diff options
| author | quarrel07 <178681861+quarrel07@users.noreply.github.com> | 2026-07-20 03:14:36 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-07-20 12:14:36 +0200 |
| commit | b3e0fe248d9983c5dbd5dcf656d099eeec4d9329 (patch) | |
| tree | f02ce8c9b867ce36f03442e124321694e12026bd /src | |
| parent | 582900a1b9198bc941d139b0374b92a178c27efe (diff) | |
Fix widescreen letterbox/divider left-edge clipping on ARM64 (#709)
* Fix widescreen letterbox/divider left-edge clipping on ARM64
The race-intro letterbox bars (draw_box_fill_wide) and the splitscreen
divider lines fed the float OTRGetDimensionFromLeftEdge result into
gDPFillWideRectangle, whose _SHIFTL packing casts float->unsigned.
Converting a negative float to unsigned is UB: x86 wraps (and the
wide-rect handler's sign extension recovers the value, so the bug is
invisible there), but ARM64 fcvtzu saturates negatives to zero — so on
Apple Silicon the fills started at the 4:3 left edge instead of the
true left edge, leaving a strip of sky visible left of the intro bars
in widescreen. Use the integer OTRGetRectDimensionFrom*Edge getters,
matching the sibling draw_box_wide helpers.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Shorten the fix comment
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Diffstat (limited to 'src')
| -rw-r--r-- | src/menu_items.c | 7 | ||||
| -rw-r--r-- | src/racing/skybox_and_splitscreen.c | 9 |
2 files changed, 12 insertions, 4 deletions
diff --git a/src/menu_items.c b/src/menu_items.c index da6df9668..b6142ca37 100644 --- a/src/menu_items.c +++ b/src/menu_items.c @@ -3476,8 +3476,11 @@ Gfx* draw_box_fill_wide(Gfx* displayListHead, s32 ulx, s32 uly, s32 lrx, s32 lry gSPDisplayList(displayListHead++, D_02008030); gDPSetFillColor(displayListHead++, (GPACK_RGBA5551(red, green, (u32) blue, alpha) << 0x10 | GPACK_RGBA5551(red, green, (u32) blue, alpha))); - gDPFillWideRectangle(displayListHead++, OTRGetDimensionFromLeftEdge(ulx) - 1, uly, OTRGetDimensionFromRightEdge(lrx) + 1, - lry); + // Use the integer Rect getters: the float getters' negative left edge goes + // through a float->unsigned cast in _SHIFTL (UB) that ARM64 saturates to 0, + // pushing the fill's left edge to the 4:3 boundary in widescreen. + gDPFillWideRectangle(displayListHead++, OTRGetRectDimensionFromLeftEdge(ulx) - 1, uly, + OTRGetRectDimensionFromRightEdge(lrx) + 1, lry); gDPFillRectangle(displayListHead++, ulx, uly, lrx, lry); gSPDisplayList(displayListHead++, D_02008058); return displayListHead; diff --git a/src/racing/skybox_and_splitscreen.c b/src/racing/skybox_and_splitscreen.c index 825150f83..dff50e117 100644 --- a/src/racing/skybox_and_splitscreen.c +++ b/src/racing/skybox_and_splitscreen.c @@ -308,11 +308,16 @@ void func_802A4300(void) { gDPFillRectangle(gDisplayListHead++, 157, 0, 159, 239); break; case SCREEN_MODE_2P_SPLITSCREEN_HORIZONTAL: - gDPFillWideRectangle(gDisplayListHead++, OTRGetDimensionFromLeftEdge(0), 119, OTRGetGameRenderWidth(), 121); + // Integer Rect getter: the float getter's negative result through + // _SHIFTL is float->unsigned UB, which saturates to 0 on ARM64 and + // clips the divider's left extension (see draw_box_fill_wide). + gDPFillWideRectangle(gDisplayListHead++, OTRGetRectDimensionFromLeftEdge(0), 119, + OTRGetGameRenderWidth(), 121); break; case SCREEN_MODE_3P_4P_SPLITSCREEN: gDPFillRectangle(gDisplayListHead++, 157, 0, 159, 239); - gDPFillWideRectangle(gDisplayListHead++, OTRGetDimensionFromLeftEdge(0), 119, OTRGetGameRenderWidth(), 121); + gDPFillWideRectangle(gDisplayListHead++, OTRGetRectDimensionFromLeftEdge(0), 119, + OTRGetGameRenderWidth(), 121); break; } gDPPipeSync(gDisplayListHead++); |
