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authorquarrel07 <quarrel-07atolls@icloud.com>2026-07-17 15:28:29 -0700
committerGitHub <noreply@github.com>2026-07-18 00:28:29 +0200
commit6ed9a8ad288aebd6438af924e2de9f4061f99fb9 (patch)
tree74a082445dfd300a12e43301e317490898af55ae /src/engine/CoreMath.h
parentd1dec0f6f437cf5342a8514f23741da9ded95485 (diff)
Fix macOS arm64 build: fmt consteval error in the TorchExternal sub-build (#712)
* Fix macOS arm64 build: fmt consteval error in the TorchExternal sub-build Torch's pinned spdlog bundles an fmt whose consteval format-string checking fails to compile under newer AppleClang (Xcode 16+), breaking the build-macos-arm64 CI job (the intel runner's older Xcode doesn't hit it): error: call to consteval function 'fmt::basic_format_string<...>' is not a constant expression Define FMT_CONSTEVAL as empty inside the Torch sub-build, falling back to fmt's pre-C++20 constexpr checking. Injected via CMAKE_PROJECT_INCLUDE because Torch's CMakeLists overwrites CMAKE_CXX_FLAGS, so plain flag injection through CMAKE_ARGS is discarded. Scoped to AppleClang; no other platform or compiler is affected, and the Torch pin is unchanged. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Also neutralize FMT_CONSTEVAL for the game build (vcpkg spdlog/fmt) With the TorchExternal fix in place, CI reaches the game build and hits the same consteval error again, this time from the vcpkg-provided spdlog/fmt headers (SPDLOG_FMT_EXTERNAL) under the runner's Xcode 26.5. Apply the same AppleClang-scoped FMT_CONSTEVAL= define at the project level so both layers compile. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Pin vcpkg fmt to 10.2.1 (+ spdlog 1.14.1): fmt 11.0.2 can't compile on new AppleClang The baseline's fmt 11.0.2 both fails to compile under newer AppleClang (consteval format-string checking) and removed the #ifndef guard around FMT_CONSTEVAL, so the AppleClang-scoped define from the previous commit lands on the compile line but gets clobbered by fmt's own definition (FMT_USE_CONSTEVAL is likewise unguarded in that version). No newer fmt exists in the pinned baseline. Override fmt to 10.2.1, which keeps the #ifndef guard, making the existing define effective; spdlog moves to the matching 1.14.1 (1.15.x requires fmt >= 11 headers). Verified locally against the exact CI setup (vcpkg at baseline 2e58bb35ff, vcpkg toolchain file, Ninja): the previous failure reproduces without this change and the full game builds cleanly with it. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Add TODO markers for removing the fmt consteval workarounds Requested in PR #712 review: mark all three workaround sites (project-level define, Torch sub-build include, vcpkg fmt/spdlog pins) so they can be found and removed together once the Torch pin is bumped past its spdlog/fmt update. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: siliconports <aguthmann10@gmail.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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