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authorMegaMech <MegaMech@users.noreply.github.com>2025-12-15 12:29:58 -0700
committerGitHub <noreply@github.com>2025-12-15 12:29:58 -0700
commiteb11374093b07bd968ccb955eecd06133db0ab74 (patch)
tree8e584cd21b9ea22403c903621d300d8223a62c86 /src/engine/editor/GameObject.cpp
parent2995361eb152a5c0c8add52c590e30ec916b81ec (diff)
Edit TrackInfo Properties (#594)
* Fix finishline for toads turnpike in extra * Fixed trash bin in extra * Refactor fov * Update scene.json * Allow setting fog * impl fog save & load * Fix modifying resourceName and rename editor namespace to trackeditor * small change
Diffstat (limited to 'src/engine/editor/GameObject.cpp')
-rw-r--r--src/engine/editor/GameObject.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/engine/editor/GameObject.cpp b/src/engine/editor/GameObject.cpp
index 30a1722f4..aeda2eb5b 100644
--- a/src/engine/editor/GameObject.cpp
+++ b/src/engine/editor/GameObject.cpp
@@ -1,7 +1,7 @@
#include <libultraship/libultraship.h>
#include "GameObject.h"
-namespace Editor {
+namespace TrackEditor {
GameObject::GameObject(FVector pos, IRotator rot, FVector scale, const char* model, std::vector<Triangle> triangles, CollisionType collision, float boundingBoxSize) {
Pos = pos;
@@ -38,4 +38,4 @@ namespace Editor {
Scale = scale;
};
-} // namespace Editor
+} // namespace TrackEditor