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authorMegaMech <MegaMech@users.noreply.github.com>2026-01-01 12:45:17 -0700
committerGitHub <noreply@github.com>2026-01-01 12:45:17 -0700
commitdfd6516db06fd6fc9bce8fe8ea73bf1f6a26d17c (patch)
treee79e2c6debcf82eddb02d53fa5551fc48f8adebe /docs/tracks/quick.md
parent92e0564477f483b988521091e2cdedb9237d183e (diff)
Add template (#622)
* Delete docs/tracks/finishline.blend * Delete docs/tracks/finishline.fbx * Add files via upload * Add files via upload * Delete docs/tracks/template 1.0.blend * Add template, fix images probably
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Important details without the steps
-## Finishline mesh
-* Import this into Blender as a reference for track width and scaling of objects
-* Not intended for export, just viewing in Blender
-
-[finishline.blend](finishline.blend)
-
-[finishline.fbx](finishline.fbx)
+## Template Project
+* See the template below containing
+ * A finishline model for use as as reference
+ * A starting road (probably delete and make your own)
+ * Road has enough length behind the finishline for the racers
+ * A starting path
+
+[template 1.0.blend](<template 1.0.blend>)
## Track Details
Path Points: ~800 (any number is fine)