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authorcoco875 <59367621+coco875@users.noreply.github.com>2025-06-20 22:54:31 +0000
committerGitHub <noreply@github.com>2025-06-20 16:54:31 -0600
commite93633773efe6a8e737d935cb3392303c9579750 (patch)
treed95239c25f61d689317e702a49e221dfbfe0195b /src/engine/Matrix.cpp
parent2126c94a0ebac40d5390cbd99c582977aedd5c44 (diff)
Pr before release (#239)
* Fix match * Update torch * fix crash on texture of player * Copied stuff over for Window icon from Starship. * Missed comment. * Corrections. * Missed a file * min-max fix * Update code_80005FD0.c * Remove interpolation for hm_intro * look like to remove the crash in menu * Update menu_items.c --------- Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com> Co-authored-by: sitton76 <58642183+sitton76@users.noreply.github.com> Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
Diffstat (limited to 'src/engine/Matrix.cpp')
-rw-r--r--src/engine/Matrix.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/engine/Matrix.cpp b/src/engine/Matrix.cpp
index 4c87d7eb7..487c34127 100644
--- a/src/engine/Matrix.cpp
+++ b/src/engine/Matrix.cpp
@@ -74,7 +74,7 @@ void ApplyMatrixTransformations(Mat4 mtx, FVector pos, IRotator rot, FVector sca
f32 sine1, cosine1;
f32 sine2, cosine2;
f32 sine3, cosine3;
- FrameInterpolation_ApplyMatrixTransformations((Mat4*)mtx, pos, rot, scale);
+ //FrameInterpolation_ApplyMatrixTransformations((Mat4*)mtx, pos, rot, scale);
// Compute the sine and cosine of the orientation (Euler angles)
sine1 = sins(rot.pitch);