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path: root/soh/assets/yml/pal_gc/objects/object_gi_scale.yml
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:config:
  segments:
    - [ 6, 0x010DAA10 ]
    - [ 4, 0x00D24FC0 ]
    - [ 8, 0x010DAA10 ]
    - [ 9, 0x010DAA10 ]
    - [ 10, 0x010DAA10 ]
    - [ 11, 0x010DAA10 ]
    - [ 12, 0x010DAA10 ]
    - [ 13, 0x010DAA10 ]
  external_files:
    - pal_gc/objects/gameplay_keep.yml

gGiGoldenScaleColorDL:
  type: GFX
  offset: 0x0A80
  symbol: gGiGoldenScaleColorDL

gGiGoldenScaleWaterColorDL:
  type: GFX
  offset: 0x0A40
  symbol: gGiGoldenScaleWaterColorDL

gGiScaleDL:
  type: GFX
  offset: 0x0CC8
  symbol: gGiScaleDL

gGiScaleWaterDL:
  type: GFX
  offset: 0x0AA0
  symbol: gGiScaleWaterDL

gGiSilverScaleColorDL:
  type: GFX
  offset: 0x0A60
  symbol: gGiSilverScaleColorDL

gGiSilverScaleWaterColorDL:
  type: GFX
  offset: 0x0A20
  symbol: gGiSilverScaleWaterColorDL


object_gi_scaleVtx_000000:
  type: OOT:ARRAY
  offset: 0x000000
  symbol: object_gi_scaleVtx_000000
  count: 128
  array_type: VTX
  zero_flag: true
  null_cross_file: true

object_gi_scaleVtx_000800:
  type: OOT:ARRAY
  offset: 0x000800
  symbol: object_gi_scaleVtx_000800
  count: 34
  array_type: VTX
  zero_flag: true
  null_cross_file: true