randomizer feature: Triforce Hunt (#3062)aMannus
2023-09-15Some documentation changes for zplayer (#3172)Garrett Cox
2023-09-10fix hookshot texture for hd and alt assets (#3149)Adam Bird
2023-08-21Fix hookshot dot (#3137)louist103
2023-08-20Use a different color when aiming at hookshotable collision (#3105)louist103
2023-06-27Add an error for implicit functions (#3017)louist103
2023-06-13Mirrored world enhancement (#1569)Garrett Cox
2023-06-03build soh with LUS 1.0.0 (#2881)briaguya
2023-06-01main commit (#2918)MoriyaFaith
2023-05-30Docs: Update Player/Actor Flags (#2765)Ralphie Morell
2023-05-07Bump LUS version (#2849)Kenix3
2023-04-27spockalicious (#2751)briaguya
2023-04-22Enhancement: Aiming reticle for the bow/slingshot (#2715)RaelCappra
2023-04-21ImGui Cleanup - Move Experimental entries, clean up presets (#2725)aMannus