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| author | MegaMech <MegaMech@users.noreply.github.com> | 2026-09-16 09:01:55 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-09-16 09:01:55 -0600 |
| commit | 60ac50c9628d25968bfe367e1b4b6f030078be64 (patch) | |
| tree | e03a0d825cfe443adcf076cb643c20692151f431 /src/audio/load.c | |
| parent | 7adfdaa9abb18d76ae80f26bff58c2c4dc4f3f29 (diff) | |
| parent | 8fb42e50d70356300050048b57def3123e6d4552 (diff) | |
Merge branch 'main' into Caladius-patch-1Caladius-patch-1
Diffstat (limited to 'src/audio/load.c')
| -rw-r--r-- | src/audio/load.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/audio/load.c b/src/audio/load.c index b3555ed88..6499eda4a 100644 --- a/src/audio/load.c +++ b/src/audio/load.c @@ -602,7 +602,7 @@ void* sequence_dma_async(s32 seqId, s32 arg1, struct SequencePlayer* seqPlayer) return ptr; } -uint8_t* load_sequence_immediate(s32 seqId, s32 arg1) { +uint8_t* load_sequence_immediate(s32 seqId, UNUSED s32 arg1) { return GameEngine_LoadSequence(seqId)->data; } @@ -660,7 +660,7 @@ void load_sequence(u32 player, u32 seqId, s32 loadAsync) { } } -void load_sequence_internal(u32 player, u32 seqId, s32 loadAsync) { +void load_sequence_internal(u32 player, u32 seqId, UNUSED s32 loadAsync) { struct SequencePlayer* seqPlayer = &gSequencePlayers[player]; if (seqId >= gSequenceCount) { @@ -707,13 +707,13 @@ void audio_init(void) { UNUSED s32 pad[2]; s32 j; UNUSED s32 pad2[6]; - u32 sp60[2]; + UNUSED u32 sp60[2]; UNUSED s32 pad1[2]; - s32 aaa; - s32 size; + UNUSED s32 aaa; + UNUSED s32 size; UNUSED u64* ptr64; UNUSED s32 one = 1; - u8* test; + UNUSED u8* test; gAudioLoadLock = 0; |
