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authorMegaMech <MegaMech@users.noreply.github.com>2025-12-15 12:29:58 -0700
committerGitHub <noreply@github.com>2025-12-15 12:29:58 -0700
commiteb11374093b07bd968ccb955eecd06133db0ab74 (patch)
tree8e584cd21b9ea22403c903621d300d8223a62c86 /src/engine/Actor.cpp
parent2995361eb152a5c0c8add52c590e30ec916b81ec (diff)
Edit TrackInfo Properties (#594)
* Fix finishline for toads turnpike in extra * Fixed trash bin in extra * Refactor fov * Update scene.json * Allow setting fog * impl fog save & load * Fix modifying resourceName and rename editor namespace to trackeditor * small change
Diffstat (limited to 'src/engine/Actor.cpp')
-rw-r--r--src/engine/Actor.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/engine/Actor.cpp b/src/engine/Actor.cpp
index ccec1cb9e..72f7b3289 100644
--- a/src/engine/Actor.cpp
+++ b/src/engine/Actor.cpp
@@ -25,7 +25,7 @@ void AActor::BeginPlay() {
if ((nullptr != Model) && (Model[0] != '\0')) {
// Prevent collision mesh from being generated extra times.
if (Triangles.size() == 0) {
- Editor::GenerateCollisionMesh(this, (Gfx*)LOAD_ASSET_RAW(Model), 1.0f);
+ TrackEditor::GenerateCollisionMesh(this, (Gfx*)LOAD_ASSET_RAW(Model), 1.0f);
}
}
}