diff options
Diffstat (limited to 'src/engine/Actor.cpp')
| -rw-r--r-- | src/engine/Actor.cpp | 20 |
1 files changed, 13 insertions, 7 deletions
diff --git a/src/engine/Actor.cpp b/src/engine/Actor.cpp index f3254fed0..c1c2ea0c3 100644 --- a/src/engine/Actor.cpp +++ b/src/engine/Actor.cpp @@ -7,30 +7,36 @@ extern "C" { #include "math_util.h" } -AActor::AActor() {} +AActor::AActor() { +} // Virtual functions to be overridden by derived classes -void AActor::Tick() { } -void AActor::Draw(Camera *camera) { +void AActor::Tick() { +} +void AActor::Draw(Camera* camera) { if (Model) { Mat4 mtx; gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH); gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING); - ApplyMatrixTransformations(mtx, *(FVector*)Pos, *(IRotator*)Rot, Scale); + ApplyMatrixTransformations(mtx, *(FVector*) Pos, *(IRotator*) Rot, Scale); if (render_set_position(mtx, 0) != 0) { gSPDisplayList(gDisplayListHead++, Model); } } } -void AActor::Collision(Player* player, AActor* actor) {} -void AActor::VehicleCollision(s32 playerId, Player* player){} +void AActor::Collision(Player* player, AActor* actor) { +} +void AActor::VehicleCollision(s32 playerId, Player* player) { +} void AActor::Destroy() { // Set uuid to zero. memset(uuid, 0, sizeof(uuid)); } -bool AActor::IsMod() { return false; } +bool AActor::IsMod() { + return false; +} void AActor::SetLocation(FVector pos) { Pos[0] = pos.x; Pos[1] = pos.y; |
