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Important details without the steps
-## Finishline mesh
-* Import this into Blender as a reference for track width and scaling of objects
-* Not intended for export, just viewing in Blender
-
-[finishline.blend](finishline.blend)
-
-[finishline.fbx](finishline.fbx)
+## Template Project
+* See the template below containing
+ * A finishline model for use as as reference
+ * A starting road (probably delete and make your own)
+ * Road has enough length behind the finishline for the racers
+ * A starting path
+
+[template 1.0.blend](<template 1.0.blend>)
## Track Details
Path Points: ~800 (any number is fine)