summaryrefslogtreecommitdiff
path: root/soh
AgeCommit message (Expand)Author
9 daysFix save editor v2 (#7170)Philip Dubé
9 daysDon't apply inverted X axis aiming to first person movement (#7163)Philip Dubé
9 daysFix megadives with jump clamping (#7164)Pepper0ni
9 daysAdd Skip Warp Cutscene option to All/None cutscene skip buttons (#7160)Philip Dubé
9 daysReduce big octo cutscene skip (#7158)Philip Dubé
9 dayswater temple: quadruple water level change when skipping cutscene (#7162)Philip Dubé
9 daysJabu fish cutscene skip: immediately transition (#7159)Philip Dubé
10 daysLeave Start Randomizer disabled after generation fails (#7157)Philip Dubé
10 daysrender stick/nut bag for upgrades past first (#7156)Philip Dubé
11 daysIce Trap Name Setting (#6588)Pepe20129
11 daysFix flare dancer crash (#7122)Pepe20129
11 daysReopen the OPUS decoder when a note moves to another sample (#7137)David Racine
12 daysprefer spdlog over luslog in C++ code (#7149)Philip Dubé
12 daysFix missing entries in RC to randinf and new identity pattern to make future...Pepper0ni
12 daysrevise randomizerEnumStrings, include fmt compatibility (#7148)Philip Dubé
12 daysFix various trick issues (#7145)Pepper0ni
14 daysLogical bunny hood (#7032)Philip Dubé
2026-09-01Fix seed generation crash (#7140)Philip Dubé
2026-08-31Fix compat issues loading pre-9.1 saves on 9.2+ (#7132)Philip Dubé
2026-08-31Lang Improvements (#7130)Pepe20129
2026-08-31Remove completed mask quest option, add all masks to starting items menu (#7104)Philip Dubé
2026-08-31Avoid randomizer generation races with file select (#7136)Philip Dubé
2026-08-31[Enhancement] Hide quests in File Select (#7093)Jordan Longstaff
2026-08-30Bombchu logic fix: don't allow bombchus in single bag without bag, eg arms de...Philip Dubé
2026-08-30Move Tracker namespace to its own file (#7135)Philip Dubé
2026-08-30Honour the loop end when reading streamed music (#7129)David Racine
2026-08-30Fix King Zora talkstate not updating (#7125)djevangelia
2026-08-30Fix crash when dying during remote bombchu (#7108)Philip Dubé
2026-08-30Fix check tracker chest game key logic (#7133)Philip Dubé
2026-08-29Cleanup mExcludeLocationsOptionsArea (#7131)Philip Dubé
2026-08-29Fix loop condition in WriteExcludedLocations function (#7127)HighTierHumann
2026-08-27Bugfix for AlwaysOnFixes.cpp as well as a fallback to prevent crashes when at...HighTierHumann
2026-08-26Fixed carpenter guard hylian jabbernut requirement (#7121)TOFenrir
2026-08-25Prevent double give by treasure chest game shopkeeper (#7118)Chris
2026-08-25Gamepad Mapper (#7116)Malkierian
2026-08-25fix logic bugs with Bombchus (#7117)Pepper0ni
2026-08-25Side room pot 5 and 6 logic fix (#7107)Matthew-Whisenant
2026-08-25clean up includes (#7114)Philip Dubé
2026-08-23Remove unused field `progressive` from Item (#7113)Philip Dubé
2026-08-23Clear fire timer when blue warp skip bypasses chamber of sage (#7112)Philip Dubé
2026-08-23MQ DC: standing in corner slingshot can hit through eye through boulder (#7109)Philip Dubé
2026-08-23Restore the realId assignment in AudioLoad_AsyncLoadInner (#7105)David Racine
2026-08-22Fix item tracker fishing pole & roc's feather (#7103)Philip Dubé
2026-08-22Enemy rando, make Keese not fall if not dead + fall downscale (#7101)djevangelia
2026-08-22Disable2DBackgrounds Fixes (#7102)Jameriquiah
2026-08-22Drop the seqLoadStatus bounds checks made redundant by #6932 (#7100)David Racine
2026-08-20Resolve the Fast3dGui cast once per scope instead of per call (#7095)David Racine
2026-08-18Hookify fish, refactor fishsanity (#7091)Philip Dubé
2026-08-18Set ToD in non-rando LACS & MSCS skips (#7092)Philip Dubé
2026-08-17Hookify masks / timeless equipment (#7088)Philip Dubé