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authorcoco875 <59367621+coco875@users.noreply.github.com>2025-07-24 18:28:01 +0000
committerGitHub <noreply@github.com>2025-07-24 18:28:01 +0000
commit79f437ab30708d8b514b321f8ba04856128fa493 (patch)
treef6e1f918e984c0b726ebf5ab94b9834d19577c69
parent69f83ed625225b0d75d0c1079e3d6a9704bc803b (diff)
parent93a7894fa7f1fe794d00c813142dace9dfad9172 (diff)
Merge pull request #371 from V10lator/FLAGS
Rework compiler flag handling
-rw-r--r--.github/workflows/linux-compile.yml15
-rw-r--r--.github/workflows/macos-compile.yml15
-rw-r--r--.github/workflows/main.yml87
-rw-r--r--.github/workflows/windows-compile.yml11
-rw-r--r--CMakeLists.txt123
-rw-r--r--README.md2
6 files changed, 111 insertions, 142 deletions
diff --git a/.github/workflows/linux-compile.yml b/.github/workflows/linux-compile.yml
index fb5019d94..7f0fe1a5f 100644
--- a/.github/workflows/linux-compile.yml
+++ b/.github/workflows/linux-compile.yml
@@ -7,6 +7,9 @@ on:
jobs:
build:
runs-on: ubuntu-latest
+ strategy:
+ matrix:
+ config: [Release, Debug]
steps:
- uses: actions/checkout@v4
with:
@@ -39,15 +42,15 @@ jobs:
sudo make install
- name: Build
run: |
- cmake -H. -Bbuild-cmake -GNinja -DCMAKE_BUILD_TYPE=Release
- cmake --build build-cmake -j
+ cmake -H. -Bbuild-cmake -GNinja -DCMAKE_BUILD_TYPE=${{ matrix.config }}
+ cmake --build build-cmake -j --config ${{ matrix.config }}
- name: Create Package
run: |
- mkdir spaghetti-release
- mv build-cmake/Spaghettify spaghetti-release/
+ mkdir spaghetti-${{ matrix.config }}
+ mv build-cmake/Spaghettify spaghetti-${{ matrix.config }}/
- name: Publish packaged artifacts
uses: actions/upload-artifact@v4
with:
- name: spaghetti-linux-x64
- path: spaghetti-release
+ name: spaghetti-linux-x64-${{ matrix.config }}
+ path: spaghetti-${{ matrix.config }}
retention-days: 1
diff --git a/.github/workflows/macos-compile.yml b/.github/workflows/macos-compile.yml
index 870579d6a..ec72d0b57 100644
--- a/.github/workflows/macos-compile.yml
+++ b/.github/workflows/macos-compile.yml
@@ -7,6 +7,9 @@ on:
jobs:
build:
runs-on: macOS-latest
+ strategy:
+ matrix:
+ config: [Release, Debug]
steps:
- uses: actions/checkout@v4
with:
@@ -21,15 +24,15 @@ jobs:
vcpkgDirectory: '${{ github.workspace }}/vcpkg'
- name: Build
run: |
- cmake -H. -Bbuild-cmake -GNinja -DCMAKE_POLICY_VERSION_MINIMUM=3.5 -DCMAKE_BUILD_TYPE=Release -DCMAKE_TOOLCHAIN_FILE=${{ github.workspace }}/vcpkg/scripts/buildsystems/vcpkg.cmake
- cmake --build build-cmake -j
+ cmake -H. -Bbuild-cmake -GNinja -DCMAKE_POLICY_VERSION_MINIMUM=3.5 -DCMAKE_BUILD_TYPE=${{ matrix.config }} -DCMAKE_TOOLCHAIN_FILE=${{ github.workspace }}/vcpkg/scripts/buildsystems/vcpkg.cmake
+ cmake --build build-cmake -j --config ${{ matrix.config }}
- name: Create Package
run: |
- mkdir spaghetti-release
- mv build-cmake/Spaghettify spaghetti-release/
+ mkdir spaghetti-${{ matrix.config }}
+ mv build-cmake/Spaghettify spaghetti-${{ matrix.config }}/
- name: Publish packaged artifacts
uses: actions/upload-artifact@v4
with:
- name: spaghetti-mac-universal
- path: spaghetti-release
+ name: spaghetti-mac-universal-${{ matrix.config }}
+ path: spaghetti-${{ matrix.config }}
retention-days: 1
diff --git a/.github/workflows/main.yml b/.github/workflows/main.yml
index d99628b39..beaf692d3 100644
--- a/.github/workflows/main.yml
+++ b/.github/workflows/main.yml
@@ -47,6 +47,9 @@ jobs:
build-windows:
needs: generate-port-o2r
runs-on: windows-2022
+ strategy:
+ matrix:
+ config: [Release, Debug]
steps:
- uses: actions/checkout@v4
with:
@@ -55,30 +58,34 @@ jobs:
submodules: recursive
- name: Build
run: |
- cmake -S . -B "build/x64" -G "Visual Studio 17 2022" -T v143 -A x64 -DCMAKE_BUILD_TYPE=Release
- cmake --build ./build/x64 --config Release --parallel 10
+ cmake -S . -B "build/x64" -G "Visual Studio 17 2022" -T v143 -A x64 -DCMAKE_BUILD_TYPE=${{ matrix.config }}
+ cmake --build ./build/x64 --config ${{ matrix.config }} --parallel 10
- name: Download spaghetti.o2r
uses: actions/download-artifact@v4
with:
name: spaghetti.o2r
- path: ./build/x64/Release
+ path: ./build/x64/${{ matrix.config }}
- name: Create Package
run: |
- mkdir spaghetti-release
- mv build/x64/Release/Spaghettify.exe spaghetti-release/
- mv build/x64/Release/spaghetti.o2r spaghetti-release/
- mv config.yml spaghetti-release/
- mv yamls spaghetti-release/
- Invoke-WebRequest -Uri "https://raw.githubusercontent.com/mdqinc/SDL_GameControllerDB/master/gamecontrollerdb.txt" -OutFile "spaghetti-release/gamecontrollerdb.txt"
+ mkdir spaghetti-${{ matrix.config }}
+ mv build/x64/${{ matrix.config }}/Spaghettify.exe spaghetti-${{ matrix.config }}/
+ mv build/x64/${{ matrix.config }}/spaghetti.o2r spaghetti-${{ matrix.config }}/
+ mv config.yml spaghetti-${{ matrix.config }}/
+ mv yamls spaghetti-${{ matrix.config }}/
+ Invoke-WebRequest -Uri "https://raw.githubusercontent.com/mdqinc/SDL_GameControllerDB/master/gamecontrollerdb.txt" -OutFile "spaghetti-${{ matrix.config }}/gamecontrollerdb.txt"
- name: Upload build
+ if: matrix.config == 'Release'
uses: actions/upload-artifact@v4
with:
name: spaghetti-windows
- path: spaghetti-release
+ path: spaghetti-${{ matrix.config }}
build-macos:
needs: generate-port-o2r
runs-on: macOS-latest
+ strategy:
+ matrix:
+ config: [Release, Debug]
steps:
- uses: actions/checkout@v4
with:
@@ -93,8 +100,8 @@ jobs:
vcpkgDirectory: '${{ github.workspace }}/vcpkg'
- name: Build
run: |
- cmake -H. -Bbuild-cmake -GNinja -DCMAKE_POLICY_VERSION_MINIMUM=3.5 -DCMAKE_BUILD_TYPE=Release -DCMAKE_TOOLCHAIN_FILE=${{ github.workspace }}/vcpkg/scripts/buildsystems/vcpkg.cmake
- cmake --build build-cmake --config Release -j3
+ cmake -H. -Bbuild-cmake -GNinja -DCMAKE_POLICY_VERSION_MINIMUM=3.5 -DCMAKE_BUILD_TYPE=${{ matrix.config }} -DCMAKE_TOOLCHAIN_FILE=${{ github.workspace }}/vcpkg/scripts/buildsystems/vcpkg.cmake
+ cmake --build build-cmake --config ${{ matrix.config }} -j3
- name: Download spaghetti.o2r
uses: actions/download-artifact@v4
with:
@@ -102,21 +109,25 @@ jobs:
path: ./build-cmake
- name: Create Package
run: |
- mkdir spaghetti-release
- mv build-cmake/Spaghettify spaghetti-release/
- mv build-cmake/spaghetti.o2r spaghetti-release/
- mv config.yml spaghetti-release/
- mv yamls spaghetti-release/
- wget -O spaghetti-release/gamecontrollerdb.txt https://raw.githubusercontent.com/mdqinc/SDL_GameControllerDB/master/gamecontrollerdb.txt
+ mkdir spaghetti-${{ matrix.config }}
+ mv build-cmake/Spaghettify spaghetti-${{ matrix.config }}/
+ mv build-cmake/spaghetti.o2r spaghetti-${{ matrix.config }}/
+ mv config.yml spaghetti-${{ matrix.config }}/
+ mv yamls spaghetti-${{ matrix.config }}/
+ wget -O spaghetti-${{ matrix.config }}/gamecontrollerdb.txt https://raw.githubusercontent.com/mdqinc/SDL_GameControllerDB/master/gamecontrollerdb.txt
- name: Publish packaged artifacts
+ if: matrix.config == 'Release'
uses: actions/upload-artifact@v4
with:
name: spaghetti-mac-x64
- path: spaghetti-release
+ path: spaghetti-${{ matrix.config }}
build-linux:
needs: generate-port-o2r
runs-on: ubuntu-latest
+ strategy:
+ matrix:
+ config: [Release, Debug]
steps:
- uses: actions/checkout@v4
with:
@@ -189,25 +200,19 @@ jobs:
path: ./build-cmake
- name: Build
run: |
- cmake -H. -Bbuild-cmake -GNinja -DCMAKE_BUILD_TYPE=Release
- cmake --build build-cmake --config Release -j3
+ cmake -H. -Bbuild-cmake -GNinja -DCMAKE_BUILD_TYPE=${{ matrix.config }}
+ cmake --build build-cmake --config ${{ matrix.config }} -j3
(cd build-cmake && cpack -G External)
wget -O gamecontrollerdb.txt https://raw.githubusercontent.com/mdqinc/SDL_GameControllerDB/master/gamecontrollerdb.txt
mv README.md readme.txt
mv build-cmake/*.appimage spaghetti.appimage
- # - name: Upload build
- # uses: actions/upload-artifact@v4
- # with:
- # name: Spaghettify-linux
- # path: |
- # spaghetti.appimage
- # config.yml
- # yamls
- # gamecontrollerdb.txt
build-linux-old:
needs: generate-port-o2r
runs-on: ubuntu-22.04
+ strategy:
+ matrix:
+ config: [Release, Debug]
steps:
- uses: actions/checkout@v4
with:
@@ -292,16 +297,17 @@ jobs:
path: ./build-cmake
- name: Build
run: |
- cmake -H. -Bbuild-cmake -GNinja -DCMAKE_BUILD_TYPE=Release
- cmake --build build-cmake --config Release -j3
+ cmake -H. -Bbuild-cmake -GNinja -DCMAKE_BUILD_TYPE=${{ matrix.config }}
+ cmake --build build-cmake --config ${{ matrix.config }} -j3
(cd build-cmake && cpack -G External)
wget -O gamecontrollerdb.txt https://raw.githubusercontent.com/mdqinc/SDL_GameControllerDB/master/gamecontrollerdb.txt
mv README.md readme.txt
mv build-cmake/*.appimage spaghetti.appimage
- name: Upload build
+ if: matrix.config == 'Release'
uses: actions/upload-artifact@v4
with:
- name: Spaghettify-linux
+ name: spaghetti-linux-x64
path: |
spaghetti.appimage
config.yml
@@ -311,6 +317,9 @@ jobs:
build-linux-docker:
needs: generate-port-o2r
runs-on: ubuntu-22.04
+ strategy:
+ matrix:
+ config: [Release, Debug]
steps:
- uses: actions/checkout@v4
with:
@@ -327,13 +336,16 @@ jobs:
if: steps.cache.outputs.cache-hit != 'true'
run: docker build . -t spaghetti
- name: Confiure
- run: docker run --rm -v ${PWD}:/project spaghetti cmake -H. -Bbuild-cmake -GNinja -DCMAKE_BUILD_TYPE=Release
+ run: docker run --rm -v ${PWD}:/project spaghetti cmake -H. -Bbuild-cmake -GNinja -DCMAKE_BUILD_TYPE=${{ matrix.config }}
- name: Build spaghetti
- run: docker run --rm -v ${PWD}:/project spaghetti cmake --build build-cmake --config Release -j$(nproc)
+ run: docker run --rm -v ${PWD}:/project spaghetti cmake --build build-cmake --config ${{ matrix.config }} -j$(nproc)
build-switch:
needs: generate-port-o2r
runs-on: ubuntu-latest
+ strategy:
+ matrix:
+ config: [Release, Debug]
container:
image: devkitpro/devkita64:20241023
steps:
@@ -361,12 +373,13 @@ jobs:
make
sudo make install
cd ../..
- cmake -H. -Bbuild-switch -GNinja -DCMAKE_TOOLCHAIN_FILE=/opt/devkitpro/cmake/Switch.cmake
- cmake --build build-switch --config Release -j3
+ # cmake -H. -Bbuild-switch -GNinja -DCMAKE_TOOLCHAIN_FILE=/opt/devkitpro/cmake/Switch.cmake -DCMAKE_BUILD_TYPE=${{ matrix.config }}
+ cmake --build build-switch --config ${{ matrix.config }} -j3
wget -O gamecontrollerdb.txt https://raw.githubusercontent.com/mdqinc/SDL_GameControllerDB/master/gamecontrollerdb.txt
mv README.md readme.txt
mv build-switch/*.nro Spaghettify.nro
- name: Upload build
+ if: matrix.config == 'Release'
uses: actions/upload-artifact@v4
with:
name: Spaghettify-switch
diff --git a/.github/workflows/windows-compile.yml b/.github/workflows/windows-compile.yml
index bbaee328b..42258ec9c 100644
--- a/.github/workflows/windows-compile.yml
+++ b/.github/workflows/windows-compile.yml
@@ -7,6 +7,9 @@ on:
jobs:
build:
runs-on: windows-2022
+ strategy:
+ matrix:
+ config: [Release, Debug]
steps:
- uses: actions/checkout@v4
with:
@@ -15,11 +18,11 @@ jobs:
submodules: recursive
- name: Build
run: |
- cmake -S . -B "build/x64" -G "Visual Studio 17 2022" -T v143 -A x64 -DCMAKE_BUILD_TYPE=Release
- cmake --build ./build/x64
+ cmake -S . -B "build/x64" -G "Visual Studio 17 2022" -T v143 -A x64 -DCMAKE_BUILD_TYPE=${{ matrix.config }}
+ cmake --build ./build/x64 --config ${{ matrix.config }} --parallel 10
- name: Upload build
uses: actions/upload-artifact@v4
with:
- name: spaghetti-windows
- path: ./build/x64/Debug
+ name: spaghetti-windows-${{ matrix.config }}
+ path: ./build/x64/${{ matrix.config }}
retention-days: 1
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 00221a581..88b475807 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -122,19 +122,42 @@ if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
endif()
################################################################################
-# Global configuration types
+# Compiler specific configuration types
################################################################################
-if (CMAKE_SYSTEM_NAME STREQUAL "NintendoSwitch")
-set(CMAKE_C_FLAGS_DEBUG "-g -ffast-math -DDEBUG")
-set(CMAKE_CXX_FLAGS_DEBUG "-g -ffast-math -DDEBUG")
-set(CMAKE_C_FLAGS_RELEASE "-O3 -ffast-math -DNDEBUG")
-set(CMAKE_CXX_FLAGS_RELEASE "-O3 -ffast-math -DNDEBUG")
+if ("${CMAKE_CXX_COMPILER_ID}" MATCHES "GNU|Clang|AppleClang")
+ set(COMMON_FLAGS "-Wall -Wextra -Wno-error \
+ -Wno-return-type \
+ -Wno-unused-parameter \
+ -Wno-unused-function \
+ -Wno-unused-variable \
+ -Wno-missing-field-initializers \
+ -Wno-parentheses \
+ -Wno-narrowing \
+ -Wno-missing-braces \
+ -ffast-math \
+ -flto=auto \
+ -pipe"
+ )
+
+ set(COMMON_C_FLAGS "${COMMON_FLAGS} -Wno-int-conversion -Werror-implicit-function-declaration -Wno-incompatible-pointer-types")
+ set(COMMON_CXX_FLAGS "${COMMON_FLAGS} -Wno-c++11-narrowing -Wno-deprecated-enum-enum-conversion -fpermissive -fomit-frame-pointer")
+elseif (MSVC)
+ set(COMMON_FLAGS "/fp:fast")
+ set(COMMON_C_FLAGS "${COMMON_FLAGS}")
+ set(COMMON_CXX_FLAGS "${COMMON_FLAGS}")
else()
-set(CMAKE_C_FLAGS_RELEASE "-O2 -DNDEBUG")
-set(CMAKE_CXX_FLAGS_RELEASE "-O2 -DNDEBUG")
-set(CMAKE_OBJCXX_FLAGS_RELEASE "-O2 -DNDEBUG")
+ set(COMMON_C_FLAGS "")
+ set(COMMON_CXX_FLAGS "")
endif()
+################################################################################
+# Global configuration types
+################################################################################
+set(CMAKE_C_FLAGS_DEBUG "-g -DNDEBUG ${COMMON_C_FLAGS}")
+set(CMAKE_CXX_FLAGS_DEBUG "-g -DNDEBUG ${COMMON_CXX_FLAGS}")
+set(CMAKE_C_FLAGS_RELEASE "-O3 -DNDEBUG ${COMMON_C_FLAGS}")
+set(CMAKE_CXX_FLAGS_RELEASE "-O3 -DNDEBUG ${COMMON_CXX_FLAGS}")
+
# Set game compilation version
set(VERSION us)
set(USE_NETWORKING ON)
@@ -583,26 +606,6 @@ endif()
if (CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang|AppleClang")
if (CMAKE_SYSTEM_NAME STREQUAL "Darwin" OR CMAKE_SYSTEM_NAME STREQUAL "iOS")
target_compile_options(${PROJECT_NAME} PRIVATE
- -Wall -Wextra -Wno-error
- -Wno-return-type
- -Wno-unused-parameter
- -Wno-unused-function
- -Wno-unused-variable
- -Wno-missing-field-initializers
- -Wno-parentheses
- -Wno-narrowing
- -Wno-missing-braces
- -Wno-int-conversion
- $<$<COMPILE_LANGUAGE:C>:
- -Werror-implicit-function-declaration
- -Wno-incompatible-pointer-types
- -fpermissive
- >
- $<$<COMPILE_LANGUAGE:CXX>:-fpermissive>
- $<$<COMPILE_LANGUAGE:CXX>:
- -Wno-c++11-narrowing
- -Wno-deprecated-enum-enum-conversion
- >
-pthread
)
@@ -611,76 +614,20 @@ if (CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang|AppleClang")
)
elseif (CMAKE_SYSTEM_NAME STREQUAL "NintendoSwitch")
target_compile_options(${PROJECT_NAME} PRIVATE
- -Wall -Wextra -Wno-error
- -Wno-return-type
- -Wno-unused-parameter
- -Wno-unused-function
- -Wno-unused-variable
- -Wno-missing-field-initializers
- -Wno-parentheses
- -Wno-narrowing
- -Wno-missing-braces
- -Wno-int-conversion
- $<$<COMPILE_LANGUAGE:C>:
- -Werror-implicit-function-declaration
- -Wno-incompatible-pointer-types
- -fpermissive
- >
- $<$<COMPILE_LANGUAGE:CXX>:-fpermissive>
- $<$<COMPILE_LANGUAGE:CXX>:
- -Wno-c++11-narrowing
- -Wno-deprecated-enum-enum-conversion
- >
-pthread
)
target_link_options(${PROJECT_NAME} PRIVATE
-pthread
)
- elseif (CMAKE_SYSTEM_NAME STREQUAL "CafeOS")
- target_compile_options(${PROJECT_NAME} PRIVATE
- -O2
-
- # disable some warnings to not clutter output
- -Wno-multichar
- -Wno-return-type
- -Wno-narrowing
- -Wno-switch-outside-range
- $<$<COMPILE_LANGUAGE:C>:
- -Werror-implicit-function-declaration
- -Wno-incompatible-pointer-types
- -Wno-discarded-array-qualifiers
- -Wno-discarded-qualifiers
- -Wno-int-conversion
- -Wno-builtin-declaration-mismatch
- -Wno-switch-unreachable
- -Wno-stringop-overflow
- >
- )
- else()
+ elseif (NOT CMAKE_SYSTEM_NAME STREQUAL "CafeOS")
if(CMAKE_SYSTEM_PROCESSOR MATCHES "x86_64")
- set(CPU_OPTION -msse2 -mfpmath=sse)
+ set(CPU_OPTION -msse2 -mfpmath=sse)
endif()
target_compile_options(${PROJECT_NAME} PRIVATE
- -Wall -Wextra -Wno-error
- -Wno-unused-parameter
- -Wno-unused-function
- -Wno-unused-variable
- -Wno-missing-field-initializers
- -Wno-parentheses
- -Wno-narrowing
- -Wno-missing-braces
- -Wno-int-conversion
- $<$<COMPILE_LANGUAGE:C>:
- -Werror-implicit-function-declaration
- -Wno-incompatible-pointer-types
- -fpermissive
- >
- $<$<COMPILE_LANGUAGE:CXX>:-fpermissive>
- $<$<COMPILE_LANGUAGE:CXX>:-Wno-deprecated-enum-enum-conversion>
-pthread
- ${CPU_OPTION}
+ ${CPU_OPTION}
)
target_link_options(${PROJECT_NAME} PRIVATE
diff --git a/README.md b/README.md
index 067d1b8e7..7d0addec5 100644
--- a/README.md
+++ b/README.md
@@ -77,7 +77,7 @@ If you want to manually compile SpaghettiKart, please consult the [building inst
If you want to playtest a continuous integration build, you can find them at the links below. Keep in mind that these are for playtesting only, and you will likely encounter bugs and possibly crashes.
* [Windows](https://nightly.link/HarbourMasters/SpaghettiKart/workflows/main/main/spaghetti-windows.zip?status=completed)
-* [Linux](https://nightly.link/HarbourMasters/SpaghettiKart/workflows/main/main/Spaghettify-linux.zip?status=completed)
+* [Linux](https://nightly.link/HarbourMasters/SpaghettiKart/workflows/main/main/spaghetti-linux-x64.zip?status=completed)
* [macOS](https://nightly.link/HarbourMasters/SpaghettiKart/workflows/main/main/spaghetti-mac-x64.zip?status=completed)
* [Switch](https://nightly.link/HarbourMasters/SpaghettiKart/workflows/main/main/Spaghettify-switch.zip?status=completed)