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AgeCommit message (Expand)Author
12 hoursHookify three Glitch Restoration options (#7200)HEADdevelopJordan Longstaff
38 hoursHookify Mweep cutscene options (#7199)Jordan Longstaff
39 hoursQuickBossDeaths.cpp (#7192)Philip Dubé
2 daysSave editor flag improvements (#7198)Philip Dubé
2 daysSwap Logic combobox for No Logic checkbox. (#7196)Malkierian
2 daysfix fire boss typo (#7195)Pepper0ni
2 daysclean up headers (#7194)Philip Dubé
3 days[Enhancement] Time Splits v2 (#5839)Caladius
3 daysHookify FP movement (#7189)Philip Dubé
3 daysMaintain correct position/camera for Master Sword cutscene skip (#7184)Philip Dubé
3 daysFix logic for fire near boss (#7147)Philip Dubé
3 daysa11y: let F9 toggle TTS on Linux (#7191)David Racine
3 daysFix bow body cosmetic color (#7190)Philip Dubé
3 daysFix title card margins (#7167)Philip Dubé
4 daysDon't erase __attribute__ under clang-cl (#7186)David Racine
4 daysOptimise the 64-bit Windows Release build (#7188)David Racine
4 daysKeep /EHsc when clearing the MSVC default flags (#7185)David Racine
4 daysPrevent despawning shuffled gerudo guard drops (#7183)Philip Dubé
5 daysFix logic typo (#7181)xxAtrain223
8 daysitem tracker: don't render items for disabled settings (#7151)Philip Dubé
8 daysFix save editor v2 (#7170)Philip Dubé
9 daysDon't apply inverted X axis aiming to first person movement (#7163)Philip Dubé
9 daysFix megadives with jump clamping (#7164)Pepper0ni
9 daysAdd Skip Warp Cutscene option to All/None cutscene skip buttons (#7160)Philip Dubé
9 daysReduce big octo cutscene skip (#7158)Philip Dubé
9 dayswater temple: quadruple water level change when skipping cutscene (#7162)Philip Dubé
9 daysJabu fish cutscene skip: immediately transition (#7159)Philip Dubé
9 daysLeave Start Randomizer disabled after generation fails (#7157)Philip Dubé
9 daysrender stick/nut bag for upgrades past first (#7156)Philip Dubé
10 daysIce Trap Name Setting (#6588)Pepe20129
11 daysFix flare dancer crash (#7122)Pepe20129
11 daysReopen the OPUS decoder when a note moves to another sample (#7137)David Racine
11 daysprefer spdlog over luslog in C++ code (#7149)Philip Dubé
11 daysFix missing entries in RC to randinf and new identity pattern to make future...Pepper0ni
11 daysrevise randomizerEnumStrings, include fmt compatibility (#7148)Philip Dubé
12 daysFix various trick issues (#7145)Pepper0ni
13 daysLogical bunny hood (#7032)Philip Dubé
2026-09-01Fix seed generation crash (#7140)Philip Dubé
2026-08-31Fix compat issues loading pre-9.1 saves on 9.2+ (#7132)Philip Dubé
2026-08-31Lang Improvements (#7130)Pepe20129
2026-08-31Remove completed mask quest option, add all masks to starting items menu (#7104)Philip Dubé
2026-08-31Avoid randomizer generation races with file select (#7136)Philip Dubé
2026-08-31[Enhancement] Hide quests in File Select (#7093)Jordan Longstaff
2026-08-30Bombchu logic fix: don't allow bombchus in single bag without bag, eg arms de...Philip Dubé
2026-08-30Move Tracker namespace to its own file (#7135)Philip Dubé
2026-08-30Honour the loop end when reading streamed music (#7129)David Racine
2026-08-30Fix King Zora talkstate not updating (#7125)djevangelia
2026-08-30Fix crash when dying during remote bombchu (#7108)Philip Dubé
2026-08-30Fix check tracker chest game key logic (#7133)Philip Dubé
2026-08-29Cleanup mExcludeLocationsOptionsArea (#7131)Philip Dubé