diff options
| author | Tim Schneeberger <tim.schneeberger@outlook.de> | 2026-06-10 23:42:07 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-06-10 23:42:07 +0200 |
| commit | 458613f2d94a969c9920dfc12ed57acfca7e5916 (patch) | |
| tree | fb30ae2208f1f1072f9cb44759c060d5105ee8f4 /src/port/Engine.cpp | |
| parent | efdaf9d8fdc99f79527220617ba0004fb882aad3 (diff) | |
Fix Switch build (#705)
* Remove duplicate Switch::Init(PostInit) call.
It was called multiple times, causing multiple applet hooks (that all point to the same callback address) to be registered. For some reason, the OS started spamming us with FocusUpdate events via that hook because of that.
* Hide fullscreen and app data directory button on Switch
Diffstat (limited to 'src/port/Engine.cpp')
| -rw-r--r-- | src/port/Engine.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/port/Engine.cpp b/src/port/Engine.cpp index e55022335..b6ba9a226 100644 --- a/src/port/Engine.cpp +++ b/src/port/Engine.cpp @@ -84,7 +84,6 @@ GameEngine::GameEngine() { #ifdef __SWITCH__ Ship::Switch::Init(Ship::PreInitPhase); - Ship::Switch::Init(Ship::PostInitPhase); #endif #ifdef _WIN32 |
