diff options
| author | MegaMech <MegaMech@users.noreply.github.com> | 2025-11-09 19:07:44 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-11-09 19:07:44 -0700 |
| commit | de9c5d510175bba11ab8704e67be3a3a94f9149e (patch) | |
| tree | 34c42dbfe9f2a6eb5fbce5f6a31b532ff2a3f243 /src/engine/objects/CheepCheep.cpp | |
| parent | 760fa3bf5226c2a6052a5d4d53fd0e27f2911e60 (diff) | |
Implement SpawnParams struct (#536)
* Impl SpawnParams
* Added json submodule
* Update json
* Update
* Works
* Remove comment
* Works refactor
* Snowman and thwomp working
* Impl hot air balloon
* More progress
* All OObjects are done
* cleanup
* Refactor 2Dpath to normal path
* Update nlohmann json & fix compile
* Rest of actors
* MORE CHANGES
* Finish actors
* Done PR, some fix to collision viewer
* Impl falling rocks
* Add const
* wip editor refactor
* Property work
* continue
* Overridable editor properties
* Actor saving/loading works now
* Fix light alignment
* Clarification
* Impl penguin
* params impl signs
* properties impl falling rock
* More property impls
* impl air balloon
* Add spawnParams to OObject Translate
* Snowman translate better
* impl hedgehog properly
* properties impl trophy
* thwomp progress
* Finish impl properties
* Fix compile
* Fix cursor collisions
* Move registered actors
* Rename pathPoint XYZ to xyz
* Fix editor pause bug
* Clean up
* Review comments
* Remove SpawnParams struct from actor classes
* Rename
* Player Label First Iteration
* Work now
* Working 3d text
* Fix boo bug
* Finish AText actor
* Fix spawnparams compile
* Register AText
* Finish Text Actor
* Fix thwomp interpolation
* Fix compile
* Fix crab and hedgehog
* Fix loading flagpole
* Fix Hot Air Balloon
* Turn zbuffer on for AText
* Update
---------
Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
Diffstat (limited to 'src/engine/objects/CheepCheep.cpp')
| -rw-r--r-- | src/engine/objects/CheepCheep.cpp | 61 |
1 files changed, 51 insertions, 10 deletions
diff --git a/src/engine/objects/CheepCheep.cpp b/src/engine/objects/CheepCheep.cpp index ed489dc88..a2432f57e 100644 --- a/src/engine/objects/CheepCheep.cpp +++ b/src/engine/objects/CheepCheep.cpp @@ -1,8 +1,10 @@ #include "CheepCheep.h" +#include "port/Game.h" #include "assets/banshee_boardwalk_data.h" #include "assets/common_data.h" + extern "C" { #include "math_util.h" #include "math_util_2.h" @@ -17,17 +19,22 @@ extern Vec3s D_800E634C[]; extern Lights1 D_800E45C0[]; } -OCheepCheep::OCheepCheep(const FVector& pos, CheepType type, IPathSpan span) { +OCheepCheep::OCheepCheep(const SpawnParams& params) : OObject(params) { Name = "Cheep Cheep"; - _type = type; - _spawnPos = pos; - _span = span; + ResourceName = "mk:cheep_cheep"; + _behaviour = static_cast<Behaviour>(params.Behaviour.value_or(0)); +} + +void OCheepCheep::SetSpawnParams(SpawnParams& params) { + OObject::SetSpawnParams(params); + params.Behaviour = static_cast<int16_t>(_behaviour); + params.PathSpan = ActivationPoints; } void OCheepCheep::Tick() { // update_cheep_cheep s32 objectIndex; - switch (_type) { - case CheepType::RACE: + switch (_behaviour) { + case Behaviour::RACE: UNUSED s32 pad; OCheepCheep::func_8007BD04(0); @@ -35,7 +42,7 @@ void OCheepCheep::Tick() { // update_cheep_cheep OCheepCheep::func_8007BBBC(objectIndex); object_calculate_new_pos_offset(objectIndex); break; - case CheepType::PODIUM_CEREMONY: + case Behaviour::PODIUM_CEREMONY: objectIndex = indexObjectList2[0]; if (D_801658BC == 1) { D_801658BC = 0; @@ -115,9 +122,11 @@ void OCheepCheep::func_8007BD04(s32 playerId) { objectIndex = indexObjectList2[0]; if (gObjectList[objectIndex].state == 0) { - if (((s32) gNearestPathPointByPlayerId[playerId] >= _span.Start) && - ((s32) gNearestPathPointByPlayerId[playerId] <= _span.End)) { - set_obj_origin_pos(objectIndex, xOrientation * _spawnPos.x, _spawnPos.y, _spawnPos.z); + IPathSpan span = ActivationPoints; + if (((s32) gNearestPathPointByPlayerId[playerId] >= span.Start) && + ((s32) gNearestPathPointByPlayerId[playerId] <= span.End)) { + FVector pos = SpawnPos; + set_obj_origin_pos(objectIndex, xOrientation * pos.x, pos.y, pos.z); init_object(objectIndex, 1); } } @@ -242,3 +251,35 @@ void OCheepCheep::func_8007BFB0(s32 objectIndex) { object_add_velocity_offset_y(objectIndex); object_calculate_new_pos_offset(objectIndex); } + +void OCheepCheep::DrawEditorProperties() { + Object* obj = &gObjectList[_objectIndex]; + + ImGui::Text("Location"); + ImGui::SameLine(); + FVector location = FVector(obj->pos[0], obj->pos[1], obj->pos[2]); + if (ImGui::DragFloat3("##Location", (float*)&location)) { + Translate(location); + gEditor.eObjectPicker.eGizmo.Pos = location; + } + + ImGui::SameLine(); + if (ImGui::Button(ICON_FA_UNDO "##ResetPos")) { + FVector location = FVector(0, 0, 0); + Translate(location); + gEditor.eObjectPicker.eGizmo.Pos = location; + } + + IPathSpan span = ActivationPoints; + + ImGui::Text("Path Span"); + ImGui::SameLine(); + + if (ImGui::DragInt2("##PathSpan", (int*)&span)) { + ActivationPoints = span; + } + ImGui::SameLine(); + if (ImGui::Button(ICON_FA_UNDO "##ResetPathSpan")) { + ActivationPoints = IPathSpan(0.0f, 0.0f); + } +} |
