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| author | MegaMech <MegaMech@users.noreply.github.com> | 2025-12-15 12:29:58 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-12-15 12:29:58 -0700 |
| commit | eb11374093b07bd968ccb955eecd06133db0ab74 (patch) | |
| tree | 8e584cd21b9ea22403c903621d300d8223a62c86 /src/engine/Actor.cpp | |
| parent | 2995361eb152a5c0c8add52c590e30ec916b81ec (diff) | |
Edit TrackInfo Properties (#594)
* Fix finishline for toads turnpike in extra
* Fixed trash bin in extra
* Refactor fov
* Update scene.json
* Allow setting fog
* impl fog save & load
* Fix modifying resourceName and rename editor namespace to trackeditor
* small change
Diffstat (limited to 'src/engine/Actor.cpp')
| -rw-r--r-- | src/engine/Actor.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/engine/Actor.cpp b/src/engine/Actor.cpp index ccec1cb9e..72f7b3289 100644 --- a/src/engine/Actor.cpp +++ b/src/engine/Actor.cpp @@ -25,7 +25,7 @@ void AActor::BeginPlay() { if ((nullptr != Model) && (Model[0] != '\0')) { // Prevent collision mesh from being generated extra times. if (Triangles.size() == 0) { - Editor::GenerateCollisionMesh(this, (Gfx*)LOAD_ASSET_RAW(Model), 1.0f); + TrackEditor::GenerateCollisionMesh(this, (Gfx*)LOAD_ASSET_RAW(Model), 1.0f); } } } |
