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:config:
segments:
- [ 6, 0x010DAA10 ]
- [ 4, 0x00D24FC0 ]
- [ 8, 0x010DAA10 ]
- [ 9, 0x010DAA10 ]
- [ 10, 0x010DAA10 ]
- [ 11, 0x010DAA10 ]
- [ 12, 0x010DAA10 ]
- [ 13, 0x010DAA10 ]
external_files:
- pal_gc/objects/gameplay_keep.yml
gGiGoldenScaleColorDL:
type: GFX
offset: 0x0A80
symbol: gGiGoldenScaleColorDL
gGiGoldenScaleWaterColorDL:
type: GFX
offset: 0x0A40
symbol: gGiGoldenScaleWaterColorDL
gGiScaleDL:
type: GFX
offset: 0x0CC8
symbol: gGiScaleDL
gGiScaleWaterDL:
type: GFX
offset: 0x0AA0
symbol: gGiScaleWaterDL
gGiSilverScaleColorDL:
type: GFX
offset: 0x0A60
symbol: gGiSilverScaleColorDL
gGiSilverScaleWaterColorDL:
type: GFX
offset: 0x0A20
symbol: gGiSilverScaleWaterColorDL
object_gi_scaleVtx_000000:
type: OOT:ARRAY
offset: 0x000000
symbol: object_gi_scaleVtx_000000
count: 128
array_type: VTX
zero_flag: true
null_cross_file: true
object_gi_scaleVtx_000800:
type: OOT:ARRAY
offset: 0x000800
symbol: object_gi_scaleVtx_000800
count: 34
array_type: VTX
zero_flag: true
null_cross_file: true
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