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authorTyler McGavran <tyler.taggerung@gmail.com>2022-05-20 21:51:56 -0400
committerGitHub <noreply@github.com>2022-05-20 18:51:56 -0700
commit84cb46c0e5fa374993c451047d3f2f38b86f4f6e (patch)
tree7038e3ea8b96f0a6907d359ce0e0ed7f681d0b2c /include/actor_types.h
parent489e89714766069b64b4ffcf41828406d16f2504 (diff)
Update and add some header files (#205)
* Update header files for main, memory and math_util * Required updating func_802A82E4 to keep the match Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
Diffstat (limited to 'include/actor_types.h')
-rw-r--r--include/actor_types.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/include/actor_types.h b/include/actor_types.h
index 4b8c11436..450befb6a 100644
--- a/include/actor_types.h
+++ b/include/actor_types.h
@@ -1,3 +1,6 @@
+#ifndef ACTOR_TYPES_H
+#define ACTOR_TYPES_H
+
#include <ultra64.h>
#include <macros.h>
#include <common_structs.h>
@@ -320,3 +323,5 @@ struct BananaActor {
/* 0x24 */ Vec3f velocity;
/* 0x30 */ UnkActorInner unk30;
}; // size = 0x70
+
+#endif